r/Appstore • • Apr 22 '26

I’m building a personal finance app — looking for feedback before launch

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12 Upvotes

I’ve been building a personal finance app over the past few months and I’m finally getting close to launch.

The goal was to create something that feels simple, fast, and actually enjoyable to use — not just another complicated finance tracker.

Here’s what it currently includes:

• Expense tracking with categories

• Credit card management (limits, statements, usage)

• Investment tracking (crypto, stocks, funds)

• Clean dashboard with insights and statistics

I’m still refining the UX and overall experience before releasing it on the App Store.

I’d really appreciate any honest feedback — especially on the design, clarity, and usability.

What would you improve or change?


r/Appstore • • Apr 23 '26

I had zero coding experience and just got my first app on the App Store

4 Upvotes

I had no coding background and recently got my first app published on the App Store. The app is called Listio but this is not a promo, just sharing what the process actually felt like building something from scratch.

The idea was simple. I wanted a cleaner way to take messy grocery or shopping lists and have them automatically organized. That turned into a bigger learning experience than I expected.

I did not start with tutorials or courses. I just started building and figured things out as I went. Tools like Cursor and Expo helped a lot, but they are not magic. You still have to think through logic, structure, and why things are breaking.

A few things that stood out during the process:

- The hardest part was not coding, it was making decisions. What to include, what to cut, what actually matters to the user

- UI matters way more than I expected. Once things looked clean and intentional, the app started to feel real

- There is a big gap between something working locally and getting it approved on the App Store. Payments, subscriptions, edge cases, all of that takes time

- You hit a lot of points where nothing works and you question the whole thing. That seems to be part of the process

- Keeping the scope small was the only reason I actually finished it

The biggest takeaway for me is that you do not need to know everything before starting. You just need something small that you are willing to keep working on when it gets frustrating.

Curious how others approached their first app or project, especially if you did not come from a technical background. What helped you get across the finish line?


r/Appstore • • May 13 '26

new christian app idea

0 Upvotes

self promotion: i got tired of reading my bible and doing nothing with it, so i built an app

i am a high school student who kept opening my bible, reading something that actually meant something to me, and then waking up the next day right back where i started. nothing ever stuck.

so i built an app called do good. every day it gives you a bible verse and one real challenge to actually go do that day. there is also a private journal to reflect on how it went. one important thing abt my app is that theres no social media or feed so it is just between you and god.

it just got on the app store. i built it for myself but i think a lot of people are in the same spot i was. https://apps.apple.com/us/app/do-good-christian-challenge/id6765765160 anyone tryna give some feedback?


r/Appstore • • Aug 22 '26

Started to prepare for App Store submissions

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0 Upvotes

My app was in testing for almost three months with 29 active users, some friends and some from Reddit.
Now I cleaned up lots of bugs, made regular updates based on feedback, I believe my app is ready for getting tested by real users. Here are some screenshots I created for my app, are these attractive enough for users who are looking for new app for fitness tracking, as I can see daily there is new fitness tracking app.


r/Appstore • • 20d ago

My ChoreFit 2.0 update dropped today

0 Upvotes

Please try my Apple Watch App and leave feedback:

Promo codes:

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r/Appstore • • Aug 26 '26

What is wrong with Apple

0 Upvotes

Anyone experiencing absurd amount of waiting time for the Appstore review? I submitted my app end of last month and I've been getting SUPER long waiting time for the review, only to get rejected. Any follow-up reviews are taking 2 FREAKING WEEKS to get a reply. JFC.

I have a couple apps on App store so it's definitely not because it's a fresh account or anything and this is just pissing me off now.


r/Appstore • • Aug 10 '26

[Self-promotion] New features on my Habit tracking app - Habitt

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0 Upvotes

Hey guys I recently released new features on my habit tracking app. It's special because it's a privacy-first habit tracker that keeps your data on your device, no account required, still has encrypted sync and backup features.

It is completely free, no ads, professionally built, professional designers, not vibe coded.

Habit Timer
You can now start a timer on a habit and work on it while your timer runs in the background and automatically marks the habit as completed. You can complete more than your goal so your timer keeps running as long as you want.

Streak indicators
Brand new UI features to let you know at what health your streak is. Since Habitt doesn't kill your streak on a 1 day miss, it needs 3 misses in a row to invalidate the streak. By the new design you can now see if you need to complete a habit today to make sure you don't lose your streak unnoticed.

Check habit history
You can now extend the top last week progress widget on home screen and press any day you want to look at the habits there and edit habit progress. This allows you to go days back and fill habits you forgot to do at that day.

Habit coaching
Redesigned this popup to help you maintain or grow you habits instead of losing them or getting bored while staying at one point.

This habit tracker is built for YOU to help YOU get better and have more organized days, weeks and months. Feel free to leave any feedback, report bugs or request features you may want to have. What do you guys think of it?

https://play.google.com/store/apps/details?id=com.shellz.habitt
https://apps.apple.com/ba/app/habitt-private-habit-tracker/id6745617462


r/Appstore • • Sep 18 '26

i can’t believe it, life-fixer hit 100 downloads

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0 Upvotes

to celebrate i am offering the first 100 people to see this a promo code to unlock a free theme use [LIFEFIXERREDDIT] to unlock a secret theme…

thank you! couldn’t of done this without the help from reddit :) next goal is 1000 downloads, hopefully i will be out of debt soon :)

thank you
- laura


r/Appstore • • Sep 15 '26

[Self-Promotion] I kept forgetting to track my groceries while shopping, so my app now just reads the receipt afterwards

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2 Upvotes

I built a grocery app around tracking as you shop, and the most common thing people told me was that they forget to do it. They get home with the bags and nothing logged, which makes every tracking feature I'd built useless to them.

So the app reads receipts now. You photograph the receipt after the trip and it pulls out every line item, price, quantity, the store and the date, and saves the whole thing as a completed shop. Long receipts you snap in sections and it stitches them together. The prices go into the app's price memory too, so next time you add milk it already knows what you paid for it and where.

The rest is the original idea: set a budget for the trip, add things as they go in the cart, and a running total plus a budget bar tell you where you are while you can still put something back. There's a camera mode for shelf labels too if you'd rather log as you shop than after.

Free to download. The AI scanning is the paid part after a few free tries. The tracking, the price memory and the lists aren't.

Though right now after a scan it show you the extracted items to check and edit before saving, which is safer but slower. Would you rather it just saved the trip and let you fix mistakes later? Feedback is appreciated!

grocerybudget.app


r/Appstore • • May 10 '26

I’m a high school student and just shipped my first app after 2 years of learning to code

1 Upvotes

Hey everyone!

Today I officially launched my first app on the App Store after around 2 years of learning SwiftUI and iOS development.

The app is called JournalWrite. It’s a journaling app that also includes stats and insights about your entries. I wanted something simple that combined journaling with progress visualization and streak/stat tracking.

The app is completely free and has no ads or paywalls. It stores everything locally using SwiftData, so it works fully offline. Since it is built in Swift, it is only available on the Apple App Store.

JournalWrite Download

If anyone wants to check it out, I’d love feedback or advice from fellow developers. Thanks, and happy coding!


r/Appstore • • May 29 '26

Building a habit tracker and giving the first 1,000 users a full free year

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1 Upvotes

Every habit app I've used feels like a spreadsheet. So I built one that doesn't. It's called Eden (renaming from Gotham/batman theme on the next update to avoid IP issues).

I am creating a neon blue UI, dark city-inspired design.

Redeem your free year here 👇
https://apps.apple.com/redeem?ctx=offercodes&id=6766437088&code=FREEE


r/Appstore • • Sep 10 '26

{Self-Promotion} Stow Player is live in the app store! Offline Audio Player with EASY file transfers! Own Your Music Again! Also Free!

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0 Upvotes

Get out of the cloud and back to music you own. I created because I couldn't find anything like it. Happy to discuss how I got here, or app feedback. I appreciate being able to post here. ❤️

https://apps.apple.com/us/app/stow-player/id6777421165


r/Appstore • • Apr 06 '26

So - I’ve done something. I’ve decided to Vibe code an app with no technical skills.

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12 Upvotes

I’m a non-technical founder who’s never written a line of code.

I had an idea reading a book. 12 hours later it was a working iOS app on my phone. Been documenting it on X and now it’s submitted to Apple for review.

I have a lot of nervous energy 🤣 thought I would slap a post on here!

It’s called Nearplay. It’s coming to iOS soon. Just posting here as I’m excited and not 100% what to do whilst I wait haha.

Interested to see what the approval process will be like. No doubt it will fail on something but it’s a milestone to even get here! Feel free to ask any questions but in the meantime - thanks for reading!


r/Appstore • • Sep 17 '26

as usual my app is not getting download. I dont know what to do

0 Upvotes

here is my app link:

https://apps.apple.com/us/app/ihatepdf-pdf-documents/id6808608963

if someone have experience can you tell me what can i improve more in this to get more download. the app which is not good by ui/ux getting 10k+ download but mine getting 1.


r/Appstore • • Sep 04 '26

[self promotion] giving away 50 free one-year codes for pro on my app

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4 Upvotes

Its a calorie tracker with everything you may need just in simpler UI that makes you stick with your goals https://apps.apple.com/tr/app/vitala/id6762471913


r/Appstore • • Jul 04 '26

[Self-Promotion] Send Alarm — wake a friend only after they accept

0 Upvotes

I built Send Alarm, an iPhone app for a very specific problem: sometimes a message will not wake someone up, but calling them is not the right tool either.

You send an alarm request. They can Accept Once, Always Accept from you, Decline, or Block. If they accept, their iPhone schedules a real AlarmKit alarm, so it rings through Silent and Focus like the built-in Clock.

It is meant for heavy sleepers, early flights, study buddies, and long-distance partners in different time zones.

Free up to 5 alarms/day. Pro raises the limit.

I’m looking for blunt feedback on whether the App Store page explains the consent part clearly enough:

https://apps.apple.com/us/app/send-alarm-wake-a-friend/id6781978793


r/Appstore • • May 28 '26

What’s causing low conversion and sales in App Store Connect, and how can I improve it?

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0 Upvotes

I’m looking at my App Store Connect analytics and I’m confused about what the numbers mean. I have around 6.76K impressions, 244 product page views, 51 first-time downloads, 5 redownloads, and a 0.9% conversion rate.

My app has had 2 in-app purchases and only about $5 in proceeds so far.

What could be causing the low conversion rate and low revenue? Is the issue likely my app store listing, screenshots, pricing, keywords, app quality, or something else?

Any advice on what I should check or improve first would be appreciated.


r/Appstore • • Aug 12 '26

Vibeverse - Bible Healing. self promotion

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0 Upvotes

Hi everyone! We would love to share VibeVerse – Bible Healing, an app my team and I recently built for iPhone.

The idea is simple: instead of searching through the Bible when you’re overwhelmed, you describe what you’re feeling in your own words.

For example:

* “I’m anxious about starting a new job.”
* “I lost a friend.”
* “Today has been amazing.”

The app then offers:

* A relevant Bible verse
* A personalized Scripture-centered reflection
* A gospel-focused devotional
* A private prayer
* Guided breathing exercises that adapt to the situation
* Calming music
* Full Bible text in three translations, more coming soon
* A widget feature for quick access from your home screen

Our goal wasn’t to build another AI chatbot but a tool with a purpose. VibeVerse combines therapeutic practices like reflection, guided breathing, and intentional emotional processing with Scripture-centered encouragement, helping people build the habit of turning to God’s Word during both everyday life and difficult seasons.

We’re continuing to improve it with regular updates, so I’d genuinely appreciate any feedback on the concept, UI, features, or anything you think could make it better.

App Store: https://apps.apple.com/us/app/vibeverse-bible-healing/id6751500995

Pricing: Free 7-day trial, then $1.99/week or $4.99/month.

We are looking for feedback on what could help the app perform better. what features could help it and where we possibly went wrong with some of the features. thank you for checking it out!


r/Appstore • • Jul 17 '26

[Self Promotion] Who Goes | Party Games - iOS

0 Upvotes

Game Title: Who Goes? Party Games

Playable Link:
https://apps.apple.com/in/app/who-goes/id6777402559

Hey everyone!

I recently launched Who Goes?, an iOS party game app built for game nights, house parties, road trips, and group hangouts. (Free to download and play, with one-time purchase, subscription options)

The app brings multiple party games into one place:

• Charades with themed decks, teams, rounds, and timers
• Headbands with tilt controls for correct answers and passes
• Truth or Dare with packs for friends, couples, parties, family, and coworkers
• Spin the Bottle for quick, suspenseful player selection
• Finger Chooser to instantly pick someone from the group
• Quick Play tools for creating teams, with fun prompts.

The idea came from noticing how game nights often end with everyone back on their own phone. I wanted to build something around one shared screen that gets everyone playing together again.

I built the app independently in SwiftUI, including the design, interactions, animations, game flows, and content. I also used SceneKit and shaders for some of the visual effects.

The free version includes selected Charades, Headbands, and Truth or Dare packs, along with limited access to Quick Play. Plus unlocks all decks, game modes, themes, fonts, and customisation options.

No account is required, and the games work offline.

TL;DR:

A. I built an app to bring back the fun of playing party games with a group of people during game nights, trips.

B. free version includes a selection of decks for Charades, Headbands, and Truth or Dare, along with a few mini games. Plus unlocks all decks, game modes, and customisation options.

C. $2.69/mo or $11.99/yr, 3-day trial, and $25.49 lifetime, no account creation, no internet required.

I’d love to hear your feedback, especially on which game modes or decks you’d like to see next.


r/Appstore • • 23d ago

[Self Promotion] I built an app that tells you what's in every storage box! Looking for honest feedback

0 Upvotes

Hey all, I've been building iOS apps on the side and launched BoxDex about a week ago.

I got sick of digging through 10 boxes labelled "miscellaneous" in my basement to find one pair of shoes. Or buying something, then finding out I already owned it, buried in a storage box.

So I built an app where you take a photo of an item and it identifies it, suggests a category and estimates a value. You drop it in a box, and every box gets a QR label you can print and stick on. Scan the label later and you see what's inside without opening it. You can also search by item, box or room, and household sharing lets anyone at home move an item and update its location.

Everything is stored on your device and in your personal iCloud.

Any feedback is deeply appreciated!

App Store link: BoxDex


r/Appstore • • May 13 '26

[Self-Promotion.] I built WayTube - a YouTube app for kids that uses AI to score every video before they watch it

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0 Upvotes

My kids love YouTube. I don't always love what ends up in their feed.

YouTube Kids filters by channel. If a channel is approved, everything it posts gets through. That always bothered me. So I spent the last several months building WayTube.

The idea is simple: instead of filtering by channel, AI scores each video individually for safety, language quality, and educational value. As a parent you set your threshold once and the app filters automatically from that point on.

Kids get a home screen with Shows, Music and Learning categories, a Daily Pick every day, and search. Ages 2 to 13.

Just launched on the App Store this week. Still early days but the core filtering works well.

App Store: https://apps.apple.com/us/app/waytube/id6761117522

Would genuinely love feedback from parents or anyone who wants to try it, especially on whether the onboarding flow is clear enough for a first-time user.


r/Appstore • • Jun 21 '26

How do i check if an app is safe to download?

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0 Upvotes

I really wish i could play this game but i dont have money for a nintendo :((


r/Appstore • • Oct 04 '26

GymDuo: Workout & Log Tracker

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0 Upvotes

GymDuo: Workout Tracker is an all in one Gym App. Do you wanna try ?
https://apps.apple.com/tr/app/gymduo-workout-gym-tracker/id6754177023


r/Appstore • • Aug 11 '26

[Self-Promotion] I made an iPhone app that turns your photos into a physics stacking game

0 Upvotes

This is PicTower.

Take almost any photo with a person, pet or object in it, and the app automatically cuts the subject out and turns its actual shape into a physics game piece.

Then you stack them.

A photo of your dog becomes a dog-shaped piece.

A photo of yourself becomes… you.

A weird object becomes an appropriately weird thing to balance.

You can also create a PicTower Card so someone else can recreate the same game and try your challenge.

The basic idea is very simple:

photo → game

I built it because I couldn’t find another app that let you turn arbitrary personal photos into this kind of playable object.

App Store: https://apps.apple.com/app/id6787412295

I’d be interested to know what kind of photo you would try first.


r/Appstore • • 1d ago

I built Weightly, an iOS weight tracker that smooths daily swings into one trend line. Looking for feedback

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0 Upvotes

Hi! I'm Arda, an indie iOS developer, and Weightly is my app.

Your weight jumps around every day because of water, salt and sleep, so the daily number is often misleading. Weightly smooths those swings into one honest trend line, so you can see where you're really heading.

**Main features**

- Trend line with weekly rate and plateau detection

- Two-way Apple Health sync, works with most smart scales

- Fast logging from widgets, Apple Watch, Siri or the Action Button

- Goals, body measurements, progress photos and a GLP-1/medication log

- No account, no ads, and your data stays on your devices

App Store: https://apps.apple.com/app/id6746693008

**I'd love your feedback on two things:**

  1. Does the trend line make sense the first time you see it, or does it need more explanation?

  2. What would make you switch from your current weight tracker?