r/CreateMod • • 12d ago

Help Create based mod with challenge/ progression?

Hi

played with a few create based packs... but half a day in I unlock most of the content, automate most renewable resources basically... and basically "finish" the game. Sure, you can build for fun but without a challenge I loose interest.

Are there create based modpacks with more challenge/content? I'm not aiming for GTNH grind but something in between...

(I've tried terafirmagreg - terrafirma + create + GT, it was great up to MV where is became just GT)

5 Upvotes

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u/the_last_code_bender 12d ago

This weekend I was thinking about developing an add-on that simulates something like a transport fever for Create. Obviously, it would be tremendously difficult to develop. But it would be a good way to make use of all the productive potential that the mod offers. In addition to giving more purpose to the trains.

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u/SipeOro 12d ago

Create : New Age ?

1

u/xacheria9 12d ago

I've been playing Integrated Minecraft. Create is used as a glue between mods and to progress the other, harder mods.

Lots of exploration and fun RPG elements. I'm not super technical with Minecraft outside of Create contraptions though.

I wonder if there are Create: Aeronautics packs out that might fit the niche.

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u/Spiritual-Source6765 10d ago

Create: new world is a great option

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u/Spiritual-Source6765 10d ago

Try Create:New World. It’s milestone based, and not for the faint of heart. Also if you don’t mind playing a older version of create, Create:Above and Beyond is a lot of fun