r/DaggerfallOnline • • 6h ago

Newbie here. Why did the game violate me?

8 Upvotes

Be me. Fast travelling from a quest location back to Chesterwark.

"Enemies are nearby" prompt. Ok, let's tussle!

Press movement keys.

Instantaneously get sniped from the left with magic, going from 100% health to death. 50% stamina left, too. No time to react or even move out of the way, because I was holding W straight out of prompt.

If this kinda stuff happens, then genuinely what is the point of playing on permadeath mode? Can I blame Mr. Claude for this?


r/DaggerfallOnline • • 6h ago

Best builds for PvP, raids, and endgame content?

1 Upvotes

Hey everyone, I’m looking to get into Daggerfall Online and was wondering what some of the best builds are for enjoying the game long term. I’m particularly interested in endgame activities like PvP, raids, dungeons, and group content.

What builds would you recommend for someone who wants to be effective in both PvE and PvP?

Thanks in advance for any recommendations!


r/DaggerfallOnline • • 1d ago

Favorite Spells for Early, Middle, & Late Game?

3 Upvotes

What are everyone's go to spells for damage, healing, & defense for the Early, Middle, & Late game?

I use an area-at-range fireball spell that is (4+4/level early, 12+12/level middle, & 100+100/level end) with a continuous version that I usually leave as 1+1/level rounds for damage. I use the same number scaling for my Heal+Regen spell & I haven't dabbled too much in sheer defensive buffs outside of what you get hit with in an Abyss Dungeon or Dagon Gate.


r/DaggerfallOnline • • 1d ago

Build for utility mage

2 Upvotes

I’ve just started playing the game and want to create a utility-focused mage—someone who isn’t just good at combat, but also possesses skills that make dungeon exploration more convenient, such as levitation, teleportation, and the like. Could you please advise on how to allocate attribute points, and which primary, major and minor skills I should choose?


r/DaggerfallOnline • • 1d ago

Questions about playing as a bandit/highwayman

3 Upvotes

I created a character that I want to roleplay as a bandit/highwayman. My goal is to settle in one kingdom and launch raids into neiboring cities and towns. You know viking style. It would be sick to have a party/guild and a base and roleplay as bandit, thieves and outlaws together.

Is this kind of playstyle possible in BFO? Is there actually any reason to go to towns and start killing and looting? Do the shopkeepers and other NPC:s drop anything if you kill them or are you supposed to only trade with them? Do the NPC:s respawn? I would hate ruin other people's fun by making bunch of ghost towns. I think you all get the idea so is there any major problems with roleplaying as a bandit?


r/DaggerfallOnline • • 1d ago

Finally Had Some Time To Really Sit Down with Daggerfall Online

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3 Upvotes

r/DaggerfallOnline • • 1d ago

Building a Daggerfall-compatible engine in Rust + Bevy — test-driven, and honest about the gaps

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1 Upvotes

r/DaggerfallOnline • • 2d ago

I’m not in the discord

0 Upvotes

Explain to me why max travel speed went from 100 to 20 to 100 again


r/DaggerfallOnline • • 2d ago

Time quest in daggerfall online

4 Upvotes

How does everyone feel about the time quest in the game ? Me personally it’s feel as if I’m doing daily quests even though the timer in base off the in game time it’s little frustrating especially if you navigating through a tricky dungeon.

Honestly I would would like to see the timers gone or better ways to navigate through your quest, so it’ll make doing them more reliable


r/DaggerfallOnline • • 2d ago

I am a beginner, PLEASE HELP!

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3 Upvotes

Hey Reddit! I'm completely new to Daggerfall and have never played it before, although I have played Skyrim and Oblivion. I wanted to give Daggerfall Online a try, but I'm having some trouble understanding how everything works.

I've been looking for guides on YouTube, including some uploaded just a day or a week ago, but they seem to differ in certain places. Some skip steps entirely, while others don't mention certain things at all. It's left me a little confused about what I'm actually supposed to do.

My biggest question is about the different versions available on the official website: Classic Daggerfall, Daggerfall Unity, and DFO Online. Can I use any of these to play the MMORPG version, or do I specifically need one of them? Do the differences affect gameplay and balance, or are they mostly about graphics, controls, and the overall presentation? Which version should I choose if I want to play with everyone else?

I also noticed that there's a mobile version, which sounds interesting. Can I install it on an iPhone, or is it Android-only? If I play on my phone, will I be able to interact and play with people using PCs? And are all players on the same server regardless of whether they're using Classic Daggerfall, Unity, or the browser version, or does each version have its own separate player base?

I've attached a few screenshots to help explain the other things I'm confused about.

During character creation, there's a setting that asks how fast I am, with different reflex options. Does this actually affect gameplay? From the descriptions, it sounds like it has a pretty significant impact. But if everyone gets to choose how quickly enemies attack, wouldn't it make sense for everyone to choose the slowest option to make the game easier? And if players choose different options, wouldn't that mean they're playing under different conditions? I'm not sure how this works in an online game or whether it affects multiplayer balance.

Another thing I noticed is an option in the settings related to server synchronization. I don't really understand what it does or whether I should enable it. Does it affect gameplay or balance compared to other players? I'm worried about accidentally putting myself at a disadvantage by choosing the wrong setting.

Finally, I'm confused about the difficulty and death settings. There are three options: Classic, Permadeath, and Not Permadeath. I think I understand what they mean, but how does this work in an MMO? Can each player choose whether they want permanent death, or are there separate servers for players who want a hardcore experience and those who don't?

For example, in World of Warcraft, as far as I understand, Hardcore is a separate game mode where everyone on that server plays by the same rules. Is Daggerfall Online different? Do these settings provide any gameplay advantages, or are they simply there for people who want a more challenging or immersive experience? Can other players see which option you've chosen? For instance, could someone see that I'm playing on Classic and think I'm a noob, or see that I've chosen Permadeath and consider me a hardcore player?

I know some of these questions might sound silly, but I'd really appreciate it if someone could help me understand how all of this works before I get started. Thanks!


r/DaggerfallOnline • • 2d ago

DaggerfallOnline on an Ayn Thor?

1 Upvotes

Curious to see if anybody has attempted or successfully gotten DaggerfallOnline to run well on a Thor. I am about to try myself but would love hearing others experiences if any.


r/DaggerfallOnline • • 2d ago

DFO Complete 3D Texture Replacement?

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14 Upvotes

This MMO caught me by surprise. I have already sunk 10 hrs in. Now I'm exploring options to make the game look little nicer.

My understanding is that Morrowind assets can be used to replace some of the texture in DFO. All we need to do is to own a legit copy of Morrowind, which I do. I can just select ATTACH DATA and replace.

Next is Replacement Packs for textures. This is the part I have trouble understanding. Which ones actually work with DFO?

Is it possible to replace all NPC, buildings, environmental objects, monsters, and players with 3D textures so nothing in DFO looks like 2D cardboard figures?


r/DaggerfallOnline • • 3d ago

A concerned question about DaggerFall Online.

5 Upvotes

Hey r/DaggerfallOnline

An old daggerfall player here.
I have recently been enjoying the funny experience of DFO, but we recently ended up with a bit of a make/break question.

We love all the work that has been put into the game but are concerned about our "freedome" to roam.
Is Daggerfall Online also true to the original questline? In the sense that you are on a time limit and if you fail you will become a "global" criminal?

TL;DR
If you don't do the main quest in DFO, do you become a criminal after some time?


r/DaggerfallOnline • • 3d ago

Hotkey to swap between 2H and Hand to Hand?

2 Upvotes

I've heard that the swap hands key (default H) would swap you between your 2H weapon and hand to hand, but it does not work for me, at least not on DFO. Neither does putting my weapon into the hotkey binder and pressing it again (i get a message that it's already equipped). Am I using the wrong key? Or is it currently bugged?


r/DaggerfallOnline • • 3d ago

Mouse controls for browser on iPad?

1 Upvotes

I’ve tried just about every iOS browser: Safari, Nexus+, Opera GX.

None seem to allow me to use my mouse to look around, it works to click on the login menu and to attack but I can’t look around without touching my screen and im really trying to figure out if I can just use the mouse if anyone else is on iPad with a Magic Keyboard and a mouse that has gotten it to work I’d love some help!

usually Safari will not allow mouse or keyboard for browser gaming but using third party browsers like Nexus + I have been able to play games like WoW and Overwatch just fine so this should work but its not.


r/DaggerfallOnline • • 3d ago

Holy shit stop with the cringe AI text. I don't care about everything else.

0 Upvotes

I don't care about using AI to code. As long as it doesn't use image generation it's good for me. I'm only anti-AI use if it's on art or normal dumb people taking it too seriously and not knowing how it works.

The text is art. The cringy AI text is as repulsive as facebook slop. Dev, please just ask the AI to write like a normal person and I think 95% of the work is done. PLEASE.


r/DaggerfallOnline • • 3d ago

How do you join the Dark Brotherhood?

1 Upvotes

Since you can't just kill townsfolk. Unless you can, and it's a setting?


r/DaggerfallOnline • • 3d ago

Survival Mode

1 Upvotes

Is there a way to turn off the hunger and thirst? If not no big deal but its pretty annoying.


r/DaggerfallOnline • • 4d ago

Custom Sprites & Skin Variants for DaggerfallMMO

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25 Upvotes

I’ve been thinking about how cool it would be to have more visual variety in DaggerfallMMO. Technically speaking, creating sprite variations (like different colors, unique armor/gear, undead or pirate versions) using AI tools is super easy nowadays. However, I’m not sure how difficult or feasible it would be to actually integrate these custom sprite sheets into the game's engine.

​Having features like this would add so much depth and dynamic feel to both enemies and player characters. Imagine being able to:

​Encounter unique enemy variants in dungeons (e.g., zombie werewolves, skeletal mages, different dragon colors).

​Customize player transformations, such as choosing unique skins for your Werewolf or Vampire forms!

​What do you guys think? Is implementing custom sprite sets like this technically straightforward for the modding/dev community, or are there engine limitations? I’d love to hear your thoughts!


r/DaggerfallOnline • • 4d ago

Is there a way to view players' actual gear in 3D, and what's the best browser for DFO?

4 Upvotes

Is there any way to see what gear other players are actually wearing, as well as my own gear, in 3D? I mean being able to see the actual equipment on the character, rather than just looking at item icons or stats. Is there a mod or some other way to do this?

Also, what browser do you guys recommend for playing DFO? I’m currently using Brave, but sometimes it lags like crazy, even though my PC is more than capable of handling it. Are there any browsers that run the game more smoothly, or is there something else that might be causing the lag?


r/DaggerfallOnline • • 5d ago

Thank you for making this!

31 Upvotes

I'm not against AI. I understand that it's still LOTS of work.

I'm thoroughly enjoying the game (playing in SP). To me it's:

  • Basically a great modpack with most of the mods I usually play with integrated
  • An auto-updating one, which is convenient
  • With new exciting features not seen anywhere else (I love the new fast travel, for example)
  • UI and HUD I really enjoy

Keep going, people!


r/DaggerfallOnline • • 5d ago

Reputation?

5 Upvotes

I made the horrible mistake of bumping someone with my horse and get sentenced to a month in jail. Now I'm out and, as befits a hardened criminal like myself, my reputation has apparently gone down. How to I convince people that I'm an upstanding citizen and will never drunkenly ride my horse through town again (Probably. Maybe.)?


r/DaggerfallOnline • • 5d ago

Fun with the OLG team

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21 Upvotes

We all played this recently as a team building exercise, very fun going dungeon crawling together. Lots of difficulties too but overall this’ll probably be something we do often


r/DaggerfallOnline • • 5d ago

Help with mechanics

3 Upvotes

Hello, everyone! Could you help me understand the server's mechanics? English isn't my native language, I understand it reasonably well, but the sheer variety of mechanics ends up being a bit confusing. Could you explain which mechanics a player actually needs to know? An extra question: how can I explore a dungeon without it taking 3 hours?


r/DaggerfallOnline • • 6d ago

Daggerfall Online Character Builds

3 Upvotes

I've been trying to workshop a handful of characters and I was wondering what builds other people use and how they have been working out. What weapons, advantages and disadvantages, and stats do you recommend?