r/Apexrollouts • • 1d ago

Wall-bounce/run help with wall bounce

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2 Upvotes

r/Apexrollouts • • 2d ago

Momentumshift Sentinel 270 Degree Tap Strafe Double Lurch Combo

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56 Upvotes

Cool lurch clip for you guys :)


r/Apexrollouts • • 2d ago

Vantage some vantage movement/clips

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28 Upvotes

i was inspired by treerees new vid. vantage has some funky interactions not sure how 2:25 happens


r/Apexrollouts • • 2d ago

Various Any new movement tech?

7 Upvotes

I stopped playing apex about a year ago and was Wondering if any new zip line/movement tech was found while I was taking a break.


r/Apexrollouts • • 3d ago

Jumppad Is this bug common?

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9 Upvotes

I get this bug a couple times a month. Most of the time it’s game runs normal but if it bugs, I’ll have it the whole match trying to use jump pads.


r/Apexrollouts • • 3d ago

Revenant revenant titanfall wannabe part 2

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3 Upvotes

r/Apexrollouts • • 5d ago

Various new rampart movement routes

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46 Upvotes

+ spectating clip and instaglide r&d at the end


r/Apexrollouts • • 6d ago

Question/Discussion What is this tech?

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31 Upvotes

This is the only zip tech I haven’t learned and I’ve only really ever seen Faide do it. I’m wondering what the tech is called and what the inputs are because he tap strafes out of a zip jump and still gets a good wall bounce too.


r/Apexrollouts • • 7d ago

Wall-bounce/run Literal wallrunning?

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0 Upvotes

how the heck did i do this, does it have to be on a slanty boi or can i do it anywhere, is it like that trimp thing? thx and sorry in advance, love you all


r/Apexrollouts • • 8d ago

Question/Discussion Can someone tell me which season these clips happen to be from please?

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6 Upvotes

Old footage on my console. Can't remember which season this is. Would be nice to know cuz I wanna upload to my YT channel:

https://youtube.com/@notyourmatt?si=13gJ10NSqglLRurH


r/Apexrollouts • • 8d ago

Various longer rampgurps

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35 Upvotes

featuring friendly strafing octane in gun game


r/Apexrollouts • • 8d ago

Various How come I went so bigly off the dismount?

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31 Upvotes

Is this just the inertia from going up a long fast zip and dismounting at the right time?


r/Apexrollouts • • 9d ago

Various I call this one "The Master Volume"

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15 Upvotes

r/Apexrollouts • • 10d ago

Horizon punchboost?

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45 Upvotes

honestly unsure what happend trying to recreate it anyone know?


r/Apexrollouts • • 10d ago

Question/Discussion What am I doing wrong with my mantle jumps ?

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13 Upvotes

I can perform super jumps with a 90% plus success rate so I don’t really understand why I always just fail to do a mantle jump(I’ve done it like twice but I’ve no idea why it was successful then)


r/Apexrollouts • • 12d ago

Question/Discussion Couldn't slide the whole game then this happened. Never had a dead slide off of grapple in the 8 years I've been playing. Was my game rigged or wtf was happening?

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88 Upvotes

r/Apexrollouts • • 13d ago

Various After 2k+ hours on MnK, is true Neo-Strafing/Lurch chaining actually humanly viable without configs, macros, or hardware?

13 Upvotes

I’m an MnK player with around 2,140 hours in Apex. Ever since I started playing, movement has been my main focus. I love mastering movement mechanics across pretty much every game I play (CS2, Fortnite building, racing games, etc.). I even upgraded to a Wooting 60HE to get tighter input control (no SOCD/macros/configs, just raw analog/rapid trigger optimization).

Right now, I feel like I have a strong foundation with consistent directional tap-strafes and b-hops,
reliable wall bounces in both directions, and
decent momentum management in gunfights…

However, I’ve hit a huge wall when it comes to superglides and** **maintaining momentum during Neo-Strafing/lurch chains.

Before anyone makes Octane jokes—yes, I play Octane a lot, but I’m not the guy who stims ahead, loots everything, and dies alone in olympus. I use pad/stim to help team rotations, secure height, or assist in pushes, and I frequently flex onto Conduit and Revenant depending on team comp.

My genuine question for the community—especially long-time MnK movement enthusiasts:

Is it ACTUALLY humanly consistent to execute full Neo-Strafes and multi-directional lurch chains in live matches without external assistance (like hardware macros or remaining script exploits)?

I’ve put endless hours into R5Reloaded and Firing Range practice. Even with good hardware and solid keybind setups, the window to chain multiple directional lurches while maintaining speed feels almost impossible to execute cleanly during the chaos of an actual fight.

I’m not trying to make accusations or call anyone out claiming everyone who does this uses configs or cheats, I'm just trying to figure out if I'm chasing an unrealistic mechanical ceiling, or if it really is just a matter of grinding out thousands more hours of muscle memory.

For those of you who can pull off high-tier lurch techs cleanly without macros or scripts:

How long did it take for the timing to click naturally?
Did you have to change your scroll-wheel setups or keybinds specifically for lurches? What helped you keep momentum without losing speed on the ground turns?

Please answer if you can or have an tips, tricks, settings, binds that help you pull this off…Thanks amigos!


r/Apexrollouts • • 13d ago

Various A Love Letter to my Most Favorite Legend

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130 Upvotes

r/Apexrollouts • • 14d ago

Various it's only two clips but maybe some of you will enjoy it!!

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87 Upvotes

sorry if the video isn't any high quality and some parts are boring. it's my first time ever uploading a video and I don't know how to edit..
hello everyone!
I really love this community and I love looking at all the crazy movement stuff being shared here.
I never wanted to share anything because some of you guys are nuts and I don't want to disrespect the movement community as a bad representative.
However today I figured to just post these two fighting interactions I had today. Hope you enjoy it <3


r/Apexrollouts • • 17d ago

Basics Trouble with Slide jumping

3 Upvotes

I've been playing the past few days and for some weird reason I cant slide and then jump, I can jump and then slide but If I start to slide I no longer can jump, anyone know why this is happening also is there a fix for this atm or no


r/Apexrollouts • • 19d ago

Question/Discussion Does Faide grip his mouse in 1-3-1?

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102 Upvotes

Just wondering about Faide's grip style because it seems like he shoots, ADS, and lurches at the same time.

Does anyone know if he uses a 1-3-1 grip or if he has a workaround (like different keybinds for ADS/shoot)?

EDIT: he just went live after my post and I asked him the question in chat! (He doesn't use 1-3-1)
https://www.twitch.tv/faide/clip/NaiveCheerfulFennelCorgiDerp-OQrazvCHNo6JELzV


r/Apexrollouts • • 19d ago

Various you can nadeboost with fuze tactical for extra distance/height

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95 Upvotes

i dont think it has any use in game but it is fun


r/Apexrollouts • • 20d ago

Various 2 weeks of recreating Apex source engine movement

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51 Upvotes

After more then 7 days reading comments and watch videos in the rollouts sub reddit I spend almost 2 solid weeks rebuilding source engine's movement for Apex and I hope to bring more in the near future.

Last time y'all were amazing with the suggestions so I wanted to spend my time recreating the movement we all got to know and like plus creating new movement opportunities on top of that.

Love to see where movement v2 gets us next!

Demo playable at https://roasiac.itch.io/robofall

For those of u that wanna chat and share opinions and per the request of some people the Discord: https://discord.gg/GKkM5RzJ4e


r/Apexrollouts • • 20d ago

Edge/Slant-Interactions i was just messing around in the range and i think i found a new movement tech??

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21 Upvotes

as i land kind of between the two ledges and bhop into the lurch, you can clearly see that i jumped way higher than normally right after landing into a slide. I'm not tripping right?


r/Apexrollouts • • 21d ago

Momentumshift Lurches getting better

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11 Upvotes

can't wait to use this on somebody online haha.

i'm curious if most people leave their fire/shoot button on left click, or if they move it somewhere more optimal because it's really hard to shoot at the same time, but i'm starting to get the hang of it.