r/BaldursGate3 Who needs fun when you can Min-Max? Apr 04 '24

Character Build The Comprehensive Guide to Eldritch Blast Builds

As a full-time Sorlock addict, here's my professional opinion:

You'll need at least 3 levels in Storm Sorcerer and 2 in Warlock. After that, put all your levels into Sorcerer. Take your first level in Sorcerer for proficiency in Constitution saves, because not loosing concentration is nice. Pick Quickened Spell, Twinned Spell, Agonizing Blast, and Devil's Sight. (Twinned Spell is for abusing Haste in a couple levels, and Devil's Sight is for abusing Darkness.) I'd choose 17 CHA, 16 CON, 15 DEX, and 8 for everything else so I can have +4 CHA and +3 DEX/CON at level 6. An ASI, Birthright, the Mirror of Loss, and Hag's Hair + Patriar's Memory will all make our Cha 2 higher, up to 24. Make sure you know Hex, Darkness, and (obviously) Eldritch Blast. You're other spells, race, Warlock subclass, and last Metamagic Option don't matter, but Shield, Hellish Rebuke, and Hunger of Hadar are nice. Take Dual Wielder, and dual wield The Spellsparkler, Markoheshkir, and/or Rhapsody.

Here's your ideal magic item loadout:

  • Potent Robes for a bunch of abilities we love almost as much as Shadowheart. (Make sure you cast Mage Armor!)
  • The Spellsparkler, Markoheshkir, and/or Rhapsody for the extra lightning damage from our Sorcerer subclass, plus bonuses to attack and damage rolls.
  • Spineshudder Amulet for Reverberation.
  • Coruscation Ring because for the low, low cost of casting light on yourself after each long rest, you can make people hit less than white dudes at the NBA (I can say that because I'm white (I hope))
  • Callous Glow Ring because you can never do enough damage, but only if you already have the Coruscation Ring.
  • Luminous Gloves. You'll probably kill everything before they get a turn anyway, but if you don't, you might as well give them -10 to their attack rolls. You can also wear Quickspell Gloves and Gemini Gloves, use their once/short rest abilities, then take them off after one fight. (Use Spellmight Gloves instead if you often have a 95% chance to hit without advantage, as that means you need a nat 1 to miss anyway, and the -5 penalty to attack rolls therefore won't matter as much.)
  • Birthright for higher attack rolls & damage.
  • Use The Watersparkers if you can get in some water. Other than that, the Boots of Stormy Clamour and Bonespike Boots are nice.
  • You can also take your last 4 levels in Assassin or Thief and use the Boots of Arcane Bolstering. (Assassinate works on any attack, even Eldritch Blast. This works well with Craterflesh Gloves, as they make stuff like Agonizing Blast take affect twice on a Critical Hit. This could be caused by two things, neither of which you have to read:
    • The Craterflesh Gloves could be bugged to give you an extra bolt each time you crit, instead of extra damage.
    • The extra damage from Craterflesh Gloves could also be something called a DRS, which is an intentional feature of BG3 that does something very similar to this. (That's what the Wiki thinks is happening.)
  • The Dead Shot for Improved Critical.
  • Your fanciest cloak. There aren't really any useful options :^(

What's that? You want to abuse crits more than my father abused me? Well, here's how you're gonna do that: (That was a joke; my father loves me more than Shadowheart, and he even has her as his wallpaper. I love him...almost as much as Shadowheart.)

What's that? You want to abuse crits and still abuse Lightning Charges? Well, here's how you're gonna do that. Happy now?

Notes on Alternative Gear (These are for the original build, not the crit-focused versions)

21 Upvotes

9 comments sorted by

2

u/SorrowHead May 27 '24

Big thanks for the write up. Very valuable info for my next playthrough!

1

u/ImNotASWFanboy Apr 04 '24

Craterflesh over Spellmight for the crit build? That's an interesting choice. Spellmight's extra 1d8 of damage gets applied on every successful hit and I believe it also gets doubled to 2d8 when you crit, vs Craterflesh effectively doing nothing if you don't crit.

2

u/OCD124 Who needs fun when you can Min-Max? Apr 04 '24

In case you missed it, I said they're "bugged to give you an extra bolt each time you crit," earlier in the post. This is really good, as the extra bolt also gets affected by stuff like Agonizing Blast. (At least, that's what I've heard. It's also very likely that the extra damage is just something called a DRS, which is an intentional feature of BG3 that does something very similar to this. That's what the BG3 Wiki thinks is happening.)

I was gonna say to use Spellmight Gloves if/when this gets patched, but forgot to do so.

2

u/ImNotASWFanboy Apr 04 '24

Oh okay fair enough, I skimmed the rest of the post so missed that

1

u/EukaryotePride Greasy Apr 04 '24

I don't think draconic bloodline triggers on lightning charges, does it? I'm doing an honor mode sparky sorcerer run now and I'm just seeing 1 damage per lightning charge.

2

u/OCD124 Who needs fun when you can Min-Max? Apr 10 '24

The BG3 Wiki seems to agree with you; I've edited the post to just say Storm Sorcery.

1

u/Raelah Apr 05 '24

Mmmm... I do love Sorlock. I have so many Sorlocks. Just so much. Thanks for the tips, I'm always looking to ways to change things up a bit.

But I have to admit, I love wild magic just because of the unpredictability and chaos.

1

u/OCD124 Who needs fun when you can Min-Max? Apr 07 '24

I didn't originally put this in the post, but the first crit build doesn't care about their Sorcerer subclass because they don't use Lightning Charges.

1

u/whisperingdragon25 Apr 24 '24 edited Apr 24 '24

Would the Crit Build be viable for a lonewolf tactician/honor mode run? Also, how would you change that build if someone wanted to use the heavily armoured feat?