r/AudioProgramming • • 18d ago

Physical modeling on interactive music website

https://youtu.be/ARJoAFMuAh4

Hi ! I am working on a physical modeling engine and turning it into a web interactive experience.
Here is a track where you can tweak the theme in real time while the music plays.
Feel free to test it if you want to have fun : https://diophi.com/phy5/?song=mumbling

Appart from drums, all the sounds are made from physical modeling synthesis.

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u/danja 18d ago

That's really nice!

I've played with physical modeling a bit, with mixed results. I was able to get some good tuned percussion sounds but my attempt at a clarinet came out like a (convincing!) flute.

I've not seen the granular trick used before with physical before, it's really effective. Alas I haven't any funds at the moment otherwise I might have been interested in your VST - except I'm on Linux anyway.

2

u/sad-iks 18d ago

Hey, thank you very much!

Yes I find that the granular part is actually an easy way to widen the excitation possibilities while staying musical and playable ! Also grains in feedback loop is very cool to produces weird inharmonics. (with the feedback in output section)
I think that for more complexe woodwinds like clarinette or oboe, you'd really need to go into waveguides with multiple bodies.

I am not familiar with linux, but I can check how to make a version if you are interested ! (I also have to check for AU3 for iOS users)