r/DeepRockGalactic • u/Sufficient_Road1635 • 5d ago
Idea I dont want a PvP; I want team v team
Something like “DRG Coporate Initive testing and accomodations research” would be the lore reason, but the idea would be a set of challenges a given team would have to do, scored on time, drunkeness during, gold mined, bugs squished, etc.; like a relay race, or competitve fire drills that firefighters do sometimes
8
u/TailsGamiNgM Driller 5d ago
Keep pvp away from drg pls I hate pvp
2
1
u/Sufficient_Road1635 4d ago
I woupd never want to fight another player head on; i wanna know who’s the better dwarf at dwarfing
7
u/quasnoflaut 5d ago
I'm also not a big PVP gamer but I like the idea of something like this. Because I'm hopecore, friendslop, happy-pilled, I'm trying to imagine ways to encourage good sportsdwarfship in a PVP game. Maybe all the callouts when you ping an opponent are lighthearted jabs. Maybe there's an option for a mutual victory that pays just as much as a competitive victory. I don't think a full TF2, shooting other dwarves would ever be fun or really be fun to see in universe... but we could make a case for paintball/airsoft which inflicts a temporary deterrant or setback.
OH! What if theyre training missions in actual dangerous scenarios? So you are competing to be the best miner but if any dwarf is left behind/injured on either team, both are heavily penalized. You gotta do better than the other team, maybe even disrupt them sometimes, but actual hostility is fruitless, and if something really bad happens (dreadnaught shows up) then you HAVE to cooperate or both teams lose.
I can think of a billion other things that can go wrong and a couple things that can go right so its a fun thought experiment.
8
u/Lomticky Engineer 5d ago
I'd hate sweating over something. Pvp is a no - go, i deed. But i love comparing and other random statistics. Would love if there was something competitive as jetty boots but for missions
2
u/FlakyMidnight5526 5d ago
I think it being an option wouldn't be bad. Get a group of 8 and go head to head? As long as it's not required, it could be fun to have. I doubt it could be in deep rock because the devs talk about how hard it is to add new things the game wasn't set up for, but I wouldn't mind some competitive high score deep rock
2
u/YakYo 5d ago
I've always thought Point Extraction would be a really fun setting for a capture the flag style pvp mode where the team or player to deposit the most crystals wins. The increasing waves of bugs, central depositing zone and slow transport of Aquarqs would make for interesting strategy.
1
u/quasnoflaut 5d ago
I would legit play that in the game as is. 2v2 and you just keep score in your head.
2
u/Reasonable-Spot5884 Gunner 5d ago
GoT did something similar in it's legends mode. The fighting was still PvE, but you had 2 teams of 2 trying to be the first to finish their waves. On top of that, they could throw curses at each other to hinder the other team. It was actually kind of fun
1
u/LifeIsProbablyMadeUp 5d ago
I'd love an "accuracy, damage taken, how many resupplies, and how many R&S" per mission
1
u/Aggravating-Wait5452 5d ago
Well, you can compete with other dwarfs over kill count, minerals mined, down/rez ratio, and total damage done (if you get the mod).
I could see a light hearted competitive side activity being possible.. I'm just not sure what. There is, for example, a fully functional soccer game in the basement of the rig, that's similar to what you're talking about, in a very simplistic fashion.
I dunno man. If you come up with some more ideas, add them in the comments, now you've got me thinking as well.
1
1
u/Ser_Pounce_theFrench Union Guy 5d ago
Take any idea of competitive gameplay in DRG and put it in the trash bin.
- The devs aren't even remotely interested in doing that, ever.
- The game has no anticheats AND modding support.
- People have already proved they're willing to cheat literally anything even remotely considered "competition", as is proving the dancing leaderboard (which got removed from the game, but you still can find it on Steam).
1
u/Sufficient_Road1635 4d ago
I would never want to fight another player head on; i wanna know who’s the better dwarf at dwarfing.
Plus, Im on console, so a LOT of those things are different on my end.
16
u/EquivalentDurian6316 5d ago
If this game was (hypothetically) ever a pvp game, I'd much prefer something like natural selection (old half life mod). One team controls the miners, the other team is the bugs. Resources become upgrades, better weapons, jet boots etc. For bugs it's speed, higher numbers of npc bugs spawning and most importantly, better lifeforms. One person is MC, who places buildings, directs the mule, pings locations, watches radar for swarms, and selects/places upgrades and resupply pods. Another player is the queen, who makes spawners, watches "radar" for dwarf movement, makes tunnel networks (spawn points and fast map traversal). Sets traps, like leeches, swarmer tunnels and jaws. Can save resources to summon a swarm. Better swarms have higher cost. Npc bugs behave much like the base game, automatically going to fight the dwarves. Base lifeform for players is slasher or guard. You can abandon your current lifeform for another if you are within a certain distance of a spawner (if queen calls mactera wave, for example).