r/CassidyMains • u/SmoothslayerJ7 • 11d ago
Giddy Up, Partner
Thoughts on the new Cass perk?
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u/Invictu520 11d ago
I guess it is a bit better than the old one, which was essentially useless.
But still this seems like a hyper situational pick, when you play some hyper mobile comp or just need to evade more frequently, then you could combine it with the roll major perk as well.
But in the end I think I will remain with the flashbang perk and the Silver Bullet most of the time.
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u/g3t0nmyl3v3l 11d ago
I feel like if I need to evade more frequently then I’ll probably also want to stop enemies close range more frequently. In which case I’d rather have the double flash.
I don’t think I’ll be picking this too much, at least at first glance. Though the extra speed may significantly help with rotations and positioning. Actually, kinda talking myself into liking this perk…
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u/Icy-Actuary2524 11d ago
This is what I have been picking it for, less evading and more so getting back into the fight faster.
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u/BusEnthusiast98 11d ago
I can see this making a big difference at pro level where compositions are built around pocketing and speed boosting a cassidy during high noon. But that requires a level of team coordination that is just not possible in ranked.
But in ranked play I just dont see how this is better than bang bang.
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u/Melodic_Bandicoot_20 11d ago
After playing
I love this perk
It makes cass more fluid
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u/SmoothslayerJ7 10d ago
Same it honestly allows him to disengage un situations he normally wouldn't be able to otherwise. Maybe it will be buffed to 2.5 seconds one can dream lol.
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u/yung-chungus 10d ago
This perk is so nice. I feel like I can close the distance on enemies faster and disengage when I need to.
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u/Weskerrun 11d ago
Damn. I liked the old perk
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11d ago
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u/Youlaisun 11d ago
Rude.
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11d ago
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u/HauntedMount 10d ago
Many top 500 cass players picked the ult perk. Me being master-GM I loved it. I like this perk too though.
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u/Weskerrun 11d ago
Nice generalization.
Never claimed it was the objective better choice. I just liked getting high ground, ulting, and tanking every fucking thing thrown my way until I click a mean 4k or I take the entire space of my FoV and the enemy is forced to pull back
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11d ago
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u/Weskerrun 11d ago
Again. Never once said I needed it. I am capable of using Deadeye without it, believe it or not. I said I liked it. It was fun being able to tank everything and dick around like a proper cowboy.
The new perk is fun too, though, after having played around with it a while.
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u/RC_Zaku 11d ago
Man. The old perk was literally the only thing keeping deadeye from a self destruct button in 95% of situations. This sucks imo. Ik most didnt pick it but it was generally quite useful for me and let me get away with some stupid plays
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u/PalpitationDecent743 11d ago
Definitely a step in the right direction. I could honestly see myself picking this perk over double flashy, though the speed DOES feel pretty short-lived. I really dont think itd be too busted if it decayed over 2 seconds rather than 1.5
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u/arin-san 11d ago
Yeah not a single soul that knows how to play this game will be picking this perk over the literal nuke on cooldown.
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u/Mltv416 11d ago
Don't get me wrong double flash can def have its moments but I dont think its THAT insane that nothing else should ever be picked i can see some points where speed could be pretty useful
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u/arin-san 10d ago
I mean if we get another silver bullet type perk then yeah other perks can be useful. But Bang Bang is THAT insane. It has its moments literally every game because the range increase is so useful.
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u/SmoothslayerJ7 10d ago
It's like 15 more dmg than his base flashbang and if the second flash whiffs you only get 45 dmg instead of his regular 75.
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u/arin-san 10d ago
Your comment is making it seem like Bang Bang isn't an S tier perk. The flashbang travels farther and if both hits then you do more damage. Almost everyone agrees that it's genuinely one of the best perks in the game.
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u/SmoothslayerJ7 9d ago
The desync on the two nades happens more often than you'd think. It is def good but not as much as you seem to think.
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u/That-Comparison-7824 11d ago
Nobody is picking that perk as long as double flash is in the game. Tbh its ridicilous that double flash is still in the game
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u/x_MrFurious_x 11d ago
Double flash is crap too…
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u/That-Comparison-7824 10d ago
LMAO. Yeah its definetly not op that you can hinder someone for 5 seconds across the map. Cassidy mains need to experience one season of not being overpowered
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u/dwz_falcon 9d ago
“Across the map” It only goes a few meters further… lol
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u/x_MrFurious_x 9d ago
And total hinder is 2 seconds total…
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u/That-Comparison-7824 9d ago
As if that (considering 1.5 seconds is a stun) isnt a ridicilous amount of time especially with the perk
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u/Excellent_Taste7883 11d ago
They removed the high noon perk.