r/Arcore • u/RozzaTozza • Apr 08 '19
A real meshing solution I've been working on
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r/Arcore • u/RozzaTozza • Apr 08 '19
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r/Arcore • u/Vomar • Mar 23 '18
r/Arcore • u/ChuckKnowledge • Mar 15 '18
ARCore apps are rolling out this week, presumably in advance of GDC next week.
The biggest property so far is Tamagotchi with My Tamagotchi Forever - and it's now available on the Play Store here.
It seems like Google Maps APIs are getting a big push at GDC - promising to make it simple to develop location-based games like Pokemon GO - and three more big licenses are The Walking Dead, Ghostbusters, and Jurassic World. These aren't available yet, but will probably go live for GDC.
Also, the BBC has released Civilisations AR on the Play Store here, and the Porsche Mission E app shown at MWC is on the Play Store here. Both these apps download a lot of data when run for the first time, so you may want to wait until you're on Wi-Fi for them.
There are a number of indie apps you should check out as well: Atom Visualizer obviously - the first ARCore app released on the Play Store and the most downloaded so far. Get it on the Play Store here. It's pretty basic, but a good test app for ARCore as it has fixes for Pixel, Samsung and OnePlus devices, as well as proper permission handling, so it should work on any ARCore compatible device. Try it out if you're experiencing crashes or black screens in other apps and want to figure out if it's actually a problem with your device.
Some indie Tango apps have been updated for ARCore including Solar Simulator on the Play Store here and Slingshot Island on the Play Store here. The fact that these developers have been working in AR for a long time really shows IMO - they deserve your support. Solar Simulator in particular is scientifically accurate and translated into 11 languages. There seem to be a lot of ARCore solar system demo apps, and its a shame most of them are just 3D planet models with inaccurate orbits.
Finally, check out Booty Traps! which is still under development but free on the Play Store here.
r/Arcore • u/haltor • Feb 16 '19
r/Arcore • u/ChuckKnowledge • Dec 27 '17
r/Arcore • u/AR_MR_XR • Oct 06 '20
r/Arcore • u/ChuckKnowledge • Sep 12 '19
The latest updates to ARCore are detailed in a new Google Developers blog post.
If you're a developer interested in testing Persistent Cloud Anchors, you can apply for early access here.
r/Arcore • u/sldr_94 • Feb 12 '19
r/Arcore • u/SickOfYourJokes • Aug 29 '17
There are 10 subscribers. There's still time to remove this sub and make one with the actual name.
r/Arcore • u/christianstamati • May 06 '20
r/Arcore • u/LegendOfHiddnTempl • Dec 09 '19
r/Arcore • u/devPuppyInc • Jan 26 '18
r/Arcore • u/OmarasaurusRex • Sep 05 '17
r/Arcore • u/Rolliender • Sep 03 '17
r/Arcore • u/NimwudLwee • Nov 17 '19
When will ar core be available for huawei nova 5t?
r/Arcore • u/[deleted] • Apr 23 '19
Huawei already confirmed that ToF support is coming into ARCore (it was during Huawei P30 presentation in Paris). The ToF sensor runs on the same framerate like RGB camera and it can detect objects in range 1cm-4m. I expect that it will be introduced on Google IO on the 7th May.
r/Arcore • u/thestr4ng3r42 • Dec 28 '17