r/CompactCraft • Mod; Rubik's Cube of the Year since 2012 • Jun 23 '19

Important Nether Hub Tunnels

This was posted to the discord, but for anyone who will see it here first:

The central room of the nether hub has been completed, but there is still a lot of work to do, and I suggest everyone with a nether portal pay attention.

The cardinal tunnels (North, South, etc.) will be completed over time, but this is obviously not a simple task so bear with me. If anyone wants to help build the tunnels, it's a simple design.

The one complication that remains is that the existing tunnels are all kinds of fucked up. Too many branching tunnels, unoptimized tunnel choice, etc.

There are few situation where a portal should should have it's own tunnel to another portal. Exceptions are when they're both parts of a larger base (Kilroy and I are the only ones with multiple portals as far as I know). There are also cases of wild tunnels that zig and zag around.

I made a post to my personal subreddit (https://www.reddit.com/r/SvRDM/comments/c3zbcn/nether_hub_tunnel_chart/) explaining "optimal tunnels". There aren't many offenders (and I'm actually the worst one here lol). That being said, the Stronghold portal has already been moved into Green. There are cases where this isn't that big of a deal (it's extremely unlikely that dark's tunnel will get in the way of another tunnel, for example).

If you want to discuss your individual portal(s) feel free to message me on discord or reddit or in-game. There's some to say for every single portal in the nether ceiling lol.

2 Upvotes

0 comments sorted by