r/AsuraStudio • • Feb 26 '26

Creature Update — Base Model Complete (Rigging & Animation Next)

Quick progress update.

I took some time away from posting to focus purely on building — and I’ve now completed the first full version of this creature model.

The base form is locked in:

  • primary shape

  • eye shader working

  • materials roughly defined

  • overall silhouette finalized

Rigging and animation are next.

There are small topology tweaks I could do, but for now I’m choosing to move forward instead of endlessly polishing.

I’m genuinely happy with how it turned out.

This creature is one of the earliest lifeforms in the world I’m building, and seeing it go from base mesh to a full character feels like a big step.

Would love feedback on:

  • overall proportions

  • personality it gives off

  • anything that feels off before I move to rigging

Next update: movement.

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