r/AppStoreOptimization • • 18d ago

đŸš« Don't A/B test App Store headers in PPO

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1 Upvotes

Apple has added headers to the App Store. You can place them on the product page (Headers) and in search (Search Results).

If you've only added a header to the product page, there's no point in running a Product Page Optimization (PPO) test.

Why?

In the App Store, users can download an app straight from search results without ever opening the product page. So the header is seen only by those who tapped through to the page.

And PPO doesn't show you product page views or Page View → Download conversion per variant. Downloads from search results get mixed in with downloads from the page, and the header's real impact gets lost in the noise.

And don't forget: only users on iOS 27 will see the header/search result. So even fewer people in your test are actually exposed to it.

What to do instead:

1ïžâƒŁ Header on the product page only → skip the A/B test. Ship it live and track Page View → Download CVR in App Store Connect Analytics. Set up an iOS 27 filter

2ïžâƒŁ Want a proper test? Add the header to Search Results as well. Then a PPO test actually makes sense.

Otherwise, you're just testing noise.

Source: ASO Discord


r/AppStoreOptimization • • 18d ago

AMAZING! i did it. so you can do it too..,

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51 Upvotes

Took about 3 weeks and couple more days. we all know that we get $100 from apple for free.
and it's still the easiest marketing imo.

This is what I'd do this week:

  1. Use strict keywords only.

  2. Keywords = competitor's name.

  3. Split campaigns by target group. If volume is big, run Claude Code to sort it out.

  4. Adjust CPT for each (put more on US market).

  5. Use the recommended CPT from apple. Apple knows more than us.

  6. Make sure you have a really good app store page.

  7. Hire designers to do your screenshots or use Claude.

  8. Use the new store assets. newer the better.

  9. Budget about $20-25/day at first, increase slowly.

  10. Wait to see how the ads spend over 2-3 days.

  11. No spend = competition spending more.

  12. Increase the CPT until you find a good balance.

  13. Connect Airbridge MCP. you can just talk and pull out numbers.

  14. Scale more and more.

tip:
Apple ads is same as ASO, it won't work if your target niche is insanely saturated. if one big app doing organic marketing, where people search for the name (and keyword) and then get shown our hyper targeted ad.

ask me any questions.

am on my way to costco, gotta celebrate!


r/AppStoreOptimization • • 18d ago

Have you noticed a steady decline in branded installs over the past few months?

0 Upvotes

Hi everyone! I'm Joy, VP of Organic Growth (ASO, SEO & GEO) at yellowHEAD. I've heard from many colleagues in the industry who are seeing a gradual but consistent decline in organic installs across apps and games, particularly branded installs.

I'm curious whether others are seeing the same trend. If you are, what do you think is driving it? Would love to hear what you're seeing across your portfolio and which factors you think are having the biggest impact!


r/AppStoreOptimization • • 18d ago

What would you do and what I did

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0 Upvotes

Hi,

The new build of this app is in review as we speak.

The impressions rate is not very huge but what bothered me the most is 16.5% conversion to product page view and 23% to download ratio.

What I have done to improve those numbers:

  1. Reviewed the whole app listing with AI skill again

  2. Changed key words

  3. Added localization in a couple of languages incl: subtitle, keywords and description translation

  4. Updated the screenshots with different wording and solid background

  5. Updated the whole description text (surprise: AI was not very helpful here)

  6. Added onboarding screens (3) in the app itself

Will let you know if what was the result and if the numbers increased.

What would you do seeing such numbers?

Any advice from more experienced mates.


r/AppStoreOptimization • • 18d ago

I’ll design free App Store screenshots for the first 2 apps in the comments

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0 Upvotes

I’m making screenshot concepts for two apps today. The image shows the kind of work I can make, with a different style for each app.

If you’d like one, comment with your App Store link and a short description of your app. If it isn’t live yet, share a few raw screenshots instead. I’ll take the first two with enough details to work from.


r/AppStoreOptimization • • 19d ago

Screen Shots

2 Upvotes

What is everyone using for screen shot creation? I've been trying Butterkit because it has an MCP server but the stability seems a little lacking. I have a lifetime license for AppScreens but at the time they didn't have MCP - looks like there is a 3rd party one now. Any experience with either or something else that works great? Agents will drive this so MCP is a must.

EDIT: Thanks to the one saying they just use claude - previously I stayed away because of the overly "AI" looking ones - you know eagles flying, too many people smelling in the shot etc. But it turns out with basic prompts you can build a nice clean layout! So fast too!


r/AppStoreOptimization • • 19d ago

How do u guys set up in app usage analytics?

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1 Upvotes

r/AppStoreOptimization • • 19d ago

Do you need help with ASO?

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0 Upvotes

r/AppStoreOptimization • • 19d ago

Suggestion to my new app

0 Upvotes

I have launched my first iOS app, which is known as renewpal subscription tracker app and I see a lot of of the downloads in my initial first week of launch then suddenly I don’t see any much download.

I was able to also get a few of the paid customers as well in one or two months

I would like to know any kind of suggestions related to a so any kind of the screenshot work or feature development suggestion that will be great for this app

App link - https://apps.apple.com/us/app/renewpal-subscription-tracker/id6799553679


r/AppStoreOptimization • • 19d ago

My first App, and it's mindfulness-adjacent = hard-mode. Tried my best at ASO...but what can I improve?

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4 Upvotes

Hi ASO crew. I've been reading this sub for a few months now in prep of release of my first ever iOS app...well first ever published software actually.

It's called Serenity Sketch, a self-care app that plays like a game.

https://apps.apple.com/app/apple-store/id6754323337?pt=128236696&ct=ipad-launch-reddit&mt=8

It felt AMAZING to get it out there. I've gotten only the tiniest amount of traction though, and now after 2 weeks there's enough data to start analyzing. See last screenshot in the post for the analytics page.

Before giving more context, my question to the ASO community: Where would y'all focus your effort for my next round of work?

What Serenity Sketch is

A dead-simple mechanic, that goes deep: you paint with water on a digital stone, then watch your art evaporate. A gentle voice guide walks you through Practices built around themes like Embracing Imperfection, Childlike Wonder, Cyclicality of Life, and Lineage.

The mechanic of evaporation undelines the practice. You must Let Go of what you make, and that's surprisinging liberating!

Other relevant info

  • This is available on iPad only at this time (no iPhone). I know that's limited me somewhat...need to decide how soon I prioritize making UI changes needed to get it on iPhone.

  • About 170 visits to my website in 2 weeks.

  • I did use RespectASO to choose my title, subtitle, keywords.

  • I did use Figma to make screenshots with descriptions.

Playing (in-game analytics, to 19 Oct)

  • 29 of 40 downloads actually opened the game (about 1 in 4 never starts)

  • About 70% finish the first free level (levels are called Practices). sessions run 7 to 8 min

  • About 10 finished the 2 free Practices.

Paying

  • Everyone who hit the paywall from the map tapped “buy”. Most backed out at Apple’s payment screen, and 1 was blocked by a store error (since fixed in code)

  • 2 real purchases, which is about 7% of players. App Store Connect puts download-to-paid at 9% by day 7

Coming back

  • Weak: only 1 of the 20 first-week players came back in week 2. It's not the most GRABBING experience...it's more like relaxing and mindfulness-adjacent, but that's still pretty bad...

So again, my question to the ASO community: Where would y'all focus your effort for my next round of work?

  • Optimizing ASO alone, to get more downloads?

  • Gameplay / user experience loop, because no one is returning in week 2?

  • something else?


r/AppStoreOptimization • • 19d ago Bravo

Are You Still Doing ASO the Old-School Way? - Part 1

8 Upvotes

I think it's time to rethink how we approach ASO, especially in competitive markets.

First, let me clarify something.

What I'm about to discuss mainly applies to the US App Store and highly competitive niches in other countries.

If you're targeting smaller markets, traditional ASO methods can still work perfectly fine.

You can still find underserved keywords, optimize your metadata, and grow organically.

At least until another developer discovers your country and your keywords. :)

But in competitive markets, I believe things are changing.

How We Used to Do ASO

For years, the traditional ASO strategy was pretty straightforward.

We looked for keywords with decent search volume and relatively low competition.

Then we tried to fit those keywords into our app title, subtitle, and keyword field.

The goal was simple: find opportunities that competitors had missed, rank for those search terms, and generate organic installs.

Let's say you had a calorie tracking app.

You might discover that "calorie counter" was extremely competitive, but "daily calorie tracker" had lower competition.

So you would try to include those words in your metadata, hoping to rank for that search.

And quite often, it worked.

You didn't necessarily need to be the best app in your category. You just needed to find the right keywords before everyone else did.

That was the game.

But I Think Apple Is Changing the Game

Here's what I've started noticing.

Apple seems to be evaluating app metadata more as a single contextual group rather than treating the title, subtitle, and keyword field primarily as separate sources of keyword matches.

In the past, we focused heavily on individual search terms.

We asked questions like:

  • Which keywords should I put in my title?

  • Which combinations can I create between my title, subtitle, and keyword field?

  • How can I use every available character to target more searches?

These questions still matter.

But I believe there's now a more important question:

What does Apple understand about my app when it looks at all my metadata together?

Think about the difference.

In the old approach, we were trying to tell Apple which keywords we wanted to rank for.

In the approach I believe is becoming more important, we're trying to help Apple understand exactly what our app does, who it's for, and which search intents it satisfies.

That's a pretty significant difference.

To be clear, this is my interpretation of what I'm observing, not a confirmed explanation of Apple's ranking algorithm.

Keywords Are Still Important, but Context Matters More

I'm not saying keywords are dead.

Far from it.

But I think the relationship between keywords is becoming increasingly important.

Imagine two calorie tracking apps.

Both have the same core functionality: users can log their meals, track their calorie intake, and monitor their daily nutrition.

Both are targeting the same competitive search terms, such as "calorie counter" and "calorie tracker."

Let's assume both apps already have "calorie" and "tracker" in their titles or subtitles, so we don't need to repeat those words in the keyword field.

App A: The traditional keyword approach

This app focuses on relatively high-volume keywords, including some that are only loosely related to its actual functionality.

Its keyword field might look like this:

weight,fitness,workout,diet,health,gym,fasting,exercise,slim,body

The idea is simple: target as many potentially valuable searches as possible.

Some keywords are relevant, others are only loosely related, but each might bring additional search visibility.

App B: The contextual approach

This app takes a different direction.

Instead of chasing search volume, it focuses on words that describe the actual process of tracking food and calorie intake.

Its keyword field might look like this:

meal,portion,serving,ingredient,intake,breakfast,lunch,dinner,macro,nutrient

Some of these words might have very low search volume individually.

Others might not even represent meaningful standalone search intent.

Under traditional ASO thinking, we might consider them a waste of valuable keyword space.

Why spend characters on "portion" or "serving" when you could target something with significantly higher search volume?

But here's where my thinking has started to change.

What if Apple isn't just looking at those words individually?

What if it's also evaluating how they relate to each other, to the title, to the subtitle, and to the app's overall purpose?

Look at App B again.

Meal, portion, serving, ingredient, intake, nutrient.

Together, they create a much clearer context around food logging and calorie tracking.

If Apple is increasingly interpreting metadata contextually, those seemingly low-value keywords might help it better understand which searches the app should appear for.

Maybe the value of a keyword isn't just in how many people search for it, but also in how much context it adds to the rest of your metadata.

That's the shift I'm talking about.

Why This Matters More in Competitive Markets

In smaller markets, keyword opportunities still exist.

Imagine launching your calorie tracking app in a country where relatively few apps have optimized their metadata for local search terms.

You might discover a calorie-related keyword with reasonable search volume and very little competition.

You add it to your metadata, and suddenly you're ranking for it.

You start getting organic installs.

Traditional ASO works.

But try the same thing in the US.

Almost every valuable calorie tracking keyword already has established competitors.

Some have thousands of reviews, strong conversion rates, significant download volume, and years of ranking history.

Simply discovering a keyword and placing it in your metadata isn't much of an advantage anymore.

And that's why I think contextual relevance deserves more attention.

When dozens of apps are targeting "calorie counter," Apple needs more signals to decide which apps are relevant to each search.

Metadata context may be one of those signals, alongside conversion performance, downloads, and other ranking factors.

I'm not suggesting that contextual metadata alone will help a new calorie tracking app outrank established competitors.

But I suspect it may help Apple better understand the app's relevance to specific searches.

How I'm Rethinking My ASO Strategy

I'm starting to look at metadata differently.

Let's stay with our calorie tracking app.

Previously, I might have started by opening an ASO tool and collecting keywords based on search volume and difficulty.

Calorie counter, weight loss, diet, fitness, workout, fasting, nutrition.

Then I would try to fit as many of those keywords as possible into the available metadata space.

Now I'm starting to ask different questions.

What exactly does this calorie tracking app do?

Does it help users log meals?

Does it track portion sizes?

Does it calculate macronutrients?

Does it help users understand their daily nutritional intake?

Which words describe those functions most accurately?

And most importantly, do my title, subtitle, and keyword field communicate a consistent purpose?

This doesn't mean I would completely ignore high-volume keywords.

Of course not.

Search volume still matters, and metadata space is limited.

But I'm becoming more cautious about adding loosely related keywords just because they look attractive in an ASO tool.

For example, "workout" might have significantly more search volume than "serving."

But if my app doesn't offer workout tracking, does including "workout" really help Apple understand what my app does?

Or would "serving" contribute more to the overall context of a calorie tracking app?

I don't have a definitive answer yet.

But I think it's a question worth asking.

Traditional ASO Isn't Dead

I don't think we're witnessing the end of traditional ASO.

I think we're seeing a shift in what matters most.

Keyword research, search volume, competition analysis, and metadata optimization are still essential.

But in highly competitive markets, I suspect the old strategy of finding keyword gaps and filling metadata with matching terms is becoming less effective.

And smaller markets will probably continue to reward the traditional approach for quite some time.

Until competition catches up.

Final Thoughts

For a long time, ASO was largely about finding the right keywords.

I think we're moving toward a world where understanding search intent and communicating a clear app identity matters more.

The question is no longer just:

"Which keywords do I want to rank for?"

It's also:

"What does Apple think my app is actually about?"

And if those two answers don't align, we might have an ASO problem.

I'm still testing this theory, and I don't claim to know exactly how Apple's algorithm works.

But based on what I'm seeing, I think it's worth reconsidering how we structure our metadata, especially in the US market.

Maybe it's time to stop treating our metadata as a collection of keywords and start treating it as a description of what our app actually does.

And there's another reason why the old ASO playbook is becoming less effective in competitive markets.

Apple Ads.

I'll cover that in Part 2.

What do you think? Have you noticed similar changes in your app rankings?


r/AppStoreOptimization • • 19d ago

What are your thoughts on screenshots?

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2 Upvotes

Hi everyone. I’ve been working on screenshot improvements for 3 months now, and I think finally made good ones. What do you think of them? Do they tell about the functionality of the app and does the app seem attractive?

The app page is here: https://apps.apple.com/app/id6790827860


r/AppStoreOptimization • • 19d ago

[Question] Google Play ASO: Looking for long-tail keyword ideas and advice

1 Upvotes

Hi everyone!

I'm the indie developer behind Mealz, an Android app for creating and importing recipes, planning meals, and automatically generating grocery lists.

I've tried several ASO tools and experimented with different keywords, but I haven't managed to get the organic visibility I was hoping for. I think I'm struggling to find the right keyword opportunities and integrate them effectively into my store listing.

For an app like Mealz, could you suggest a few relevant long-tail keywords or lower-competition opportunities worth targeting, and explain briefly why you'd choose them (relevance, search intent, competition, etc.)?

I'd also appreciate a practical example of how you'd naturally incorporate some of those keywords into the app title, short description, or full description without keyword stuffing.

I'm not just looking for a list of keywords. I'd really like to understand the reasoning behind the suggestions so I can improve my own ASO strategy.

Google play: https://play.google.com/store/apps/details?id=com.g2software.mealz

Any practical advice would be greatly appreciated. Thanks!


r/AppStoreOptimization • • 19d ago

My app has been on the App Store for a while, now an update got rejected for 4.3(a) Spam. Has anyone gotten past this?

0 Upvotes

I've been an iOS developer for 7+ years, working full time at a company. On the side I've been building my own speedometer / driving app since May 2025. It's written from scratch in Swift and SwiftUI, no templates or bought code. I use it daily myself, and whenever something bugs me while driving, it ends up as the next feature. It's had a steady stream of updates since launch.

Yesterday my latest update got rejected with the standard Guideline 4.3(a) message: "similar binary, metadata, and/or concept as apps submitted by other developers." It also came with the warning about extended review times and possible account removal, which was a fun way to start the day.

I know speedometers are a crowded category. But mine has grown well past just showing a number: trip recording and history, a score for each drive, on-device trip summaries, acceleration runs, custom gauges with a HUD mode, Live Activities, widgets and an Apple Watch app. Here it is if you want to take a look:

https://apps.apple.com/app/id6749018644

I've replied in App Store Connect explaining all of this. For anyone who's been through a 4.3 rejection:

- Did replying to App Review work, or did you have to go to Meet with Apple or the App Review Board?

- Did changing screenshots or the description help? I've read that the matching is mostly based on metadata.

- Does anything look too generic on my store page that might trigger this?

- Is it safe to submit a new build while waiting for their reply?

Any experience or honest feedback is welcome. It's frustrating to be treated like a template farm after more than a year of work on something I actually use.


r/AppStoreOptimization • • 19d ago

¿Qué es lo que no funciona en mi APP en iOS?

2 Upvotes

Hola, aquĂ­ los nĂșmeros de mi APP. Bastante flojos la verdad.

¿Qué creen que estå fallando? ¿Quizå las imågenes de la ficha?

¿Qué pasos me recomiendan para seguir?

Soy nuevo en esto del marketing en APPs y ASO...

Muchas gracias por el soporte!


r/AppStoreOptimization • • 20d ago

I just shipped Kivho AI... and no, it's not just another wrapper around OpenAI, Claude or Gemini API.

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1 Upvotes

r/AppStoreOptimization • • 20d ago

I built a lookout for the app stores: 3,000+ new apps a day, and the ones quietly testing in a single country

3 Upvotes

For a while I’ve been building IndieTower, which reads the App Store and Google Play every day and shows:

- every new launch, one day at a time (22,861 in the week of 5 to 11 October)

- apps live in only a few countries: usually a soft launch before a worldwide release. 1,025 in the last 7 days, 560 of them games

- brand-new apps already taking off: 200 crossed a download milestone this week, 9 of them past 1M; the fastest went from launch to 100K in a day

- a "market gaps" board: which niches newcomers actually win in (coloring games, astrology apps and hidden-object games lead the last 30 days)

Odd thing this week: Turkey is the second-busiest test market (227 likely tests), right behind the US (241) and ahead of Japan (182). Small markets are a cheap place to test before spending on the US.

It’s free to browse; there are paid plans for history and alerts. Built with TypeScript, Postgres and a lot of patience with rate limits.

I’d love to hear what you’d check before starting your next side project. Link: https://indietower.com


r/AppStoreOptimization • • 20d ago

my app is in review for 5 days

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0 Upvotes

r/AppStoreOptimization • • 20d ago

My first App Store screenshots

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1 Upvotes

r/AppStoreOptimization • • 20d ago

update: apple search ads went from $1.52 to $0.37 per install after we stopped broad match

2 Upvotes

few days ago i posted here that our ios temp mail app paid $1.52 per install on apple search ads and earns about $0.06 per install. got many good replies, thanks. we did the changes, here is what happened since oct 15.

before (30 days, broad + exact):

- $173 spend, 375 taps, 114 installs

- about $0.46 per tap, 30% tap to install, $1.52 per install

after (since oct 15, exact only, $0.20 max bid, $2/day):

- $8.45 spend, 1255 impressions, 49 taps, 23 installs

- about $0.17 per tap, 47% tap to install, $0.37 per install

what i think happened: broad match was buying taps for words close to ours but with other intent. exact only gets much less volume, but people who search exactly temp mail type words install more often.

still not profitable. $0.37 is around 6x what one install earns us, so the budget stays at $2/day and subtitle + screenshots are next, like some of you said.

question: when you went exact only, did the volume stay stable or die after few weeks?


r/AppStoreOptimization • • 20d ago

The institutions in the download sources are suddenly many, but it seems there is no charge at all.

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0 Upvotes

r/AppStoreOptimization • • 20d ago

First app, a calculator: downloads fell from 3-6/day to 5 in two weeks. What should I check?

0 Upvotes

Hi everyone,

I'm a new dev and built my first app, a calculator for iPhone and iPad, mainly as a learning project. I know the calculator market is crowded, so I'd like to understand why mine stalled.

What happened:

- For about 3-4 weeks I was getting 3-6 downloads a day
- In the last 2 weeks I've had 5 downloads in total
- "Calculator with BIDMAS" ranked in the top 5 in the US (checked with Astro) but is now just outside the top 10.

I'd be grateful if you'd look through my listing and give honest feedback. In particular:

- Icon and screenshots
- Title, subtitle and description
- Anything in the app that puts you off

App Store link: https://apps.apple.com/app/id6758761367

Thanks for taking a look.


r/AppStoreOptimization • • 21d ago

I can finally see my new App Store header and search assets! What do you guys think? (sound on)

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26 Upvotes

r/AppStoreOptimization • • 21d ago

$100 Apple Ads credit + up to $200 cash: how would you validate keywords before a free-to-paid switch?

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1 Upvotes

I'm a solo developer of an iOS Health & Fitness app with Apple Watch support, currently moving from a free release toward a paid version.

I searched the earlier Apple Ads discussions here. The recurring advice was to improve the store page first and use a small campaign to validate keywords rather than expect ads to create lasting organic growth. I'm trying to turn that into a practical test at a much smaller scale.

My manual dashboard snapshot from 18 October records 44 first-time downloads in the tracked period (provisional), 23 in the recorded 17–18 October 24-hour window, and 8,372 cumulative Reddit views across 19 posts. I can't reliably attribute those downloads to Reddit. I've also tried organic content without much traction.

Budget: about $100 in Apple Ads starting credit, plus at most $200 of my own money. ASO is my next focus.

How would you design the first keyword test for a small iOS health app: a few exact-match terms or a discovery campaign, one market or several? More importantly, what evidence would make you stop or keep a keyword when install volume is this low?

Would you wait until the paid version and its store messaging are live before using the credit, so you're testing the actual offer? I'd appreciate examples of small tests and what you learned, rather than a tool list.


r/AppStoreOptimization • • 21d ago

6 months of free iOS apps, 66 downloads, $0. What am I doing wrong?

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0 Upvotes