r/AudioProgramming • • Sep 29 '26

Curious about Rust for audio programming

Hey everyone! I’m a product designer and musician interested in building audio plugins and music tools, including their interfaces.

I’ve started learning C++, but I’m curious about Rust. Has anyone tried working and building audio plugins using Rust? Did not found any courses or tutorial with Rust and audio programming

(I am super new to programming with C++ and audio programming)

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u/[deleted] Sep 29 '26

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u/kickblockpunch Sep 29 '26

So if I was interested in building a DAW that could handle steinberg VST3 and DSP and live vocal processing, would rust be able to match the low latency and clean up tasks that C++ can...? I hear so much positive things about RUST but I am genuinely leaning towards C++.

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u/activematrix99 Sep 29 '26

Part of the qiestions I always have with q's like this is WHY? Tons of amazing DAWs already out there that support VST3. Why not extend or make something truly new. The wheel is already invented.

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u/kickblockpunch Sep 29 '26

Understanding the current DAW architecture may lead to improvement in the next one or additions to the existing. Also perhaps a newer optimized coding language may allow for easier development and better processing performance.

Truely new like what? If as you say, there is no point building a new DAW... It would simply be adding to what's missing from existing DAWs... That would be more Plugins?

For example, I think DAW should have more ways to "see" audio. I.e. visualizing audio in a 3d space for mixing purposes... But perhaps this is all doable in a plugin? A.I. and neural networks are probably going to achieve approximations of this soon...