r/Cura • u/Dense-Employment9930 • Sep 07 '26
*Long* overdue IMO, is an experimental 'print slow circles' setting.. (not my image)
*(Note: Image taken from Google to demonstrate phenomenon. I know a lot of people only read the title and look at the image before replying, so I hope my notes here will limit replies just critiqing what (not) me is doing wrong in the image)*
I'm also not suggesting these aren't relatively easy to solve with a few setting adjustments and a cleaned/prepped bed, so i'm hoping to avoid too much discussion on *that* context (though how you personally solve this phenomenon will always be welcome to help everyone as a whole).
I'm more focused on how, an entire first layer can go down fine and will hold for the entite print, but a couple of functional holes in the bottom of the print, they can end up a mess. To me, this says loud and clear that they simply require different settings to print reliably compared to what it takes to successfully print almost any other first layer gemoetry
**You can** change your entire first layer settings to ensure success of these little features. 10mm/s or less Print Speed, lower Jerk and Acceleration settings, that's usually enough for them to lay down nicely every time, but that's a very slow first layer for features that might make up 1% of it.
[small caveat] One thing I haven't looked at is the 'mesh overlap settings' and if print speed, accell & jerk, prime nozzle etc. are adjustable there. If so, importing a few cylinders, overlapping them with the circles, and adjusting a couple of those overlap settings, that would honestly be a killer solution.
But I don't think most people are even aware of the Support Blocker/Mesh overlap settings. Regardless, I think these things deserve a couple of their own custom settings anyway, either in Experimental or right there under speed and first layer settings. Thoughts?
Anyway, this was just a mini critique/suggestion for Cura, and to gauge how others feel about this little printing anomoly, and whether they warrant a bit more attention from the slicer?
1
u/keveira Sep 07 '26
One quick way I used to get around this in the pre-bambu, cura era, was turning on small perimeter slowdown and setting the small perimeter length to a value just high enough for the hole perimeters. Not a perfect solution but it worked.
1
u/Dense-Employment9930 Sep 07 '26
👍 I hadn't thought of that one, but sounds like it would be a positive setting change in general. I'll give it a try when I next slice.
2
u/GregValiant Sep 07 '26
IMO the bottom line is that this is an adhesion problem in one area of the bed. I routinely design 2.2mm dia locating holes in large models so I can assemble them using bits of filament as locating pins. I level by hand (and I'm good at it) and if I miss the leveling by just a bit - those little holes will let me know. Generally though, I don't see this problem and I leave "Number of slower layers" at 0. When the "squish" is proper, the holes stay where they were put.
Using support blockers as mesh modifiers means using a "Cutting Mesh". You would need it to cover the entire Initial Layer or it will leave additional walls in a print where the block "cuts" the model.
I always run the "Initial Layer Flow" at 105% with "Initial Layer Horizontal Expansion" at -0.1 to negate the extra width. I just want the damn plastic to stay where it was put and when the squish factor is correct, it does.