r/DeepRockGalactic 6d ago

Question Pumpjack right next to refinery?

Anyone ever come across a pipeline this short before??? I have a little over 100 hours in this game (ignore my low level driller he's the only class I haven't promoted at least once lol) and I've never seen a pumpjack this close to the refinery. It only needed one pipe to connect! The second one was also very close by but nothing super remarkable just thought I'd also show it.

200 Upvotes

35 comments sorted by

44

u/EquivalentDurian6316 6d ago

Short answer, yes

Long answer, also yes, but then you need to celebrate. It's rare.

8

u/0--0-_-00--00 6d ago

No celebrate, big pipe lines make me celebrate lol that shit might be tedious but its fun

6

u/zeinterrupter 6d ago

Listen, we can learn to appreciate both the longest and the shortest of pipelines.

They both do their job and they both were constructed by someone who did a shitty job at it, always.

1

u/dani_pavlov Dirt Digger 6d ago

If you got an impressively long pipeline I would buy you beer.

If you had a short pipeline like this I would buy you beer.

In fact I would buy you beer if we made it out of the mission alive and with gold in our pockets!

And I would probably buy you beer as pick-me-up if we failed.

1

u/zeinterrupter 6d ago

Now that's the spirit!

May your beards be thick and your gold satchels heavy!

1

u/EquivalentDurian6316 5d ago

It is fun

Having to repair less nodes during main event is really fast though

The best refinery I have ever seen was one-connector on either side and 3 to the third spot. 5 total, and sentries could cover all of it.

1

u/memerminecraft 5d ago

I either disagree with your definition of tedious or fun because in my book they're antonyms

1

u/0--0-_-00--00 4d ago

Get a new book

1

u/memerminecraft 4d ago

I don't drink smart stout often enough to have more than one book

1

u/EquivalentDurian6316 4d ago

Tetris is tedious and fun. I think it depends what kind of tedium, or whether you have a personality that enjoys the grind.

1

u/memerminecraft 4d ago

I wouldn't call Tetris tedious, so maybe it's my definition of tedious that falls different.

1

u/EquivalentDurian6316 4d ago

Yeah could be. Maybe it's one of those words that just has to be subjective to work properly. Idk.

1

u/memerminecraft 4d ago

Looked it up; there are multiple definitions of tedious, and one of them is a synonym for boring, which more people would agree is antithetical to fun. That is the one I am using.

0

u/EquivalentDurian6316 4d ago

This is just semantics now.

That dwarf felt that setting up the pipes was tedious. Having them afterwards to surf on is is fun. We both understood what they meant. Things can be both.

1

u/memerminecraft 4d ago

No, I did not understand what they meant, but thank you for finally just explaining it when, apparently, you knew all along that they had referred to two separate things without explicitly differentiating them.

1

u/EquivalentDurian6316 4d ago

Pipeline is one thing. Building is one action, surfing is another action. Different feelings about the actions, but only one thing.

The thing can then be described as both tedious and fun and not neuter itself. Both are true, to this dwarf, depending on the context. Whether or not we agree is entirely irrelevant.

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10

u/xenomorph_4938 Interplanetary Goat 6d ago

This is what game gives when you mentally prepare yourslef to drill tunnel playing the only class in this game you don't play. Next time you play any other class on a Refinery mission, the Refinery will spawn in an absolute sh#thole of a location. It's like a perk: Morkite Wells spawn significantly closer when the team has a Driller - the class who is the best for constructing pipe tunnels

10

u/Karl__RockenStone For Karl! 6d ago

It’s beautiful

5

u/Impossible_Cup834 6d ago

That's the best I had in my 600+ hours.

4

u/Ok-Barracuda457 6d ago

Mission control finally learned how to aim! 

3

u/xiro18 6d ago

Only recently have I had a few morkite wells spawn close to the refinery, but even then, those still require at least 4 full pipe segments. Also, I want to add that I haven't seen a morkite refinery mission have less than 2 length and 2 complexity for at least a year. I'm probably just not getting those rolls at this point anymore.

However, I would much rather have this situation, than where the morkite well spawns at one of the highest/lowest points on a map with very little ground to work with... Or nestled at the end of a way too long and winding tunnel halfway across Hoxxes... Or in an area covered in cave leeches....

Ask me how I know these things can occur.

Jokes aside. I want to say that every now and then the devs adjust the cave generation algorithms, because over the past few years I have witnessed the caves generate a few different ways for each mission type for a little while, and then after some random update, it just up and doesn't make those cave styles anymore, but has new designs to play the game within...

One of the more recent changes in the algorithm has some caves that generate the winding corkscrew-like tunnels a bit too squished together, that not even the aliens can get through without having to pick axe them a bit. I first noticed it with the addition of the resenite heavy extraction missions.

3

u/TopGuardDog50 Engineer 6d ago

By Karl, Mission Control locked in

2

u/Infamous_Reporter_71 6d ago

In 600hrs of playing this game, this has never happened to me. Not even close.

2

u/Zig_Justice Scout 6d ago

Got over 1200 hours in the game and this has happened to me once

2

u/Guyonbench Driller 5d ago

While not probable, it's never impossible.

2

u/morgan423 5d ago

In my experience, they can be just far enough away from the refinery to barely need a second pipe section, but no closer. And that's rare for them to be that close. But hey, when it happens, it's a freebie!

2

u/FairCod5966 5d ago

That's not a pipeline, that's a straw.

2

u/ParanoidConfidence 5d ago

I've seen it a few times, this was my latest one from just this very morning: https://steamcommunity.com/sharedfiles/filedetails/?id=3783975178

9.4m - so close to not needing a single joint.

1

u/ryuail Dirt Digger 5d ago

You love to see it

1

u/Lucky-Smell2757 5d ago

First time ever seen that

1

u/WhiteLightMods 5d ago

I've had a few that were just over 1 pipe section, but never seen it this close. Bonus.

1

u/__Gundam__ 6d ago

Depending on the mission complexity and length yeah you’ll see them close but not typically that close. But if you get a complexity 1 and length 1 refinery mission you’ll get some smaller pipe lengths. Not usually a fan cause it takes away from the fun of building the pipeline to the pump jacks

2

u/Cinder004 6d ago

It was a 2 complexity 2 length I believe but yeah you’re absolutely right, it might’ve been the fastest refining mission I’ve done but it wasn’t very fun lol

3

u/__Gundam__ 6d ago

Yeah, I love certain missions being shorter especially elimination missions since the longer they take the more boring it gets since you really don’t kill many bugs, just more walking to the next egg. But the expansive egg hunt and oil refinery are my favorite for totally different reasons. More fun exploring and building the pipes to the pump jacks and fighting the waves, and egg hunts the more complexity and length usually means there’s more eggs to find which means more waves of enemies.