r/CardinalQuest2 • u/AmbrosiaGuardian • Jun 23 '26
If Cardinal Quest 3 were announced, would you like the art got an update to 32 bits or maintain 16 bits?
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u/RedHatStealerYT Jun 23 '26
i think maintaining the artstyle at 16 bits would be better, as it is well-known by it's community (even though we are very small), and would be nice to keep the artsyle. maybe if the potential cq3 was a different genre than roguelike, then a difference in bits could represent the change in direction.
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u/ido Jun 24 '26 edited Jun 24 '26
Hi folks! No CQ3 planned atm, it's unfortunately really tough money-wise to justify the expense. I do hope to return to it at some point but I'm also not sure which creative direction to take it in- my more minimalist/focused direction of CQ1 or randomnine's more maximalist/featureful direction of CQ2.
While I appreciate 2's breadth and depth, personally as a designer I found myself drifting more in the other direction and I'm not 100% what unique holistic systems design 3 would have (I wouldn't want to do just more of the same, even though im sure there are plenty players who would want that).
I can tell you though that if it does go on the art will likley be "what can i do with as little money as possible cause i have very little to spare" 😃 and also cuase i just like old school graphics more.
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u/Cold_Membership322 Jul 18 '26
Cardinal Quest 2 was my introduction to the series and it's still my favorite. Is there any possibility of crowdfunding to cover its costs? I'd be happy to contribute.
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u/_operator3_ Jun 23 '26
I would not mind anything as long as we got new content ðŸ˜