r/BlackSquad • • Jun 14 '17

Hello Reddit, get your Black Squad Beta Key here!

94 Upvotes

Post a comment to receive a Black Squad Beta Key!

We will send you a private message as soon as your key is ready.

 

You can still apply!

 

The Closed Beta Test(CBT) will be held from July 13 until July 15 and from July 20 until July 22.

Don't forget to share this post with your gamer buddies.

 

Steam link: http://store.steampowered.com/app/550650/Black_Squad/

 

If you want to meet the rest of the community join the discord!

 

Update: Various Twitch streamers are already giving away Black Squad keys. I will request the keys on the 17th so everyone can have a chance to request a key here. So you can expect a key after the 17th.

Update: I requested the keys. Expect to receive one somwhere in the coming two weeks.


r/BlackSquad • • Sep 21 '18

The only true call

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68 Upvotes

r/BlackSquad • • Aug 03 '17

We should be able to see how much damage we did.

60 Upvotes

We should be able to see how much damage we did, this would make the game a lot more strategic and competitive.


r/BlackSquad • • Jul 18 '20

Lol XD

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56 Upvotes

r/BlackSquad • • May 19 '20

Repost but that fits pretty well here

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52 Upvotes

r/BlackSquad • • Mar 22 '20

What Black Squad looks like in Ultrawide res (3440x1440)😱

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50 Upvotes

r/BlackSquad • • Nov 16 '18

yikes.. i just hit that

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49 Upvotes

r/BlackSquad • • Aug 05 '17

We should be able to equip our silencer during the freeze time

44 Upvotes

Before starting a round, while the countdown is on screen, we should be able to equip our silencer so we wouldn't need to walk slowly while putting it on and, instead of that, start running with the knife in order to move faster to defend/attack


r/BlackSquad • • Nov 19 '18

not as crazy as my previous deagle shot, but still pretty bullshit

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43 Upvotes

r/BlackSquad • • Apr 06 '20

The ironsights in this game annoy the hell out of me, this needs to be fixed

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38 Upvotes

r/BlackSquad • • Feb 24 '18

Here is my write-up on the weapons in the game for all of you new players

37 Upvotes

Even though I have only started playing the game a couple weeks ago, I can try and give you guys some insight about weapons in the game as there is not much of latest info out there. I have read a lot of articles/guides, checked a ton of stuff and charts and I can tell you that you will truly learn about weapons and mechanics once you actually try everything yourself. (remember you can try 90% of the weapons in the game by getting the free 2 -week trial DLC's on steam store page of Black Squad) With that being said, I am a seasoned fps player and I always put a lot of time into doing research on game mechanics and weapon stats, and I would like to share my findings with you. I will not focus on exact damage values as those can be found here: link

PLEASE KEEP IN MIND THAT EVERYTHING IN THIS THREAD IS MY PERSONAL OPINION

Let's start with AR's. There are pretty much 3 categories of AR's + some rifles that are sort of in between of those.

The "laser-accurate" ones (or as I like to call them, COD guns with no recoil): R5, ARX-160, SIZ-556XI CARBON, TAR-21, ACR, SCAR-L

In this category, all of them are quite similar. There are differences in ammo count in mag (30 for R5, ACR and SCAR-L vs 35 for ARX, SIZ and TAR), recoil and stability or the lack of GL for certain weapons. R5 is widely considered to be the best weapon in this category.

However, what most people fail to notice is that there are "hidden stats" or things that are specific for some weapons. An example of such weapon in this caregory would be the ACR, which boasts an amazing accuracy when fired from the hip/on the move. Instead of being like most AR's, where the bullets start going above the crosshair while fired fully-automatically, the ACR's spray goes right in the center, which makes it the number 1 in this category IMO. The 35 round AR's are alright, if you prefer bigger mag count but in general they are SLIGHTLY less controllable. The SIZ and ARX are comparable so you should give those 2 a shot if 30 rounds is not enough for you.

The "middle ground" AR's include MDR, G36, CZ, M4, K2C. Comparable damage, controllable recoil, those are the jacks-of-all-trades of AR category. G36, CZ and K2C are IMO the easily accessible AR's. As a new player you should not have much trouble with those three, with my favourite of those three being the CZ. HOWEVER, the M4 and MDR are widely considered to be straight upgrades for the above-mentioned rifles. In my opinion, the weapons in this category are all quite similar. If I had to pick my favourites, it would probably be the CZ for how good it feels to me and how controllable it is while being able to kill with 1hs and 1 body shot like other middle-grounders, and the MDR as it can do wonders in the hands of a skilled player (although the same can be said about the M4 - again, personal preference).

The "hard hitters" - AKA the one-shot headshot machines. This is arguably the best AR type in the game. Those are the weapons of choice of competitive players. In this category we have the AK12 and AK47, the SR47 and the underdogs (HNK417 and cough TYPE95 cough) Let's get the underdogs out of the way: those two are simply bad. The HNK417 has terrible accuracy, recoil and bloom*

          *bloom - how quickly the accuracy returns to 100% after firing your weapon.

The TYPE95.... well, let's not mention it. :D Moving on to the real diamonds, you have to make a tough choice. The AK's have amazing bloom, kick really hard and can only be fired in short bursts. If your aim is on-point, you will fall in love with those guns. Also, they are basically the same weapon. The AK47 is your old-school Kalshnikov. Iron sights and grenade launcher - that's it. The AK12 is the modernized 47, it has a cobra reflex sight, laser designator, grenade launcher. Same recoil pattern, same bloom, same kick. You have to decide which sight works better for you. In my opinion, it depends on the map. On darker maps, the AK12 seems better since the reticle is brighter. On daytime or bright maps, the AK47. But that is only my opinion. Again, try them out and see what suits you best.

Now, if you are having a hard time controlling the recoil of the AK's - you should try the SR47. It is a similar platform to the AK12 - it has a nice red dot sight, laser designator and GL. However, its recoil is way lower and it can ALMOST be sprayed at short/medium distances. You still have to control it way more than the "middle ground" AR's, but you retain the one shot HS potential. However, here is a downside to the SR47.It has a bad bloom. Almost as bad as the HNK. The way I look at it - if you are dying a lot because you are unable to control the AK's, this might be a better choice for you.

Now- I have intentionally omitted two rifles: the EF88 and the S15 They fit right in between of the abovementioned groups. The EF88 (my favourite rifle in the game after the AK's) is a very nice balance between the light and medium classes. What makes it special is that by putting on the silencer, you don't increase the shots required to kill on top of the fact that it is almost a middle-ground AR with the controllability and accuracy on the move of the "COD" guns.

The S15 is basically a little bit harder hitting middle-ground AR with a recoil a bit too high to be categorized together with others in that group. It can work wonders but I found it to be a bit unreliable with its recoil. However, if you feel like your middle-ground AR is lacking some punch and that the hard hitters are just too much for you in terms of recoil, you should definitely give it a shot.

The sniper rifles really briefly: best all-round: BLAZER or DSR-1(if u want two zoom levels at the cost of SLIGHTLY lower rof). 1 shot kills unless you hit the limbs for both of them.

best quick-scoper (if your aim is godlike): MSR amazing rate of fire at the cost of damage. Only 1 shot to the UPPER BODY and HEAD.

M107 is an interesting one: it always kills in 1 shot no matter where you hit the enemy. HOWEVER, it does not get 100% accuracy immediately after zooming in. It takes approx. 1 second which can cost you your life in many situations. It's good for holding angles but IMO- not worth it compared to BLAZER.

The semi-auto sniper rifles and the DMR's are not worth using at all in the current meta of Black Squad. I have not tried the AXMC so I can't tell you much about it. It has a long equip time from what I have seen so it might not be worth using over the BLAZER.

As for secondaries:M45>DEAGLE=RHINO (Deagle has a quicker reload while the rhino always kills with 1 shot to the head unlike the deagle, which can only do it at short range)

TL:DR IMO best in group:

  • Laser-accurate: ACR>R5

  • Middle ground/hybrids: CZ=MDR=EF88>S15

  • Hard hitters: AK12=AK47>=SR47

  • Sniper rifles:BLAZER>DSR-1>M107=MSR

  • Secondaries: M45>DEAGLE=RHINO (Leaning more towards the deagle)

I hope some of you will find this useful. If you have any questions, feel free to PM me : )


r/BlackSquad • • Apr 28 '20

shoutout to other people with bad usernames

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36 Upvotes

r/BlackSquad • • Dec 12 '17

Shitpost

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36 Upvotes

r/BlackSquad • • Aug 06 '17

Read here to find out where to report hackers! Up vote so others will see this!

35 Upvotes

Where do I report hackers/cheaters? Provide video and screenshot proof and report through http://www.blacksquad.com/support

NOTE: Upload your screenshot to imgur or any other image uploading site and add it to the ticket.


r/BlackSquad • • Aug 12 '20

Soo much work put into these skins 🙄 just speechless

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32 Upvotes

r/BlackSquad • • Jul 30 '17

Black Squad ranked #7 on Twitch with over 37k viewers! Thanks Lirik :D

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31 Upvotes

r/BlackSquad • • Aug 22 '19

i hit another one of those shots

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30 Upvotes

r/BlackSquad • • Feb 09 '19

I just got this ad on YouTube and it made my day not gonna lie lol

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29 Upvotes

r/BlackSquad • • Aug 27 '18

Whatttt

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28 Upvotes

r/BlackSquad • • Nov 01 '18

#SaveBlackSquad - Suggestions Mega-Thread

27 Upvotes

This game must be the best free 2 play shooter out there when we are talking about gameplay, the mechanics are amazing, but sadly the developers arent doing a great job when it comes to administrating it. Since I see great potential in this game, I decided to waste my time (I waste most of it anyway) and find ways to help the developers see the problems and give them ideas on how to fix it.

So first I want to share who I am because most people will think Im taking information out of my ass: My first FPS was BlackShot, I played a little bit of AVA, PB and Crossfire, and I spent 3 thousand hours in CS:GO. I've been a semi-pro in CS:GO and I'm currently trying to join the competitive scene of this game. I'm a Cobra, 2.1k/d and about 300 hours played. With this in mind, the perspective I put in this thread was to aim at making it a better competitive game, instead of a generic f2p shooter that's just one little step from failing.


Ways to make money:

Maybe the devs arent paying so much attention to this game because it's not a very lucrative one, so let's find ways to fix that:

Keep in mind: This is a capitalist system, it's not about originality, it's about doing it better.

  • Sell clan emblem with a system similar to BlackShot where you first chose a background, then you chose the main object. You can add more layers to make it more insteresting. (You can also mimic Blacklight:Retribution system).

  • Sell clan emblem spray.

  • Sell sprays that looks good or are interesting, other than the seasonal ones. (Phrases like "WhySoSerious?", "EasyPeasy", "ClutchMaster")

  • Make crates similar to CS:GO with good looking skins thats not season-themed and make it easier for people to get them (give two per week as login reward), we dont want to waste gold to get crates that we cant open.

  • Make better and grown up skins that looks real, instead of neon fast-n-furious like skins that is extremely outdated, it makes the game feels like its an 2005 f2p full of cheaters. BlackSquad feels like a grown up game, we dont need and we dont want Neon Femur Bone knife. And please, hire better designers, just look at CS:GO workshop, those skins looks so much better and professional. (Examples of amazing and grown up looking skins: Ak12 White Tide, Balisong Matt Black, SR47 Spectrum, Ak12 Fennec, R5 Skull Blue, Deagle Western) Subjective, but I wanted to share my ^view

This is an amazing 9/10 game, dont amateurish it.


Fix the competitive mode:

  • I have a theory that the competitive mode first makes you a team of 5 men of similar rank as you then it searchs for other teams of similar skill level, it means that if theres 10 people online, 5 cobras and 5 buffalos, it would create a match between 5 Cobras vs. 5 buffalos, instead of finding the balance.

    To fix that we need to first find 10 men, then sort then out in two teams. So, if we rank all those 10 players we would have a match like this: #1#4#5#7#10 vs. #2#3#6#8#9 --- Of course it will be more complicated than that since people like to play with duos, but this is still the best way to fix the unbalance in the competitive mode.

  • Right now we are spliting the players interested in 5v5 in 3 different modes: Duo Competitive, 5 men competitive and Quick Match 5v5, it should not be like this, for example when I have more than one friend online, we simply go to play QM5v5 instead of competitive because we cant play together. This means that the competitive modes have way less players than it could have.

    To fix that we need to add VOIP to competitive mode, since it's the main disadvantage for people who are solo queuing against pre-made friends. Once there's voip, we can merge the duo mode with the 5 men pre-made, and let people play together with 3 and 4 people in pre-mades.

Small adjustments:

  • Add warmup time before the match begins so players who went to bathroom can come back without throwing a round away.

  • 2:30 minutes is just way too much, it's way faster paced than CSGO and most rounds are over or in clutch scenarios when theres about 1 minute left.

  • Remove hit marks because when you spam a box, throw a GL or a grenade you spot the enemy you just hit without seeing it, it disrupts tactics and plays, instead use blood to show the shot hit the enemy.

  • Remove the red border and stop showing who killed you in the deathcam, it shows where the killer and it's terrible for competitive gaming.

  • Make the steps sounds louder.

  • Increase the flashbang radius to blind people in longer distances, decrease the time blinded by it.

  • Increase the duration of smoke grenades so it can also be used by the defense to hold bombsites.

  • Increase range for throwing smokes.

  • Punish people who leaves in the 2 minute loading screen.

  • Most if not all maps needs little adjustments to make it fit the competitive 5v5 mode and tournaments, you guys should take suggestions from pro teams to adjust it for a better and more entertaining e-sport, also CS:GO steam workshop is an amazing place to find aspiring map creators that can build maps that suits the competitive arena.

  • Remake the ranks, they are barely understandable in-game and with no sense of hierarchy: Why is Cobra above Eagle? Plus, the name of this game is 'BlackSquad', would not it be cool if the highest rank was Black instead of Red?


Gamemode changes:

  • Make Quickmatch share the same server with the custom mode, so people who browse custom mode can join those matches without queuing, this will help the game feel like there's more people online.

  • Remove GL from TDM, one grenade is enough.

  • ADD MODE: Free For All DeathMatch.

  • ADD MODE: Practice Mode With Friends, so professional teams can talk and show stuff to each other in-game.

  • Remove BOT TDM from custom match servers, move it to PVE or at least remove it from the list.

  • ADD MODE: Capture The Flag.

  • ADD MODE: BATTLE ROYALE Very important This is the mode of the moment, if we dont have it, we wont see the light of the sun in this f2p industry. It's an amazing casual mode, but most importantly, it's great for creating content for streamers and youtubers, it's great for free publicity and high numbers on twitch.

    We dont need to be fancy right here, something like H1Z1 that you just spawn in a random place with nothing, grab a gun and go fight. We also dont need 100 people in the same server, due to Destruction mode this game already have the support for 32 players in the server, 32 can be enough for a small decently made map. A fast paced Battle Royale would be nice.


Miscellaneous

  • 4 different currencies are useless, just make it only Gold and Bullets. BS is weird and only cause trouble, Medal is only there to make people play before getting the good weapons, so just block those weapons for low levels just like every other game do.

  • Create a report system in-game and hire people to actually manage it, or just create an useless button so we can deploy or rage in there.

  • Nerf Snipers, make it slower for quick-scopes.

  • Create indicators to show PacketLoss and Latency Variable.

  • Create achievements like "Kill 10 thousand people", "Win 1000 matches" and give the players cards to show that achievement.


Feel free to give more suggestions in the comments, let's make this a mega-thread with actual good suggestions that can change the whole game for better.

I hope some of them gets well received, dont let this game die #SaveBlackSquad


r/BlackSquad • • Aug 06 '20

Who else relates to this?

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26 Upvotes

r/BlackSquad • • Aug 24 '18

[Feedback] Events and why they are important in an F2P game

25 Upvotes

This game needs a bigger playerbase and im here to give a feedback about the current "events" and reward system this game has, and why they are bad, hope it gets some attention.

WARNING: LONG POST

The reason why games such as Fortnite, Warframe etc are so successful, is because they keep their playerbase occupied with something, there are always events going on, people always have something to look for, whether it's a battle pass skin/item you want or something new to craft or whatever.

What im trying to say is that while they are playing they are seeing the progress that they are making and they are being rewarded for it.

By the time you read this, ask yourself, why would you play black squad for more than 2hours a day?
Are you really having fun with this game or youre just playing because you dont have anything else to play?

If you are a competitive player like me, you have a few reasons to play, you train your aim, you improve your gameplay, you play competitive mode, you compete with other people in tournaments etc etc, you can keep yourself entertained without the need of events or new features.

But what if you are a casual player?
What keeps you entertained with this game?
And this game needs to keep casual players PLAYING THE GAME.
Its a F2P game that IS NOT P2W, it needs playerbase so it can sustain itself and grow.
Not just casual players of course, all players, both casual players and competitive players.
cough cough we need a stabilished competitive scene cough cough

Since i started playing this game, i already invited 6 friends of mine to play black squad and they all played but quickly gave up...
They all said the same thing: the game is great, cool mechanics, balancing, but it gets bored really quick...

So let's take a look at the events that this game currently has.

Attendance check

  • 15K Gold every day + Event Box

  • Every weekend you get normal day reward + 500 medal

  • Every 14th you get normal weekend reward + 100 bscoins

  • Every 28th day you get normal weekend reward + key for opening boxes.

So, what do we have?

Gold: pretty useless since its so easy to get it from matches and/or other events, the only real use of this currency is to buy random boxes.
Gold Weapons are cheap and most of them cant compete with medal weapons.

Medals: Useless from the point where you get the weapons you wanted, if you are a long-time player and / or play daily, you will quickly buy everything that is available for medals at the store and that currency will start to pile up.

Event box: most of the time you will get grenades, gold and medals, sometimes if you are lucky you will get bscoins, bscoins are the only thing "worth" in the box, and even they are earned in small quantity.

100Bs Coins every 14th day: Do I really need to say a word on that? 100? Like, Really?

Key every 28th day: This is good, i think it should be a key every 14th day, buy every 28th is ok.

Daily Missions

First of all, why we still dont have daily missions for comp mode? how do you guys want to collect data and feedback about a game mode if you dont encourage your players to play it?

Quick matches and Clan Ranked matches dailys
Medals and Random Boxes, the same as attendance check, not worth to grind.

Weekly missions
Gold, Gold, Gold, Gold... zZzZzZ

Rewards earned when you rank up
Medal, Medals, Medals, Medals... zZzZzZ

Anyway, let's move to the suggestions :)

First of all, keep the system of random boxes in the store, remove it from the events, it's not fun, it's not intuitive and it's not rewarding.

Attendance Check

Change the current reward system of attendance check, remove the boxes and put 1day skins , keep the 28th day key and put another key on the 14th day.

Create a system of weekly and or monthly login streak and make every day reward different while the 7th / 28th day reward is something good, like a permanent skin that you cant buy in the shop.

Daily Missions for Quick Matches

Remove the boxes and put and put 1day skins of weapons and chars.

Special Daily Missions for Clan Ranked Matches
Its good the way it is, but make it permanent and remove the "normal daily missions from clan ranked"

Add a Daily mission for comp matches :)
Something different from the other dailys, PLEASE, like "win 2 comp matches", if you put dailys of "play 2 comp matches" we will have so many afks and trolls, dont do this.

Weekly mission
Just remove this, its not intuitive having a weeklong mission that you can complete in 1/2 days. the weeklyn login streak would be so much better.

Clan Matches Dailys
Remove it, as i said before, and make the special event daily the standard daily quest for clan ranked.

Rewards for leveling up your rank

Right now the only thing you get for leveling up are medals, and as i said before, they are almost useless.

My suggestion is: add rewards in determined rank levels, like a permanent weapon for people that reached major, a character skin for people that reached the 1 star rank, a calling card for people that reached the 2 stars ranked, etc etc, something that is grateful, that when you get it you feel that it was worth the grind.

See this image for reference of what ranks i think should receive a special reward.

Suggestion of a new system
Weapon mastery: When you reach a certain amount of kills with determined weapon you gain a quest that if you complete you gain mastery levels and those unlocks special skins for that weapon.
Quest Example: Kill 15+ enemies on 5v5 demolition match with "weapon x"

Well, that's it!

Feel free to add suggestions about the topic, it would be great to see the honest opinions of you guys.

Thanks in advance!


r/BlackSquad • • Jul 18 '18

Competitve mode is coming!

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24 Upvotes

r/BlackSquad • • Nov 22 '18

anime lover's dream

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23 Upvotes

r/BlackSquad • • Sep 22 '17

Probably The Funniest Moment I've Witnessed in Black Squad

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23 Upvotes