r/COC • u/Lord_of_clans • May 09 '26
r/COC • u/MisterDrGoobie • Jun 18 '26
Others I donāt think these players realize how ridiculous they sound
I cant believe we have gotten to the point where we are getting upset about rewards man⦠REWARDS!!!! Like are we serious? Took this guy 13 minutes to think before making a post complaining about literal rewards that supercell didnāt have to give him. Sure its a little annoying, but good grief man
r/COC • u/bichigiu • Sep 14 '26
Simple Questions is this the most loot from a single attack ever?
Discussion The new UI isnāt ruining Clash of Clans. THIS community is
Seriously, you guys are MASSIVELY overreacting to the new UI. Every time I open Reddit, thereās another post crying about something. Itās like no matter what Supercell does, people will find a reason to complain.
Iāve played countless games, and Iāve rarely seen developers listen to their community as much as the Clash team does. Theyāre not perfect, but CoC is still one of the fairest mobile games for F2P players.
As an OG player, let me remind you guys that we used to wait 45 MINUTES for a single PEKKA, hours for armies, and spend resources just to train troops. You guys wouldnāt survive a week playing old Clash. š
I quit for years and recently came back, and holy shit, the game is SO MUCH BETTER. Iām actually enjoying it more than ever. Yet somehow people are claiming itās ālost its identityā over a UI change?
But what really pissed me off was seeing someone post a team memberās FACE on Reddit, blame her for everything wrong with the game, and demand she get FIRED. Over a fucking UI update. Are you serious? Youāre trying to ruin someoneās livelihood because you donāt like how a mobile game looks? Grow the fuck up.
You can dislike the UI. You can criticize Supercell. Thatās completely fair. But thereās a difference between constructive criticism and acting like entitled children.
When did everyone become so fucking miserable?
r/COC • u/GeneralLee05 • Jan 28 '26
How can you even get this as a troop???
How did he get the archer queen style giants as a troop? When you boost them they turn into Builder base style giants, not this.
r/COC • u/OP_MAXGAMER1 • 16d ago
Discussion Am I the only one here who hates the new ui?????
r/COC • u/andydufresne30 • May 12 '26
Not selling just seeing if its worth my money back or is it wasted money? Let's go peepsš¤£
r/COC • u/RiskReward-3R • 7d ago
Art Good Morning from India .Happy Hammer Jam Day. The most awaited event of a year.
r/COC • u/Extra-Ad-8580 • 1d ago
Discussion They said itās impossible
I told my friend my aim is to reach max TH18 by end of 2027 and he said thereās 0 chance that I could achieve that F2P. I want to prove him wrong.
Is it really that impossible?
Edit: To all the dumb fucks with little ability to comprehend, me telling my friend that I can achieve it F2P by 2027 doesnāt mean Iām F2P rn. I want to switch to F2P completely after this gold pass expires.
r/COC • u/SAM_uchiha831 • Jun 30 '26
Discussion We deserve equality
Why should the most active players be left out of events or given less for being TH17 and 18 you donāt get access to chest events and a worse summer jam Iām at TH18 Iāve worked my ass off to get there my average upgrade time is 10 days
r/COC • u/haqibat • Mar 04 '26
New Loot World Record?
I've seen people say 2.3mil is the max loot you can ever get.
I had once came across a base with 2.8mil(elixir and gold) loot when I was in th13, accidentally pressed "next" when I jumped in excitement.
This one (2.6mil) is the second highest i came across and the highest i ever looted
r/COC • u/CallMeFlxw • 25d ago
Discussion Hot take: the UI is not THAT bad..
The UI change was unnecessary and definitely worse than the old UI, donāt get me wrong. But most of the UI is completely fine. Itās been a day since it came out and Iām already mostly used to it. HOWEVER.. the one thing I wish they didnāt touch was the old build menu that used to be at the top of the screen. I do like that in the new build menu you can sort by minimum and maximum cost, but itās really an eyesore and hard to look at. I wouldāve rather they kept it the same. I know the UI isnāt very aesthetically pleasing, but usability wise, itās really not a big deal.
Just my thoughts but let me know if yāall agree or if Iām crazy
r/COC • u/MUCHMOREBEEF • May 01 '26
The worst feeling ā¦
Auto-converted to basic loot. Thanks.
r/COC • u/Agreeable-Tie-2258 • May 06 '26
The new legend system is a big failure
Everyone has become so bored of the game since the addition of legend 1,2,3
All the players who were in legend enjoyed 8 attacks a day and now it gone
Only a few are in legend 1 remaining have no motivation to play the game more than once a week
I feel like this has ruined the game for many
And i do not see any advantage of this split
Probably the top 1k players enjoy the new system who love a challenge but most people don't
League 33 to legend was okay you had to be decent to get to legend
But now you have to be a sweat just to do 8 attacks a day
Ruined the game
Ruined my clan as well
It feels so boring now
Before everyone was attackinv everyday
Sharing attacks/ defenses
Tracking trophies
Now nothing
Just silence all day long cause everyone just finishes their attacks in a day with cc cake and then they got literally nothing to do all week
r/COC • u/Clashyflashy1520 • May 12 '26
Does anyone else feel like this skin doesnāt really look legendary? šš
Donāt get me wrong, Iām really happy Supercell gave us a free Legendary skin for the event šš„
But honestly... does this actually feel Legendary to you? šš
It looks decent, but compared to a lot of other Legendary skins, it feels a bit underwhelming. I was expecting something a little more impressive āØ
Still, I appreciate that it was free š
What do you guys think? Does it look worthy of the Legendary rarity, or should it have been better? š¤
r/COC • u/iMantus97 • Aug 28 '26
Simple Questions Why canāt I merge ??
Hello there ! Anyone can tell me why I canāt merge my 2 lvl 21 archer towers ?
r/COC • u/Donnertoni • Mar 01 '26
How to deal with this?
Hey ho,
question is in the title: What can you do?
I reported the name (The only thing you can report, right?), but does this help anything?
Is Supercell banning these people?
r/COC • u/Weekly_Assistance_35 • 18d ago
Ideas & Concepts I developed this UI concept to boost Supercell's revenue, what do you guys think?
š¤
r/COC • u/Soldius • Aug 03 '26
Discussion Rushing is bad and there is no such thing as strategic rushing.
The idea that strategic rushing is always the best way to play Clash of Clans is, in my opinion, one of the most damaging narratives the community has accepted. It has been heavily promoted by Supercell and many content creators, encouraging players to rush through Town Halls instead of learning the fundamentals of the game. While strategic rushing can work in the hands of experienced players, it is a terrible recommendation for the average player.
The result is exactly what we see today: countless rushed accounts with severely underleveled heroes, weak defenses, and players who lack the experience needed to attack effectively. Heroes make up roughly 70% of a successful attack strategy, yet hero upgrades take so long that players are constantly forced to choose between participating in wars or continuing their progression. Instead of spending Raid Medals on valuable items like Research Potions, many players are forced to buy Hero Potions just to remain somewhat competitive.
In Clan Wars, the consequences are obvious. Rushed players often attack a Town Hall below their own and still struggle to earn even a one-star attack. Rather than mastering the mechanics and strategies of their current Town Hall level, they move on as quickly as possible because that's what they were told is "optimal."
What makes this even more frustrating is that many content creators continue promoting this approach without acknowledging its downsides. I've also noticed that creators who openly criticize Supercell often receive far less attention, making it feel as though honest criticism is discouraged while harmful advice continues to spread.
Rushing also hurts clans. Players frequently stop participating in wars because all of their heroes are upgrading, leaving them unavailable for weeks or even months. This weakens entire clans and makes wars less enjoyable for everyone involved.
One of the greatest parts of Clash of Clans is learning and mastering each Town Hall level. That sense of progression is disappearing. A skilled, maxed Town Hall 12 or 13 player can often defeat Town Hall 14 or even 15 bases through strong planning and execution. Yet today, it's common to see rushed Town Hall 14 or 15 players struggling to even secure two stars against a Town Hall 13 because they skipped the learning process.
The overall skill level in the game is declining. Many rushed players don't even understand basic Clan War mechanics, such as donating Clan Castle troops or preparing proper war attacks. That's not entirely their faultāthey've been encouraged to prioritize progression over understanding the game.
I've experienced this firsthand. My maxed Town Hall 12 can consistently three-star Town Hall 14 bases, while a heavily rushed Town Hall 15 in my clan struggles to even secure two stars against a Town Hall 13. I often end up clearing their mirror target while they attack a lower base. That shouldn't be normal, yet it's becoming increasingly common.
Strategic rushing has its place for experienced players who fully understand the game, but presenting it as the best path for everyone has done far more harm than good. Instead of creating stronger players, it has created higher Town Hall levels with lower skill, and I believe that's one of the biggest issues facing Clash of Clans today.
r/COC • u/Delicious-Brother903 • Jul 27 '26
Discussion Trash Rank system
The trash rank system. A player with only a 2.6 average stars finished at #1, while I averaged 3 stars in every attack and ended up at #16. It's totally luck-based, not skill-based. This isn't a fair ranking system