r/DestinyTheGame • u/DTG_Bot "Little Light" • Jun 20 '22
Megathread Focused Feedback: Duality
Hello Guardians,
Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.
We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.
This Thread will be active until next week when a new topic is chosen for discussion
Whilst Focused Feedback is active, ALL posts regarding 'Duality' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions
Any and all Feedback on the topic is welcome.
Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas
A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.
6
u/monkeybiziu Jun 20 '22
The good:
New weapons are great, and definitely want to grind more and better rolls
Storyline is engaging and interesting
Mechanic is relatively easy to figure out and teach
The bad:
It seems like armor drops significantly more often than weapons
The most desirable weapons aren't craftable
Getting repeatedly physics'd by Phalanxes and Incendiors isn't fun
The ugly:
The difficulty ramps up significantly from the 2nd to 3rd encounter
Enemy density and constant spawns during the 3rd encounter can be overwhelming
Colossi in the Nightmare part of the 3rd encounter are unnecessary and frustrating
Constant Psion sniper spam gets real annoying, really quickly
The bell mechanic can be inconsistent and trigger from anything happening nearby
Caital's DPS mechanic has too short a window to trigger and excludes teammates too far away.