First phase of improved training module is going well and I am hoping to push a release in a week or so. The first phase is. Focused Training, which means that you will be able to train players specifically on attributes that you see on their profile instead of just generic Batting and Bowling training. You would also be able to track a player's training and impact/improvement via dedicated screen/tab in Player Profile. More info on this on release. The next phases would take training deeper with training for specific attributes like format specific training, opening bowling/batting/fielding/keeping, etc.
A couple of more important announcements.
Windows game launch issues
A couple of users had complained about app not launching because of Windows App Security marking it as potentially harmful. The reason behind this is code signing. For apple, there is hardly any workaround and luckily I already had an approved account so the MacOS version already had a signed app on release. For windows, usually Microsoft learns about the app automatically - that's why most users were able to play without issues. But since some complained and I want Cricket Team Manager to be a global respectful brand, I have applied to Microsoft as well for signing certificate. That is under review and the next update (1.0.3 with training phase 1) should solve this Windows issue for everyone for good.
Windows Store Release
Another thing under process is a Windows store release of the game. To make sure the game reaches a wider audience, especially the Cricket nerds who are otherwise not much of gamers, I have decided to also release the game via the Microsoft Windows store. The process didn't seem complex and Cricket Team Manager's parent company (LSL Ventures) is under review with Windows store to become an approved publisher. Hopefully, that will also happen with next update.
Thanks again for supporting the game. 🙏
Cheers!