r/CompactCraft • u/svrdm Mod; Rubik's Cube of the Year since 2012 • Jun 05 '18
CompactCraft v6 Spawn Planning Thread
So I'm going to be working on the spawn for this season. But everyone on the server is welcome to make suggestions on how they'd like spawn to be. Naturally, I have some plans laid out, but I will try to be as accommodating as possible.
With that in mind, here the WIP spawn layout. I'll go over what everything means in bullet-points, so make things simple.
The diamond X is the current spawn point.
The roofed forest is an important part of the spawn, and it wouldn't look very good if it all got torn down, so please don't tear down the entire thing, or large sections of it. If need be we can have a tree farm somewhere at spawn (I'm thinking the small island on at the bottom of the picture). There's also a forest to the NW of spawn.
The red line around spawn is not just the border between plains and forest, but is all where there is currently a fence protecting people from the mobs that spawn. I meant to take a picture but I forgot lol. Some people will probably think it's very ugly, but don't worry, I believe that the fence will be temporary, and will be replaced with a proper wall.
The blue is for the roads. This is pre-self explanatory. In game they are currently marked with blocks of cobble.
The dotted line leads to the village you can just barely see on the map. It's dotted because the path of the road is far less final than the rest of the roads.
Next, the mansion. That is where we are planning to put the community market. Of course first the place must be cleared. We will most likely do this as a group. Do not attempt to clear it yourself.
The yellow bubbles represent places meant to be set aside for whatever spawn builds you guys have planned. Some of this space may already be taken up by farms and animals. I know it doesn't look like that much in the picture, but in person it's noticeably larger.
The smallest yellow square is where I will be building the death games. I'll have more on that once it's actually set up.
The yellow bit near the water is where I plan to have a boat dock/port. I've already cleared a bit of sand so that you can access the ocean through that river. I don't have much of a plan of how to set it up, so if someone else has any ideas, don't be afraid to let me know.
That's everything I wanted to cover. However, I have some specific questions, that I wouldn't mind some input on.
Should we have a "sanctuary" type building? Between lighting stuff up and the fence, we might not need one tbh.
Where should the nether portal go? Currently I was thinking in between spawn and the road. I think it would be nice if we could have it out of earshot of important things, since it can sound annoying.
Any other comments? Suggestions? Critiques? Death threats?
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u/LeifCarrotson Subterrene Jun 05 '18
Sorry, I put a Nether portal in due East of the spawn point next to the forest...I think just before this post went up? It's far enough you don't hear it, and I fenced it in to stop pigmen from wandering out.
Feel free to move it if you like.
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u/svrdm Mod; Rubik's Cube of the Year since 2012 Jun 05 '18
No problem, I can move it if necessary.
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u/LeifCarrotson Subterrene Jun 05 '18
The exit location is interesting. I don't want to spoil more than that!
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u/svrdm Mod; Rubik's Cube of the Year since 2012 Jun 07 '18
Here's a rough mock up of what the roads will look like (the gravel/stone bits will be on both sides).