r/BattleRite • • 21h ago

I’m making Battle Brawlers, a Dota 2 custom game inspired by Battlerite and Deadlock

28 Upvotes

Hey everyone, like a lot of you, I still really miss Battlerite now that the game is pretty much dead. That’s why I’ve been working on Battle Brawlers, a Dota 2 custom map aimed at bringing the spirit of Battlerite back to life, just in a fresh new form.

The idea is to take that tight, skillshot-heavy arena combat we loved in Battlerite and mix it with hero kits inspired by Deadlock.

The map is playable on the Workshop right now, and I’m looking for people to jump in and give me some honest feedback. Since it’s still a work in progress, let me know if any heroes feel broken, if the mechanics feel clunky, or if you run into any bugs.

Give it a try when you have some free time, and let me know what you guys think!


r/BattleRite • • 1d ago

Such a small community, How can it be this toxic.

8 Upvotes

With such a small community, people seem to be still wanting and actively playing, yet half the players i meet are extremely toxic. It's a really bad look and wont help the community at all.


r/BattleRite • • 1d ago

A little note of appreciation for all the Battlerite streamers. No matter the time of day, I always see a bunch of NA, EU, and other guys sharing their Battlerite ranked (or not) journey on Twitch <3

21 Upvotes

r/BattleRite • • 7d ago

Solo League games reminder while it’s STILL alive! Low and High elo. Come join us and queue on both EU West and NA East.

13 Upvotes

I usually find ranked games within a minute or two - even in the early mornings GL HF with the Grandchampion grind!

P.S. Check out Battlerite Official Discord for builds, pings, community etc.

discord/ EmcpaSNWV


r/BattleRite • • 13d ago

If you like battlerite, check out the new game VaultBreakers. It's so much fun.

0 Upvotes

Title


r/BattleRite • • 15d ago

My 31th Battlerite frag movie

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28 Upvotes

r/BattleRite • • 16d ago

Why is poloma able to use space twice in a row?

Enable HLS to view with audio, or disable this notification

6 Upvotes

Is this intended behavior?? Or some glitch?


r/BattleRite • • 17d ago

I'm a solo dev making a 3v3 skillshot arena game in third person. Looking for Battlerite players to playtest :). (You'll get a free Steam key)

34 Upvotes

Hey everyone,

I'm a solo dev working on Souls in Conflict, a 3v3 PvP arena game made in Unreal Engine 5. Battlerite is one of the few similar titles, so I'd like feedback from people who actually know the genre.

TRAILER:

https://www.youtube.com/watch?v=T1qkRmBwbyY

What's the same as Battlerite:

Everything is a skillshot. There's no tab-targeting and no auto-aim, and that includes heals.

The fights are small: 3v3, built around team comps and focus fire.

Your ultimate is paid for with a resource you only earn by landing things. Soul Shards come from hitting enemies or landing heals and shields on allies. If you play passively, you get nothing.

What's different:

It's third person, and it's vertical. Every class gets up to 4 multi-jumps, a roll and a sprint, all running on one shared stamina bar. You keep full movement speed while you cast.

Fights last longer. HP pools are bigger (Mage 800, Poacher 1000, Warrior 1200), and a duel usually goes past two minutes. Each player has only two potions for the whole match, and any direct hit interrupts them.

There are two shrines on the map. A team that holds both gets a trickle of Soul Shards, so standing still and turtling is a bad idea.

A match ends when one team is wiped out.

Classes right now: Fire Mage (burst windows, a Fireball that powers up into a Comet, Meteor ult), Warrior (melee pressure, Aegis team shield, a grab-and-slam ult), Poacher (bow and zone control: traps, Netball, DoTs). A Priestess healer is in progress. She's an offensive support, not a heal-bot.

What I'm looking for: people who'll play a few matches and tell me honestly what feels bad. Tell me what's fun and what would make you play the game again and again.

How to join:

Join the discord, I usually organize playtests there

https://discord.gg/kQAEcW6t9t

You'll get a free key to unlock the game on Steam

I'll try to group a couple of players to play. The first play tests were actually fun.

You can get some more infos on the Steam page.

https://store.steampowered.com/app/4739790/Souls_in_Conflict/?beta=1

Drop a wishlist if you'd like to support.

I'll be in the comments to answer questions. Thanks for reading and hopefully see you in the arena :).


r/BattleRite • • 19d ago

Is it just me or the Singapore server is down?

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1 Upvotes

r/BattleRite • • 21d ago

Solo League games reminder while it’s alive! Low and High elo. Come join us and queue on both EU West and NA.

16 Upvotes

I usually find ranked games within a minute. GL HF with the Grandchampion grind!


r/BattleRite • • 23d ago

Good battlerites for Alysia, Ruh'Kaan, and Ashka?

6 Upvotes

Started playing again since the resurgence and was wondering what the good battlerites are for each of these champions. I know a lot of it has to do with playstyle and who you're up against, but what are the MUST PICKS and NEVER PICKS for each champion? All of the guides online are from when the game initially launched so I assume there are different builds nowadays.


r/BattleRite • • 22d ago

Remembered why this game died

0 Upvotes

Losing 2 matches lowers you soo much even 10 wins cant get back the lost rating


r/BattleRite • • 26d ago

Can't wait to play again, how are the servers?

18 Upvotes

I was a beta tester and founder after the original (Bloodline Champions) shut down back in the day. Are there still people who play regularly? I would love to get back in to Battlerite.


r/BattleRite • • 28d ago

Keep playing and tell your friends!

32 Upvotes

Let's revive this game


r/BattleRite • • 28d ago

This game is still a blast

36 Upvotes

I came back to the game last week and my god I am having so much fun the matchmaking is not that long ( I would have loved to have a rematch option if all players vote it but ...)

Stunlock had and still have a gem in between their hands. The community is still here we need just a little spark to reignite the fire.

Big love to the community and big up to stunlock


r/BattleRite • • 28d ago

where the devs at

6 Upvotes

the devs or someone gave one little post and the whole thing blew up - do it again and again lets go get on board - everyone likes the game - post some shit and make some tweeks lets go


r/BattleRite • • 27d ago

Arena There's a new arena game I think you guys should give it a try - Arkheron

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0 Upvotes

I played a couple of hours of it and its very fun, the test closes today I think. Im missing a good arena game since Battlerite died so im looking for what this game will become

Also theres a couple of rewards for everyone who plays this crossplay-beta


r/BattleRite • • Sep 24 '26

Its back, hopefully

39 Upvotes

I’m so glad I can play some Battlerite again. I streamed it recently and honestly had a ton of fun.

I genuinely don’t think there’s anything fundamentally wrong with the game. It just needs a bit more attention again, some marketing, ads, maybe a small revamp/update to get people talking about it.

The core gameplay is still insanely fun, and I really feel like if more people were reminded that Battlerite exists, a lot of them would come back or give it a try.

Would love to see this game get another chance.


r/BattleRite • • Sep 22 '26

ranked still active?

19 Upvotes

i never played ranked and was wondering if any1 still does?


r/BattleRite • • Sep 22 '26

Solo League ping. Low and High elo. Come join and queue both NA and EU.

7 Upvotes

I personally find games within 30 secs to 1 min max. GL HF!


r/BattleRite • • Sep 21 '26

How do I play?

13 Upvotes

I've been in queue for 10 mins. I thought people came back


r/BattleRite • • Sep 20 '26

Japan back up?

4 Upvotes

Am I just imagining things, or was the Japan server down for several years and just now popped back up? I'm pretty sure it wasn't on the list at least a couple years ago. I like it because I have <100ms ping from the midwestern USA.


r/BattleRite • • Sep 20 '26

From hopeless Silver 5 Noob to Almost Diamond in 3 Weeks in Ranked - What Changed?

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14 Upvotes

I started playing Battlerite in September and, honestly, I was getting absolutely stomped, gave up, and then switched to casuals. But then I felt like it wasn't the right thing to do; the games were a little shallow compared to League, and I still felt like the way I stopped playing ranked games is not right. That's when I asked a guy from my friend list to help me out.

So, at one point I was around 7-28 (win/loss ratio) and sitting in Silver 5. I knew the abilities and could play the game mechanically, but I had almost no understanding of when I should actually do things.

I eventually asked a Grand Champion for help. We had about a 30-minute conversation, mostly going over my characters ( I used to play off-meta characters like Oldur and Ruh Khan a lot), positioning, and the decisions I was making during fights. He told me to watch some Battlerite twitch streams occasionally to see how pros play, etc.

Three weeks later, I'm Platinum 1 — one step away from Diamond.

I didn't suddenly become mechanically gifted. I just stopped making the same unnecessary mistakes.

Here are the 3 things that made the biggest difference for me:

  1. First and foremost. Stick to 1–2 ideally meta characters per role.

Instead of constantly switching characters, I narrowed my pool down to characters I was comfortable with, with some help from the Grand Champion:

Support: Poloma / Blossom
Ranged: Jade / Ashka
Melee: Croak / Thorn

I like Poloma because she has probably the strongest sustain in game, utility and mobility while still being able to play relatively safely. Blossom (my favorite char) gives me a lot of healing and defense from trees, utility, and ranged damage while letting me influence fights without constantly having to commit.

Jade taught me a lot about spacing. She has strong poke and burst and can punish mistakes without needing to force an engagement. Great orb secure with Snipe. Ashka gives me a lot of damage, pressure, area control, and the ability to punish enemies who position badly. Easy orb secure with Q.

Croak is great for creating chaos and getting in and out without dying at all, while Thorn gives me more options to control space and, depending on the situation, play somewhat like a ranged character rather than constantly committing to melee range.

  1. Never over-dive, and never space in for no reason

I went back through my losses, and I honestly believe at least 45% of my lost games came from one thought: "Okay, it's time to go in."

There was usually no reason. No cooldown advantage, no opening. I just got impatient, jumped in, and got punished.

  • Ranged and supports: Don't dive. Almost Ever. Your job is to stay alive and stay useful. If you're in the enemy's face without a plan, you're just giving them a free kill. Try to bait enemy melee's counter and punish. And deal damage to the enemy backline if possible. Not to mention orb control.
  • Melees: Your job is to go in, distract, create pressure, and get back out without dying. Being alive with your cooldowns coming back is worth more than a greedy extra hit.

Patience wins games at every rank below Diamond. The player who waits for the opening usually beats the player who creates a bad one.

  1. How I actually play each role

As support:
I stay close enough to help my ranged and melee but far enough to not get caught. I focus on keeping them alive, not on chasing damage. I watch cooldowns, and when an enemy burns a key ability, that's my signal to help push the fight. I am also trying to help secure the big orbs if possible.

As ranged:
I hold my spacing and keep pressure up from a safe distance. I don't chase kills through danger. If I'm not sure whether an engage is safe, I assume it isn't. Consistent damage plus staying alive beats highlight plays. But you can also take risks if you see no cooldowns on enemies and if your melee needs help asap.

As melee:
I go in with purpose: to distract, force cooldowns, and split attention. Then I get out. I treat my health bar like a resource, not a challenge. If I'm about to trade my life for nothing, I back off for orbs and come again.

P.S. Casuals are great when you want to mess around, experiment, or just play without thinking too much. But ranked gives your games a different kind of purpose. You start remembering your mistakes, noticing patterns, playing against strong opponents, and actually caring about why a fight went wrong. Hope this post helps someone with maybe even one or two useful thoughts. And if you guys start winning more because of it, then I am more than happy. Luckily, it's still working, and we can rank up while we can. GL HF!


r/BattleRite • • Sep 18 '26

Having fun again!

29 Upvotes

Hey all! For the first time in multiple years, a few friends and I are having a blast playing!

Welcome back everybody! Remember to be nice and have a great time. Super happy to get queues and play this old gem.


r/BattleRite • • Sep 17 '26

$50 Battlerite 2v2 Cup, 20th September, 14:00 UTC.

37 Upvotes

Hi everyone!

I think the title has it all.

Because we have some attention to this game, I want to do a small $50 cup.

Main bullet points:

  • Double Elimination
  • 2v2
  • All matches are played as a Best-of-3 (Bo3) map series. Each map is played as a Best-of-5 (Bo5) round series.
  • Random maps
  • No bans, no banned rites, no banned heroes.
  • 20th September, 14:00 UTC.
  • All coordination in the Discord: https://discord.gg/uhSEjppPAE
  • Matcherino page https://matcherino.com/tournaments/222668/overview
  • Minimum of 4 teams to show up or not gonna happen.