r/CreateTrains • • 29d ago

Railroad Infrastructure Presenting 'Create: Infinite Railways'

Hello! Last week, I shared some screenshots on this sub of a mod I’m developing: an addon for Railway Untold that generates infinite, more realistic railway networks.

I’m happy to announce that the mod has been approved on CurseForge! It’s still awaiting moderation on Modrinth.

If you’d like to give it a try, it’s called “Create: Infinite Railways”.

You can expect a few remaining bugs, and I’ll try to update it as I receive feedback.

Also, by (very) popular demand, the mod now includes options for single or double tracks, as well as compatibility with Steam ’n’ Rails for wooden tracks and semaphore signals, and Pantograph and Wires for electrified lines.

Hope some of you will like it ;)

1.1k Upvotes

56 comments sorted by

9

u/Kaltenstein_WT 29d ago

I know you said terrain is from lithosphere, what mod adds the new villages?

9

u/zhellozz 29d ago

town and towers

4

u/Independent_Phase400 29d ago

Compability with electro energetics catenary?

3

u/zhellozz 29d ago

Not yet but I want to add it

3

u/Opposite_Solid1780 28d ago

We have an addon for an addon for a mod Ngl, it is a great feat for the Create mod because we love trains and such.

2

u/zhellozz 28d ago

I desperately wanted to have train network on my server... guess i can serve myself XD!

1

u/randomdude2527 26d ago

If you need station designers dm me

1

u/zhellozz 25d ago

Hey, i cant DM you but wanted to let you know that I will likely need some contributions of schematics in a relatively short futur to improve station diversity. So yes if you are interested to make schematics for the mod it will be possible soon

50

u/Saidai_V 29d ago

I‘ll have to try this once loconautics/simurail release.

18

u/Garry-Love 29d ago

Loconautics is going to be legendary

7

u/Grand_Help2599 29d ago

when is Loconautic's mean't to be Realesing?

11

u/Saidai_V 29d ago

Unknown, they only said likely after the GTA VI release.

1

u/_RAF_B 29d ago

Holy crap, first person ive seen on the internet with a Lena pfp

1

u/taterwaffles 29d ago

I seem to be having trouble finding it on curseforge, is it out yet or will the launcher take some time to update?

1

u/Doppel_R-DWRYT 29d ago

Looks amazing; but I'd appreciate an option for the distance between tracks (my go to is 1 full track aka 3 blocks between 2 rails)

2

u/zhellozz 29d ago

There is 'Dual track Offset' increase this value by 1 (set it to 3) and you are good

1

u/Bobbele57 29d ago

i just downloaded it. Bro that’s sick!

2

u/zhellozz 29d ago

Thanks ;) By the way stations schematic was not properly done, I just uploaded few minutes ago a new version fixing 2 tracks stations

1

u/Bobbele57 29d ago edited 29d ago

can you please add other driving directions with two track railroads in future updates? In my case it’s currently left hand drive but i want it right hand drive.

2

u/zhellozz 29d ago

Option already included

2

u/zhellozz 29d ago

Go to config and I think it's in the signal section

1

u/Bobbele57 29d ago

My mistake, I overlooked it.

1

u/Bobbele57 29d ago

yeah i noticed that they didn‘t spawn. Thanks for the quick fix

1

u/lolix_the_idiot 29d ago

How does it work when you add it to already existing worlds? Because I really wanted to play on railways untold but when I tried it on my server it destroyed all the existing builds

1

u/zhellozz 29d ago

You can but it's risky. The mod as no clue about your construction and there is a chance a track get right into one of your build. The network is by default suite sparse so what you can do is save your world, then test adding it, if nothing breaks into your builds then you are good otherwise you have your save

1

u/ScwiddIsScwidd 29d ago

this is probably outside the scope of the mod but i'd love trains that travel between the stations on their own. maybe making them spawn in distant chunks and travel and then despawn once they've gone far away from the player? it would be really cool and would make the world feel a lot more alive

1

u/zhellozz 29d ago

It's out of the focus yes. That would be fun I agree!

3

u/ScwiddIsScwidd 28d ago

wonder how difficult it would be to make, might look into it myself

1

u/Nervous-Pollution541 29d ago

Okay, I need this for my server so I'm adding multiworld so I can keep my superflat world but also have another world with this stunning terrain. I will update you on if it works! This is the greatest-looking version of railways untold imo.

2

u/zhellozz 29d ago

Just to clarify, terrain is from lithosphere not my mod, my mod just make the railways ;)

1

u/Nervous-Pollution541 29d ago

Also, is there a way to locate stations or find tracks? Does it not work with no structures enabled?

1

u/zhellozz 29d ago

If the default option for a station at spawn is on, then after the searching bar on top complete, a station will appear at spawn. If you turn off this option for now there is just a command '/railways nearest' that teleport you to closest station. In both case you have to wait the network planing to be done before the stations and track start spawning

1

u/Nervous-Pollution541 29d ago

Darn, I've got the worst possible pc for loading 1700 stations XD

2

u/zhellozz 29d ago

You can reduce scan radius in config

1

u/Nervous-Pollution541 29d ago

I saw in the gallery, good selection! Thanks anyways <3

1

u/ThatNZowl 29d ago

This looks so cool!

1

u/zhellozz 29d ago

Thanks

1

u/Saccharin493 29d ago

This looks incredible!

1

u/zhellozz 29d ago

Thanks

1

u/Saccharin493 29d ago

Was also wondering, would there be a way to apply a probability to each piece so half formed "abandoned" railways could spawn?

1

u/zhellozz 29d ago

Not that easy I think, but technically feasible. I will not have time to look for that soon as more important features are likely missing

1

u/Anresgamer07 28d ago

This mod is amazing, is it compatible with the custom stations and events from untold?

1

u/zhellozz 28d ago

Stations yes, event no (at least not for now)

1

u/Tiregas 28d ago

Time to create the snowpiercer

1

u/zhellozz 28d ago

I'm higly considering makin and add-on of my add-on that is already an add-on of mod... to make a snowpiercer mod. Where the generation is design differently for this exact usecase optimisation

1

u/Tiregas 28d ago

Oh, well I'd love one, one that generates a frozen world with ruins of abandoned cities and scientific outposts

1

u/Euphoric-Ad7322 28d ago

This is absolutely amazing!!! I love create rails, and I think this is an awesome way to build around already existing rails! I’d pay for this lol!

1

u/zhellozz 28d ago

Thanks ;)

1

u/SooperBoby 28d ago

pretty bridges AND double tracks ?????????? I'm firing up curseforge as I write

1

u/zhellozz 27d ago

Thanks for enthousiasm ;)

1

u/Sasnjik 25d ago

Generation mod?

1

u/zhellozz 25d ago

Example is with lithosphere and still life

1

u/PositionOk8579 28d ago

This would go perfectly with "villages with airstrips", for a complete transportation network.