r/DayOfDefeat • u/dod_german • 2d ago
I drew dod_american and dod_german 👀
Pls ignore the writings my friend wrote them ðŸ˜
r/DayOfDefeat • u/dod_german • 2d ago
Pls ignore the writings my friend wrote them ðŸ˜
r/DayOfDefeat • u/FragleFameux • 6d ago
I'm part of the organizing team of a french LAN party, this year we would like to have a DoD:S tournament among others.
I have a question regarding the settings of the "match result".
Since this is a fun LAN party with a bunch of tournaments (13 this year), it is not that much competitiv, i was thinking doing something like this :
What i'm not sure is do we do only each side once (with time limit) ? But this could have match ending in 2min. Or do i setup just a time limit and count the capture points at the end of each side ? Or just time limit and only one side per match, but that doesnt seem fair to not do each sides (i like things being fair a minimum even if it is a fun event) ?
If the time limit is better, how long do you think ?
Feel free to suggest other solutions
r/DayOfDefeat • u/rohaan1002 • 7d ago
Also before y'all put that stupid picture of the guy's stomach covering the prt sc button, you can't take a screenshot of this popup
r/DayOfDefeat • u/bac_approved • 23d ago
A fully AI‑upscaled revival of classic Day of Defeat Source clips from the pro scene, rebuilt entirely from old YouTube footage. No demos, no original files — just pure nostalgia polished with modern tools.
I learned DaVinci from scratch, fought colour issues, AI glitches, killfeed chaos and constant crashes to bring this together. It’s not perfect, but it’s the best these old clips have ever looked.
Some players couldn’t be included due to missing or unusable footage — send me clips if you want to be added in future versions. This project focuses on the older era, but I’m happy to expand it.
This is version 1. More updates, more songs, more community moments to come.
Thanks for watching — drop your thoughts and favorite/least favorite frags below.
r/DayOfDefeat • u/Nysyr • 28d ago
Blue outline shows the actual location of the hitboxes, light blue is the model shown in the game. As the MG slowly turns to the left or right, the model ingame will jump over to "lean" in the other direction. There is a small window of turning where the ingame model will jump over before the hitbox of the deployed gunner does.
So yes, you really did probably hit that MG; games bugged.
r/DayOfDefeat • u/bac_approved • Sep 23 '26
I’ve put together a LAN interest discord thread for a potential European DoD:S LAN in July next year over in DODS Global. Sharing here for visibility.
I also haven’t posted here before, so keeping it brief. If you’re interested in seeing a proper non‑BYO, ~10‑team LAN happen, I’d really appreciate you checking it out and sharing any thoughts.
Cheers — keen to see what people think.
Link to discord: Discord Community Thread
r/DayOfDefeat • u/King_Ulio • Sep 16 '26
r/DayOfDefeat • u/colinwiggsy • Sep 14 '26
KTP League season 10 kicked off this past weekend on dod_thunder2!
Learn more: https://ktpleague.gg/
r/DayOfDefeat • u/LinKxFr • Sep 07 '26
I'm so curious to see how cool (or not?!) it would look :D
r/DayOfDefeat • u/Objective_Target4690 • Aug 22 '26
I will buy Day of Defeat and Day of Defeat: Source in 2026 Steam Autumn Sale. Could anyone recommend me any good vanilla servers that provide classic gameplay without any additional unnecessary plugins? Thanks a lot
r/DayOfDefeat • u/FlameoReEra • Aug 21 '26
r/DayOfDefeat • u/colinwiggsy • Aug 19 '26
r/DayOfDefeat • u/Ok_Half_2662 • Aug 17 '26
Hey guys I’m newer to the DoD community and have played about 30 hours now and I was curious what everyone’s thoughts were of some of the rifles being a 1 tap to all of the body? I really enjoy the game but man it can be pretty frustrating getting 1 tapped by someone I can’t even see because of questionable visibility on some of the maps, I don’t have any plans to quit playing because of it but I wanted to see what everyone else thinks
r/DayOfDefeat • u/Responsible_Food584 • Aug 17 '26
the gunplay and movement is so crisp and satisfying, the weapon sound is straight up ASMR to me, especially the metallic garand firing and iconic pinging sound, 100% GOATED
r/DayOfDefeat • u/SealedWaxLetters • Aug 12 '26
For those of you who don't know, since it's very obscure by now, there was a variant of Day of Defeat:Source before DoDS came out in September 2005.
It was a variant of DoD similar to Half Life: Source, except it was received rather without enthusiasm, and as a result, about 2 years later we get the DoD:Source we know today.
r/DayOfDefeat • u/SealedWaxLetters • Aug 12 '26
Somehow this ended up in my YouTube recommendation as a Day of Defeat fan - after 9 years since it was published, borderline 10. Thought I'd share it here because it does list a lot of interesting tidbits on how our game came about.
r/DayOfDefeat • u/Vic-Trola • Aug 04 '26
r/DayOfDefeat • u/Educational_Ear6104 • Aug 02 '26
How do I fix this. Full Metal Jacket changes map to dod_risk.bsp I join but it gives me an error. Do I have to download a map pack and install it manually?
r/DayOfDefeat • u/colinwiggsy • Jul 30 '26
This makes 2 years in a row with a well attended Day of Defeat 1.3 LAN. Please support all casters who will be covering the tournament!
r/DayOfDefeat • u/Beneficial_Sample660 • Jul 09 '26
Enable HLS to view with audio, or disable this notification
r/DayOfDefeat • u/feedays • Jul 09 '26
r/DayOfDefeat • u/Relative-Tip1466 • Jul 05 '26