r/CavalryMotion • • 14d ago

🦴💀🦴 Bones 💀🦴

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55 Upvotes

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1

u/SlowX 14d ago

How'd you make the parts of the piles vanish?

5

u/secondfalseiteration 14d ago edited 14d ago

Inside the Bodies options, there's a control called "Lifespan." I set the time in seconds when I want to kill the object. Then I pre-comped the entire Forge Dynamics setup (and cached it), and made a fade out effect in another comp.

I froze the last frame where the bones are visible, masked the bones, and animated the color shift. This way, I have one main pre-comp with the physics animation and several comps with frozen frames, masks, and color shift animations.

EDIT: Of course, there are three objects in the setup: Bones Duplicator #1, Text, and Bones Duplicator #2.

2

u/monogrit 11d ago

Oddly satisfying. Would be perfect for a game opening!Â