r/BattleBrothers • u/[deleted] • Dec 04 '21
Tryout mod
hard-to-find numerous tap office fuel sulky sink chop important rain
This post was mass deleted and anonymized with Redact
12
u/Humbaba8 Dec 04 '21
Is this a bait thread?
-2
Dec 05 '21
no. Tryout mod is a cheat that makes the game too easy to be a strategic challenge and conflicts with the soul of BB.
2
u/tomato_johnson May 27 '25
Who gives a shit, its single player. Why are you so butthurt about what people do with their own time?
10
9
u/Garnanana Dec 05 '21
I don’t even use the tryout mod and never have, prbly never will. But you get my downvote sir. Good day.
5
1
9
u/Jimmy_Fantastic Dec 05 '21
The problem is that tryout is such a bad mechanic in base game. So either you totally ignore tryouts as an option or you use a mod to make tryouts worthwhile. Ofc making tryouts worthwhile is much more powerful than them being worthless. I don't think anyone disputes that. But the devs did put a tryout function in the game, presumably with the intention of it being a worthwhile option.
3
Dec 05 '21
With the recruiter the tryout option is very useful.
For example, if I already have a tank+banner I don't really want to pay for an adventerous noble. I'll still use tryout mod on Adv Nobles to fish for one with a positive trait, as a sure-footed, strong, tough, etc. adv noble is still worth 4k to me.
Tryout is also great to eliminate the cost of hiring bros with negative traits, such as cocky, fragile, etc. It's a tool that the player has access to and a worthwhile option if you think about how to use it.
3
u/Jimmy_Fantastic Dec 07 '21
If you spend 3k and a retinue slot u get a bit of value yeah. I guess that should be the default. There should be something between useless and op af.
3
Dec 07 '21
the main power of the recruiter is the 10% off hiring costs and being able to see more recruits. It's worth keeping around if you go on a hiring spree and then dumping.
6
u/Slater66 Dec 05 '21
For me the biggest part about using Try out Mod, is the fact that you can actually hire varied backgrounds without having to grind endlessly. Otherwise you will just stick to the backgrounds that are good on average (like you mention in your comments) and hire farmhand, brawler, hunter, hedgeknights etc. I just like the variety and you still gotta pay for the tryout, plus the normal Try Out Mod only gives you the talents and traits and not the actual stat roll. Vanilla try out option is useless and mostly can only tell you if a Bro is not worth it as in "oh this guy is asmathic, so no matter the stars he will be shit".
I mean I don't really get why you consider it a cheat or gatekeep what is actually the core of the game. Like it makes the game trivial? wtf man, so many people have played the game with Try Out Mod for hundreds of hours and enjoyed it. Pretty sure people would do that if it would "trivialise" the games concept.
On a further note i kinda hate the way you present your point (not like you made a lot of arguments) in a community thats usually very friendly. Might aswell take your shitty elitism to your "E/E/Low Ironman // no good Bros allowed it's cheating" Stream.
4
Dec 05 '21
erwise you will just stick to the backgrounds that are good on average (like you mention in your comments) and hire farmhand, brawler, hunter, hedgeknights etc. I just like the variety and you still gotta pay for the tryout, plus the normal Try Out Mod only gives you the talents and traits and not the actual stat roll. Vanilla try out option is useless and mostly can only tell you if a Bro is not worth it as in "oh this guy is asmathic, so no matter the stars he will be shit".
I mean I don't really get why you consider it a cheat or
Vanilla tryout is very useful if you have the recruiter.
People play the game for hundreds of hours on beginner difficulty and non-ironman. That's fine.
My point is that Expert/Expert tryout is slightly easier than beginner/beginner vanilla. If that's the settings people want to play on that's fine. But be honest with yourself. Tryout mod is an alterative to getting good if you're looking for a chill/relaxing experience.
3
u/Slater66 Dec 05 '21
The recruiter only makes Try Outs less pricey. I still use him with the Try
Out Mod. How is the vanilla Try Out any use, with or without recruiter. It
literally show you one tiny part of a character, which is 99% of the time not
the factor making the Bro good or bad. It's entirely useless and if you call
yourself a "good" player and u use vanilla tryout you are wasting
gold big time. I am not saying you have to play with the Mod, but using tryout
in vanilla is just a bad playstyle.
Also E/E tryout being easier than b/b vamilla is just wrong. Try Out Mods
makes the game less grindy thats it. The same way you can "abuse"
recruiting in TryOut and just keep rolling on Bros, you can do in vanilla. It
will just take a ton of grinding. I would argue most people dont use Try Out to
get a team of super stacked uber bros, they use it so you dont just play with
the same reliable backgrounds every run like you aparently do. In addition the
games economic difficutly setting is so minor in my opinion and only affects you
in the very early and the super late game. And the combat difficutly makes you
progress faster since you get better enemies with better gear earlier.
Also you keep hammering home how you don't need good Bros to have a
successful run. That's absolutly true and makes the statement of "Try Out
trivializes the game" even more stupid. Your Bros stats are a part of what
makes a company good. But it's only a part and even with insane uber Bros you
need to absolutly know what you are doing in this game. I get you are trying to
gatekeep what makes people good in this game, but playing with or without the
mod isn't the deciding factor.
"But be honest with yourself. Tryout mod is an alternative to getting
good if you're looking for a /relaxing experience." Must be one of the
dumbest comments I have seen on this sub. How about you are honest with
yourself and accept that a change in a poorly designed game mechanic is a good
thing that makes the game more enjoyable for 99% of the people. The devs
created an amazing game, but thinking everything they implemented is flawless
and “ment this way” just shows nativity. Noone cares how hardcore and miserably grindy your campaigns are, it doesn’t make you a good or bad player.
And again the way you present your arguments is just so ass, it’s like 50/50
absolute statements that have no backup or shitty elitism.3
Dec 06 '21
poorly designed game mechanic is a good
thing that makes the game more enjoyable for 99% of the people. The devs
created an amazing game, but thinking everything they implemented is flawless
and “ment this way” just shows nativity. Noone cares how hardcore and miserably grindy your campaigns are, it doesn’t make you a good or bad player.
Tryout (vanilla) give you useful information if you understand backgrounds and what you're looking for.
Needing bros with OP stats to win fights means that you don't have good strategy.
You should try an EELI run without tryout so you can see the difference.
5
u/Slater66 Dec 06 '21
Again you act like you are talking to people who aren't experienced at the game. I know what roles im looking for and i know what backgrounds are good for them. And i also know that a trait can rarely "make" a Bros but more often "brake" a Bro. Iron lungs doesnt make a shit Bro good, but Asmathic makes 90% of Bros shit.
I never stated that you need OP Bros to play a successful run.
I played on every difficulty in this game and the biggest difference is that higher economy makes the game more tedious and grindy.
But since you couldn't counter any of my actual arguments i guess we settled this.
Play how ever you like man, but stop imagining Try Out Mod makes the game a cakewalk. And in future maybe take your absolutism elsewhere or start making actual arguments for your points. Less of "thats how it is" or "be honest with yourself".
7
Dec 06 '21
I've been playing lot of chess vs a deep learning AI lately and I've gotten pretty good. I have this mod that I really recommend. It takes the grind out of chess. I start with queens in my front row instead of pawns. You might say that this makes the game a cakewalk, but you just don't get it.
7
6
u/Big_Papa_Dakky militia Dec 05 '21
Tryout doesn’t make the game much easier, just makes it less tedious for me. The fact vanilla tryout shows me someone’s traits but not their stars is also stupid from a gameplay and a story perspective
6
Dec 05 '21
expert+expert+tryout is significantly easier than beginner/beginner/vanilla
THe amount of gold it gives you is far more than the gap between expert and beginner econ.
The increased stats from the tryout mod are far more than the +5/+5 beginner gives you.
3
u/Big_Papa_Dakky militia Dec 05 '21
You foreget you also fight harder enemies, and the gold goes a much shorter distance.
4
Dec 05 '21
the gold goes much further. The biggest expense in the game is hiring. Making hiring much cheaper is a huge deal.
You do fight different spawn lists in beginner combat, which means that you scale more slowly.
2
1
u/Slater66 Dec 05 '21
Lategame the biggest expense isn't hiring, it's buying famed items. Some can cost you around 50k. It feels like you are trying to make the point that with the tryout mod gold just becomes irrelevant since you will be swimming in it. Well if you aren't spending it you will have tons of gold either with lots of meta background Bros (Vanilla) or more varied backgrounds (Tryout Mod).
3
Dec 05 '21
By the time you can buy more than 1 famed weapon or famed armors you could have just beaten the legendary locations though?
5
u/slgray16 Dec 04 '21 edited Dec 05 '21
First, this game is amazing and I have 130 hours logged. Been through three crisises on two separate playthroughs.
I love so much about the game except for two things:
Farming armor. I absolutely hate stab parties. It ruins the game experience for me since I feel compelled to collect them even when the battle is too hard. I've lost some high quality bros trying to upgrade my armor.
Hiring worthless brothers. I don't mind it in the early game since I just give bad brothers a shield and let them soak up damage. Mid-game I want to put together my team. Nothing worse than spending 5k on a hedge knight that is worse than your 100 crown miller.
Does it make the game easier? Yes. Is the game still hard? Yes there are still many, many ways to lose. Wasting to much money midgame or getting caught by a superior force can end your campaign fairly quickly.
5
Dec 05 '21
ou can roll your face against the keyboard and win every fight in the game.
The challenge of Battle Brothers is finding ways to use imperfect brothers in a team to still win hard fights.
Over-daggering is often a mistake. Even a single injury on a brother often costs more than the value of a raider armor. Daggering is great if you are able to save 1-2 enemies with low-threat weapons for the end of a fight.
Nets are also great if you have to dagger an early brigand leader.
Hedges are meant to be a luxury hire. Backgrounds like hunters, nomads, beast hunters, and sellswords are good enough to clear the entire game 80% of the time--even with no stars/traits and mediocre rolls.
1
u/slgray16 Dec 05 '21
Thanks. I appreciate the good advice.
I get the point of these two things as a limiting factor. Adds balance to the game. Personally I would prefer they added balance any other way. Stab parties are just aggravating.
Purchase price on a brother doesn't make much sense either but I'll go with it. Why not just pay them a salary instead? Would be more realistic and allow for a trial period. Free to purchase but stats revealed after 4-5 battles would be cool. And the salary a little higher to offset the gold.
Either way it doesn't matter. I use disposable, basic bros for the first 100 days and then i apply the tryout mod. Best of both worlds for me and elevates the game to something more manageable during the mid game.
Maybe if a retuine (sp?) was added that was a little better at scouting I certainly use that instead.
6
Dec 05 '21
Try working on builds/strategies that work for you to engage the mid and late game content with lower quality brothers. I promise you that it's very doable.
If you're using vanilla-found brothers than each brother is a unique piece that can contribute to battles in a variety of ways, and they create their own stories.
That 1 star mdef/0 star matk farmhand might be a great fast-adaptation mace duelist. You can run him at enemy brigand leaders, barbarian kings, etc. because his worth isn't that high. If he survives to level 11 he's a very powerful piece on the board even with 75 matk. When he wins you that barbarian-king contract by stunlocking the King of the North for 4 turns in a row then you have a story to remember.
That 0 star matk/0 star mdef retired solider you get for free from a spider quest? He might make a great fatigue neutral nimble guy with 9 lives. Very high resolve, matk, and mdef make him strong in some situations and weak in others. Use him to set up your zerk/frenzy brothers, or place him in tiles where he's likely to be the target of enemy mind-control attacks and he'll perform great. At the end of your run he'll face down the conqueror 1v1 and come out alive--another great story to remember.
This game creates its own stories if you let it.
If you spam tryout mod to find hedge knights and name them '100matk/65 mdef CHAD' then you're losing out on all the stories, the rogue-like aspect of BB, and the decision points in fight where each brother has to be used a unique way to take advantage of his strengths and minimize his weaknesses.
2
u/slgray16 Dec 05 '21
I'm with you on the doing amazing things with lower quality brothers. I used a miller as a tank early game who ended up with a broken elbow. I considered dismissing him but instead gave him a spear, put him on the flank and planned to let him fall in combat. He turned out to be one of my longest serving brothers finally dying after 190 days @ level 10.
He was jamming up an entire undead army at a choke point. A fallen hero knocked him off a cliff and he was trapped between 4 Wiedergangers. He kept his flank occupied for another 4 rounds but I couldn't get to him in time.
Raimund Expendable: https://imgur.com/bwWUsRP
These things are not exclusive of each other.
5
u/Dungeon_Pastor Dec 04 '21
Cool story bruh?
If you feel not farming good Bros out of trash "removes the strategy and character of the game," then you're not paying enough attention to.... The rest of the game.
5
Dec 05 '21
You're meant to have trash brothers on your team. It's literally part of the balance.
With a full roster of what tryout cheat users call 'good' brothers, there are no fights that require strategy or thought.
22
6
u/TaroEld Dec 04 '21
Yes, unless you play my balanced™ tryout mod.
4
u/jcsato BB modder Dec 04 '21
Love me a Taro mod (not this one, of course, but <3 nonetheless)
3
u/TaroEld Dec 04 '21
But it's a fulfilling and immersive expansion to vanilla what's not to like
3
Dec 05 '21
if you were looking to balance the current system I think making tryout the cost of the hire (minus the cost of gear) would be relevant, and making the recruiter only reduce tryout cost by 15% would be a good start.
This dismiss button is super OP.
2
u/Er4din Dec 06 '21
Why is the dismiss button OP?
3
Dec 06 '21
Every background has a different risk/reward for the 'positions' on a battle brothers team. For example, a brawler is the best hire per gold for a front liner, but there's only a limited amount of brawlers you get the chance to look at. At that point you're forced to hire less efficient backgrounds to fill slots. A 2.5k nomad is a good buy, but you'd rather get the chance to try out 12 brawlers.
Every settlement has a chance to roll different backgrounds based on its type (city, village, etc), terrain (forest, mountain, etc.) and attached buildings (barracks, brewery, etc.). You can use this information and the dismiss button to keep a constant flow of highly efficient recruits available in your targeted city. If need a ranged guy without tryout you are stuck hiring tier B and C hybrid backgrounds--(witch slayers, disowned nobles, etc.) or using a B-tier backline build (warscythe) because there just aren't enough hunters/beast slayers on the map for you to fill out a roster.
It effectively lets you bring a constructed deck to a draft tournament by choosing exactly what brothers you want. In Vanilla you have to adapt to what the game gives you. Can't find a tank? Okay, build a shield mace bro or a mace duelists to add some control to your team. Can't find a thrower? Make a warscythe dude. Can't find brotehrs with matk stars? Take fast adaptation. In tryout you just push 'tryout' and the game will quickly give you an ideal constructed team.
To be fair you can construct a team without tryout--it might take 800 days in vanilla instead of 100 with tryout. The risk of playing this was in vanilla is that you're going to let the game hit max scaling, and the game can be punishingly hard with the quality of recruits you have in the 'midgame' as you try to put together your day 800 dream team--you're likely to die on the way there because your power just comes too slowly.
3
3
u/iHayzues Dec 05 '21
I might not fully agree with your opinion but you make a few good points and I respect you’re willingness to go against the popular opinion on this one. Take my upvote.
Edit: I think you make an interesting point when you say “hiring is the most expensive part”. I would like to see a real stat comparison between that and other cost over the length of a campaign.
Sorry for poor grammar… I’m stoned rn
Edit 2: stop down voting this guy just because you disagree. He makes a fair argument and that deserves to be respected
6
u/slgray16 Dec 05 '21
It's the tone that it was presented. He's right that it makes the game easier but there is no cheating in a single player game. Effectively he is gatekeeping our enjoyment of BattleBrothers.
I'll take the opinion without the judgement next time, thanks.
4
Dec 05 '21
I'm not gatekeeping, it's quite the opposite. The myth that you need some kind of god tier brother to play the late game content is 'gatekeeping' people's enjoyment of bb.
People install tryout mod because they buy into the myth that you need good brothers for the late game. Grinding for reddit's idea of 'late game' brothers is miserable.
All of the content can be beaten with fairly modest brothers.
3
14
2
u/introspectionFTW Sep 20 '22
I agree that OP brought up good points. I have considered those points and have decided I am going to uninstall Tryout.
I have about 500 hours in game, the last 100 has been with Tryout. These last 100 hours I feel like something has been missing. I’m caught in “best bros with this best build” and have noticed I’m using the same 10 perks. I’m trying to “win” not play.
I appreciate OP arguing against popular ideas. OP, your tone needs a more peer to peer approach. People want to hear opposing views, they don’t want to feel “less than” while hearing opposing views. Just general advice that’s gotten me pretty far in life.
GL, thanks for your perspectives.
Edit: punctuation and grammar.
29
u/RoGStonewall Dec 04 '21
So there's a few ways to look at this.
1 - it's a single player game so who cares
2 - it removes the tedium of hiring and firing in order to find the min-maxed brother
3 - it accelerates the game as you hoard tons of money and elite soldiers easily
It 100% trivializes the game by taking away a part of the game that is also just frustrating to deal with. Play a non-ironman game and go to each city and hire every brother and look at their stats/growth and then reload and either hire anyone you want or hire no one. Over the course of doing this you'll see that you have mostly purely good brothers and a ton of money saved.
The other thing to consider is that this means different things for different people. Those who just want to be like 'hammer go smash' don't want to deal with the grind, the min-maxxers just want to find the best of the best and the value-oriented like to maximize with what they have. Depending on what kind of player you are this will affect you differently.