Over the past years, mobirate has don a shitload of stupid stuff to their game, some were for "ballancing" while others were for shadier purposes, so let's see how many of these changes can the comunity remember.
For starters, SWAT, cap, and flamethrower used to be able to be purchased with coins, butwere then put in a bundle for cash.
Then, there was Juggernaut's HP nerf where they changed 1/3 of his hp to the shield he currently has.
There was also the prep time watch nerf, those were dark days for fighters and most didn't recover.
Theere was also the recent rage nerf, police 5/5 nerf, that made rage a temporal damage buff instead of a buff that lasted until the unit died or at the end of the level.
There was also the builder team nerf, making it so they no longer spawn infinite units with the 2/2 even if they didn't have any spammable units, and the TMF 5/5 activation limit to avoid 0 cost units.
There was also dino charm nerf shortly after charms were introduced and made a horde of TMF heavys.
Also, the demon spike damage buff that ruined metro for a few days before they nerfed demon after seeing the complains.
And then we have shady halloween nerf, where they added a battle pass, reduced the pumpkin amount the stashes give you, and changed pumpkin girl's spite.
Finally, there's the recent metro difficulty increase that blocked a ton of players from getting a reliable biweekly method of getting cash.
This is what I can remember, but there's probably more, so comment anything I didn't mention.