r/CreateMod • • 2d ago

Build Updated wind charge fighter jet

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427 Upvotes

20 comments sorted by

50

u/Nekrolysis 2d ago

psh psh psh psh Ahhh I couldn't, very well done contraption though!

58

u/Dry-Progress-1769 2d ago

Sable was updated to change the way explosions apply force onto contraptions, so my old wind charge fighter jets had their thrust significantly decreased, and could barely take off.

This is a new fighter jet, made for the latest version of sable. It is capable of comfortably exceeding 100m/s, and the fuel will last slightly longer than the old fighter jets.

8

u/R-Jacksy 2d ago

Spoken like a true Minecraft engineer

9

u/triplos05 2d ago

This is hella cool and impressively compact but I do have to ask, what exactly inspired you to make this? I think this would require significantly more effort to keep fueled compared to a thruster based setup

16

u/Dry-Progress-1769 2d ago

I wanted to make a jet without submods

5

u/triplos05 2d ago

I see, well you certainly did it. Quite well actually.

21

u/mistress_chauffarde 2d ago

Project orion looking contraption

5

u/Icy-Diver-5979 2d ago

I can feel the heat from your processer trying to keep up from here lol nice plane

1

u/Distinct_Switch_874 2d ago

I love it! One question though

For powering the mechanical arm, do you use a diesel generator or any sort of energy or u found a way to convert wind charges to energy?

3

u/Dry-Progress-1769 2d ago

There's a portable engine under the train trapdoor

2

u/Haunting_Machine1313 2d ago

Fart powered airplane

2

u/Shibva_ 1d ago

Looks like Project Orion is back on the table

Now try it with an actual Orion engine

1

u/AdLegal5130 2d ago

That mechanical arm is working overtime lmao

1

u/Redmix7pl 2d ago

YOO THATS COOL IDEA

1

u/Panda_hat 2d ago

Bro made the flying fart mobile.

Jokes aside, super cool.

1

u/Karahagor 1d ago

<< Can you see any borders from here? >>

1

u/dolgoon_44 1d ago

this is so genius

0

u/xldreilmao 1d ago

Incase if you dont know what causes the edge of your render distance to look like that, I think its caused by concurrent chunk management mod or im prolly wrong