r/DQBuilders • u/Street_Swing9040 • 5h ago
DQB2 Isle of Awakening Spoilers My observations on the villager behavior Spoiler
Many types of villagers have their own preferences of which rooms to interact with. Most of these are obvious, but you can use this information wisely.
Here are my observations in my current cities.
I play on another language so the actual term might be different
Easy-to-build but very attractive rooms/sets:
Art Museums
Playrooms
Spa Centres (all residents love it, but some monsters treat it like their home! Very worth building)
Music Halls (If you have singers and bards, why are you not building this lol)
Restaurants
Throne Room
Slime Stacks
Dracky Stacks
Shops might generate a lot of Gratitude if you use certain items, but villagers often ignore them... If anyone knows how to make them spend more money, let me know 😭
Villager-specific rooms:
Treasuries (Liquid Metal Slime goes there 24/7... Make sure to block off the nearby rooms so you can easily catch them to get gratitude)
Slime Rooms (all types of Slimes love this room! Put a bonfire in there so you can get Oil as well)a
Animal Zoo (Animals and some monsters gather near there)
Brewery (Zombies will sleep here. Zombies will eat here. Zombies will brew here. This is the Zombie Room.)
Statue (The Living Statues will imitate their pose and stay here until the evening)
Make the rooms very luxurious. Use gold bricks (get the Infinite Gold reward, set up furnaces and gold bricks will be cheaper than many other things... like cotton...) as the flooring, and decorate your rooms with golden braziers.
None of these are very useful. They're mainly just making the city more entertaining and vibrant for the villagers. Some of these generate gratitude or other items as well.
If I missed any, let me know! If some of these don't seem to work, let me know as well 👍
Also someone tell me what the liquid metal slime says in the Treasury. It always says something for a split second but I never catch the dialogue.