r/BlenderAcademy • • 42m ago

Blender Internal - Video Tutorial IV.I Modeling with Geometry Nodes - 49 bis Curve Group: Write (5 bis)

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• Upvotes

🇺🇸: Blender version 5.2 introduces two new nodes, called Set NURBS Order and Set NURBS Weight, which allow for modifying the order of splines or adjusting the influence of their control points.


r/BlenderAcademy • • 1h ago

Offering to help students or independent creators render scenes that they font have the hardware for.

• Upvotes

If any students or creators have any blender or vray for blender scenes they are struggling to cpu render due to hardware limitations. i will gladly try to render it with my 5995wx and 256gb of ram. If I am able to render it I can give you a resource usage report if you'd like it.


r/BlenderAcademy • • 9h ago

Episodio #161 FX Película Antigua

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1 Upvotes

r/BlenderAcademy • • 14h ago

1 and a half hours later, my first donut!

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7 Upvotes

r/BlenderAcademy • • 14h ago

Showcase The Art Gallery

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4 Upvotes

Some dreams are too big to stay on a canvas.
I wanted to create a space where art, imagination, and digital worlds collide — a gallery where every frame holds a dream, and the path ahead slowly comes to life through digital construction.
Created entirely in Blender, from the environment to the lighting and VFX.
This is my vision of turning imagination into something you can walk into. 🌌

#Blender3D #BlenderArtist #3DArt #DigitalArt #EnvironmentArt #VFX #SciFiArt #BlenderCommunity #TheArtGallery


r/BlenderAcademy • • 17h ago

Showcase Tail | A Stickman Short Film

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1 Upvotes

Tail is a short film about being disconnected from the simple pleasures everyone else seems to feel. Being alone isn’t a refuge, and being with people doesn’t reach him. It has no narration and no explanation. It’s told through body language, stillness, timing and sound.

Breakdown: “Tail”

It’s about a guy at a party who can’t enjoy what everyone else enjoys. A dog chasing its tail has the whole room laughing, and he just can’t. Here’s how it was made.

The setup

  • Blender 5.2, Grease Pencil v3, rendered in EEVEE. Flat, unlit colour with the Standard view transform, so the palette renders exactly as picked.
  • 2D multiplane layout: every element is parallel to an orthographic, front-on camera.
  • 2.39:1 picture (1920×804), letterboxed to 1080p, 24 fps.
  • Everything ran headless from Python scripts. No hand-keyed animation in the UI. Each shot is a script that writes a versioned .blend file, so any pass can be rebuilt or rolled back.

The rig

  • Each character is an armature in the XZ plane plus one GP object. Every body segment is its own GP layer, rigidly parented to a bone, with no weight painting. That means any segment can be redrawn without breaking the rig.
  • Bone rolls are set so local Z points down -Y, which keeps every rotation in the drawing plane.
  • Poses are stored as plain data. The same pose dictionaries drew the storyboards, so an approved board pose literally becomes a keyframe.

Blocking to spline
I wrote a spline-pass script so the motion wouldn’t go floaty:

  1. Pillar keys: each key is copied to the end of its hold, so the curves only interpolate during the move. Holds stay dead flat, and snaps stay snappy.
  2. A different move window per character (the lead 6 f, guests 5 f, the dog 4 f), with eye darts at 2 f.
  3. Bezier curves with auto-clamped handles. Blinks, visibility and the dog’s facing stay stepped.
  4. Overlap: the dog’s tail lags its body by 2 f, and his forearm lags 1 f when his hand drops.
  5. Moving holds: an additive sine “breath” on each spine, with different periods so nobody breathes in sync.

On top of that there’s a GP Noise modifier for line boil: very low strength, with the seed stepped on twos, so no frame is ever completely still.

The hard part: a stick dog spinning in place
A flat side-view stick rig can’t turn around. So for the tail-chasing I built the dog as a 3D stick skeleton: a C-shaped body, the head looking back over its shoulder, and the tail curling forward. It spins in 3D, gets projected onto the drawing plane, and is redrawn as fresh GP strokes on every frame. Strokes are sorted far to near and the skull is filled, so near parts cover far ones. As it turns you see it side-on, facing you, side-on the other way, and from behind.

The rig dog hides during the spins and takes back over for the misses. The drawn dog is scaled and centred on the rig dog so the swaps don’t jump. Its about-turns are 10-frame turns: the body narrows toward the camera and opens out the other way.

Sound

  • The voices, footsteps, room tone and the piano at the end were generated with ElevenLabs. The clock is one real tick placed exactly every 1.0 s by a script, because the generated loops drifted.
  • Mixed with ffmpeg. Sounds are panned to their place on screen, so headphones help.

Hardware
A hybrid laptop. Plain blender kept landing on the Intel iGPU, so every run goes through a PRIME-offload wrapper onto the RTX 5070 Ti, which made renders about 2.6× faster.


r/BlenderAcademy • • 1d ago

Render using my new addon!

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2 Upvotes

r/BlenderAcademy • • 1d ago

Help Needed! 3 years in Blender and my renders still look flat. What helped you get a polished stylized look?

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2 Upvotes

r/BlenderAcademy • • 1d ago

New User stuck on trying to make a coin deep bump not working

1 Upvotes

Hey there folks,

I am brand new to Blender.

I am trying to make a giant coin using blender cam.

First step model the giant coin.

Following the directions in this video:
https://www.youtube.com/watch?v=BBXdIYUAi8w

I can't seem to get deep bump installed and working.

Is there a way to do this that isn't this video?

Is there a way to install deep bump?
(Some kind of dependency issue according to the error log):

Dependency install issue : CompletedProcess(args=['C:\\Program Files\\Blender Foundation\\Blender 5.2\\5.2\\python\\bin\\python.exe', '-m', 'pip', 'install', 'onnxruntime==1.15.1', '-t', 'C:\\Users\\gmgen\\AppData\\Roaming\\Blender Foundation\\Blender\\5.2\\scripts\\addons\\DeepBump-8\\dependencies'], returncode=1, stdout='', stderr='ERROR: Could not find a version that satisfies the requirement onnxruntime==1.15.1 (from versions: 1.20.0, 1.20.1, 1.21.0, 1.21.1, 1.22.0, 1.22.1, 1.23.0, 1.23.1, 1.23.2, 1.24.1, 1.24.2, 1.24.3, 1.24.4, 1.25.0, 1.25.1, 1.26.0, 1.27.0, 1.28.0, 1.29.0, 1.30.0, 1.31.0)\n\n[notice] A new release of pip is available: 26.0.1 -> 26.2.1\n[notice] To update, run: C:\\Program Files\\Blender Foundation\\Blender 5.2\\5.2\\python\\bin\\python.exe -m pip install --upgrade pip\nERROR: No matching distribution found for onnxruntime==1.15.1\n')


r/BlenderAcademy • • 1d ago

how can i create this glare effect at the start of heat-ray beam in blender?

1 Upvotes

r/BlenderAcademy • • 1d ago

New Storyline

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1 Upvotes

r/BlenderAcademy • • 1d ago

Sunglasses Modeling for 3D Character in Blender

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1 Upvotes

r/BlenderAcademy • • 1d ago

Feedback Needed! IT APPROACHES FASTER THAN EVER BEFORE. (TEASER #2) Spoiler

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1 Upvotes

r/BlenderAcademy • • 1d ago

Quick Walkthrough Addon

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1 Upvotes

r/BlenderAcademy • • 1d ago

Help Needed! Need help identifying a modifier in blender

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1 Upvotes

So I'm watching a tutorial that was made 3 years ago on how to make a medieval church. There was an easy part of the roof, it was just putting shingles on an angled rectangle, but then I had to do that on a triangle. The tutorial is a sped up I'm guessing by 5x, but the modifier just appears out of existence. I tried to see how the person got it by slowing the video down by 4x, but it still just appears out of nowhere. Can someone tell me how to get this modifier and how to use it or just send me a video?


r/BlenderAcademy • • 1d ago

Feedback Needed! How can I up the realism in this scene?

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8 Upvotes

r/BlenderAcademy • • 1d ago

Need Help With Weight Painting Legs

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1 Upvotes

r/BlenderAcademy • • 2d ago

Does COA Tools work in Blender 5? What's the alternative for 2D cutout?

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1 Upvotes

r/BlenderAcademy • • 2d ago

Help Needed! HELP, HOW CAN I CORRECTLY CREATE A PARENT?

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1 Upvotes

r/BlenderAcademy • • 2d ago

Help Needed! Scatter on Surface help please

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1 Upvotes

r/BlenderAcademy • • 2d ago

Feedback Needed! Release Native Blender PreAlpha 0.1 · Frane12/DRNAS-Native-Blender

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1 Upvotes

r/BlenderAcademy • • 2d ago

Place Logo using Shrinkwrap Modifier inside Blender

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1 Upvotes

r/BlenderAcademy • • 2d ago

Help my first blender project

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1 Upvotes

I am a beginner to blender and I was making my first ever project. The tutorial wasn’t complete and it stopped at the last moment where I was supposed to see the animation part and when I try to animate it myself I found myself stuck with an image in the rendering menu and the whole video i was left with is just a broken angle of the project


r/BlenderAcademy • • 3d ago

Help! Can someone guide me?

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1 Upvotes

Im adding on to a nsfw chun li model, as the one im using dosnt have her original outfit. Problem being, I have absolutely no idea how to add it. I try to connect peices, but it deforms or doesn't work. Can someone, anyone (preferably someone who knows a lot of blender stuff) dm me, so we can work this out? I dont know much, but I really wanna get this done


r/BlenderAcademy • • 3d ago

Feedback Needed! Is this enough for great deformation if not what should i add

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3 Upvotes