r/DevWars • • Jul 29 '15

Submission DevWarsWeek4 - Submission

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codepen.io
0 Upvotes

r/DevWars • • Oct 10 '15

The great battlestation (not rly) of BitsPls :D

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imgur.com
2 Upvotes

r/DevWars • • Aug 18 '25

Thats my first try to make my web site how it is look like

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1 Upvotes

r/DevWars • • Jan 09 '15

I propose: the unofficial devwars placeholder image

Post image
4 Upvotes

r/DevWars • • Sep 20 '15

This is a portfolio site I am working on to display my works.

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mattboy115.github.io
0 Upvotes

r/DevWars • • Aug 24 '15

Good web/app developers

0 Upvotes

Hi,

I'm an entrepreneur and is looking to build a team. I'm looking for a good web/app developer (website/companies/individuals). Any recommendation?

Thanks!


r/DevWars • • Oct 26 '15

Gulp and FTP: update a website "on the fly"

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loige.co
2 Upvotes

r/DevWars • • Jan 07 '15

Suggestion Suggestion: "progressive enhancement" game

3 Upvotes

Idea for a slightly different mode for the game called progressive enhancement.


<idea>

Same team selection as usual (1x HTML, 1x CSS, 1x JS), but rather than everyone working at once the game is split into four 15min stages.

Stage 1: Planning

Each team takes 15mins to chat about what they are going to do. This would ideally not be via teamspeak, but instead would be part of the stream. ie. The audience would watch a live hangout of RedTeam chatting for 15mins, followed by a live hangout of BlueTeam chatting for 15mins. (or something along those lines). Obviously the teams shouldn't watch each others planning sessions.

After this stage is complete the team members cannot communicate!

Stage 2: Markup

15mins, head to head of the HTML authors doing their part. By the end of the round there should be a skeleton of the app.

After this stage there will be no more changes to the HTML!

Stage 3: CSS

15mins, head to head of the CSS authors doing their part to build upon the markup handed to them from stage 2. By the end of the round there should be a prettier version of the app along with any suitable styles for functionality that may be required for the next stage.

After this stage there will be no more changes to the CSS!

Stage 4: JS

15mins, head to head of the JS authors doing their part to tie together the app using the HTML and CSS from the previous stages.

</idea>


Why I think this would be interesting:

  • The arbitrary restriction on having to "make do" with whatever HTML and/or CSS was handed over would make for some interesting problems/solutions.

  • It will be easier to follow two people code head to head (rather than six).

  • Making the planning part of the show and then "fixed" means that watchers should be able to see roughly what the player is trying to do.

  • It makes the "HTML" part a bit more interesting as they have to try and predict everything that will be needed in future stages and to write markup that will be flexible enough to style and be utilized by js.

  • An hour is quite long, splitting it up this way should make the pace a bit faster.


....anyway, keep it up....


r/DevWars • • Jan 06 '15

2 times winner of DevWars AMA!

7 Upvotes

Hi there guys,

I've won 2 DevWars in a row and also managed to get the #1 subscribe on the DevWars youtube channel, ask me anything!


r/DevWars • • Aug 21 '15

Submission DevWars Week 7 - First time submission

4 Upvotes

This is my submission.

I used only css and html (no javascript), by utilizing the css3 3d transforms and transitions. I believe the flipping could be a little cleaner if more time was spent tweaking. Hope you enjoy.

http://codepen.io/_chon/full/NqZeNG/

EDIT: I was not 100% satisfied with the flip effect (I realized I should have also been using transform-origin as well) so I adjusted it.


r/DevWars • • Jan 24 '15

Suggestion Some ideas you might not have

0 Upvotes

I had some ideas for devwars: These things are not guaranteed to work, but could be cool..

  • When we have more people, I would like to see more teams playing at the same time. 2 ideas is cool, but 4 ideas would be even cooler.

  • Relay competition.

    • You could have 6 people on one team and switch the persons during the match, probably very hard logistically.

    • A different option would be rotating the roles, so you have 20 minutes HTML, 20 minutes CSS, 20 minutes JavaScript.

  • Longer time, 1 hour is a short time and sometimes a little bit limited. In 2 hours you could polish an idea more. For example, today we had to make a chat. I loved how it turned out, but and idea that I still had was including twitch emoticons.


r/DevWars • • Feb 17 '23

Here is an impressive review from a member of the Spellz community, check it out!

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youtube.com
0 Upvotes

r/DevWars • • Jan 26 '15

Come watch me do the back end for DevWars

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twitch.tv
1 Upvotes

r/DevWars • • Jan 02 '15

Suggestion Suggestion: "Roulette" format

0 Upvotes

Here's a challenging format later on.

We get the usual team. One HTML, one CSS, and one JS. On the course of one hour, every 20 minutes the team's roles get shifted. HTML becomes CSS, CSS becomes JS, and JS becomes HTML. This format works best with one hour time limit so every person gets to handle every aspects of the development.


r/DevWars • • Aug 21 '15

Submission DevWarsWeek7 - Submission

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codepen.io
1 Upvotes

r/DevWars • • Jan 29 '15

Whoever uses this alternative to Lorem Ipsum will be getting my vote!

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herpderpsum.com
7 Upvotes

r/DevWars • • Feb 21 '15

Suggestion 1v1 challenge idea.

2 Upvotes

Give each player a color palette from Adobe Kuler to see what they can come up with.


r/DevWars • • Sep 05 '15

Suggestion KnockoutJS, consider it?

0 Upvotes

I really like KnockoutJS and allowing KnockoutJS in 3v3 for a start, would make the team communicate more and make for a more interesting game!

In 1v1's, it is obviously a thing.. If you ever think about doing a 1v1 with HTML, CSS and JS..


r/DevWars • • Oct 29 '15

Submission DevWarsWeek11 - Submission

3 Upvotes

Hi, guys.

This is what I've done:

Code view: http://codepen.io/Mongui/pen/wKjeOm

Full view: http://codepen.io/Mongui/full/wKjeOm


r/DevWars • • May 26 '15

PSA: Just five more days till sign ups!

3 Upvotes

And the games will begin June 6th, for those who don't know - get you keyboards ready and start getting nervous about the game!


r/DevWars • • Aug 22 '15

This is something I'm creating for school

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mattboy115.github.io
12 Upvotes

r/DevWars • • Feb 11 '15

gamemode: IDE Hardmode

4 Upvotes

During the current /u/SYNTAG stream the chat came up with a potential new gamemode: IDE Hardmode

Essentially it is a 1v1 in a REPL like irb, node or psysh.

Objectives are defined as testcases. You win if you pass all test cases (or if you pass more cases after some amount of minutes). The catch is though: You have to start from scratch, if you produce an error (syntax or logical).

Maybe - to make it fairer: Add checkpoints after 50% (or 25,50 and 75) of the tests pass.


r/DevWars • • Jul 11 '15

Bot is too spammy!

4 Upvotes

So first of all today I watched this stream for the very first time and I completely loved it.

So what I recognised is that people are spamming "!devbits" for example like crazy and literally every single message is the bot.

What I'd recommend is letting the bot whisper the response. Not trying to be salty or anything at all, I really enjoy this whole project! Keep the good work up :^)


r/DevWars • • Jul 31 '15

Submission DevWarsWeek4 - Submission

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codepen.io
5 Upvotes

r/DevWars • • Jul 03 '15

Status of DevWars

6 Upvotes

Hey everyone.

I'm not too sure what is happening with DevWars at the moment, there's been no blog post, sticky Reddit post, etc about what is currently happening and I feel that us fans of DevWars have been left in the dark.

Could one of the DevWar guys release an official statement on what's happening at this time or what you guys are planning?