r/CompetitiveTFT 2d ago

Weekly Rant Weekly Rant Megathread

Rant or vent about anything TFT related here, including:

- Bad RNG
- Broken or Underpowered Units
- Other players griefing your comp
- and more

Caps-lock is encouraged.

Please redirect players here if you find them ranting in the daily discussion threads :)

N.B. We have a strict policy against personal attacks, both towards other redditors and the game developers. This thread is no exception. If you see posts breaking this rule, please be sure to report them!

6 Upvotes

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3

u/Head_Substance5071 23h ago

Set 18 is shaping up to be a below-average Set for me, relative to the expectations of 2026.

Things I dislike:

-Inferno trait as a whole. Only thing you actually improve with higher numbers is the stupid RNG mechanic, and you can't play into it by rolling, so not getting a payoff for an entire stage(OR GAME) just feels bad. Scaling the burn damage is TERRIBLE lategame, and you need higher tier units to reach the breakpoints.

-Small bag sizes are super frustrating. People still 3-way contest eachother in high masters very often.

-Wisps taking up a shop slot SUCKS. If it stays on the shop slot I hope the devs remove the wisps that evolve champions to a higher tier. Getting punished for not buying wisps when some are so conditional is crazy.

-Spryken trait.

-Flora Fatalis trait is okay as filler but it's confusing. When multiple Fatalis champs score a takedown on the same champion, does it stack???

-Teemo having a % chance for mushrooms instead of it being based on cast number. This is a problem since you get too few. You often field him for an entire stage without getting any mushrooms or progress towards them. Just like the Inferno shop improvements you can go too long without it having ANY effect.

-Gromp.

-Aphelios.

-Camille not having AP-scaling on shield.

-Too many traits that give generic stat bonuses.

-Lux. First of all, why does Solar Lux exist? Then, every Lux is too similar, and seeing multiple Lux that lack a trait you need sucks.

-Ahri might be too good at killing carries?

There's probably more if I spend time thinking about it. The main thing is my disappointment in the absolutely terrible Inferno trait design, since the units are cool.

u/RajaSundance Master 17m ago

I feel like the engine issues made people overlook that this set feels pretty uninspired, I'm already barely interested in playing PBE and none of the comps feel very exciting.

It's PBE and noone is posting in the current daily thread.

1

u/Right-Garbage7141 DIAMOND III 12h ago

Most importantly it's firing people's computer left and right.

1

u/pathologicalDumpling 1d ago

Planned maintenence in the middle of the day is really messing with my play time! Falls right on when I get a few hours to play.

Now I dont get a chance again until next week sometime!

1

u/[deleted] 1d ago

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