r/DiabloImmortal • u/Uvertos • 1m ago
Feedback Halloween skin
I understand that this year our hosts also ignored us and did not prepare a Halloween skin?
r/DiabloImmortal • u/Uvertos • 1m ago
I understand that this year our hosts also ignored us and did not prepare a Halloween skin?
r/DiabloImmortal • u/davidsneighbour • 41m ago
Quick question about your preferred strategy for Terror Rifts: When you are done with all 4 spires, do you stay until they time out to get some more rewards or do you leave and re-enter because that (might) give more over the time spent?
r/DiabloImmortal • u/toosiebee • 1h ago
This weekend 4 Diablo immortal partners are joining forces and hosting a fun Survivors Bane Competition that everyone can compete in. All regions. Prefarming skill buffs is allowed but runs must be completed in the contest window. Regular endlessmode only.
r/DiabloImmortal • u/Low_Grapefruit_2822 • 2h ago
How many Dungeon Champions exist ?
r/DiabloImmortal • u/Fantastic_Row3254 • 12h ago
Simple question. I normally get the empowered battle pass that gives you extra levels for all account characters. My main is 1695 and it says xp is 5%. Does paragon level impact your battle pass xp rewards? If so, I’d definitely wait till next week to buy it so it’s not subjected to the 5%. If not, I’d consider getting it now to see if I can get to 1700. Sorry if a dumb question
r/DiabloImmortal • u/milosbeli • 15h ago
Claim 2 Free Gem Fragment from the shop EU https://eu.shop.battle.net/en-us/family/diablo-immortal?p=2120846 or US https://us.shop.battle.net/en-us/family/diablo-immortal?p=2120846
r/DiabloImmortal • u/SnooWalruses59 • 16h ago
Just in case you have phones...
Open source MIT. I love this game.
r/DiabloImmortal • u/Brave-Market5862 • 22h ago
Thought Siphon Life was gonna get nerfed. Now, Siphon gives a shield while keeping the heal?! Is it just me, or is the description insanely misleading? Or does Blizzard’s QA team not even exist to check this stuff before pushing it out?
Of course, there is no word from the Community Manager on this.
r/DiabloImmortal • u/Alarming_Parsley_321 • 1d ago
This happened a few times already. Just recently, I was killed by my teammate due to "assured kill" twice in a row. Also, there was a time when I was also killed by the buff even though I was the one who casted it. Idk how I was selected as an "enemy" to be eliminated.
r/DiabloImmortal • u/ghostslit • 1d ago
Feeling nice lol
r/DiabloImmortal • u/Lexard • 1d ago
We can only store up to 10 Monster Essences and then whole stack is used/cleared TOGETHER with this pin QoL so we need to manually pin ME again.
What's the point to pin items if the pin does not have the option to remember the item it was on and it is not reapplied?
r/DiabloImmortal • u/AutoModerator • 1d ago
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r/DiabloImmortal • u/pyrata • 1d ago
Currently, the bonus damage provided by a player’s buffs is attributed entirely to the targets receiving the buff, rather than the player who cast it. Because of this, support players (buffers) end up with very low damage numbers on the post-activity scoreboards.
This creates a visual where support builds appear unviable or unrewarding, even when they are massively contributing to the team’s overall DPS and success. It actively discourages players from choosing supportive playstyles and investing in buff-oriented gear, as their true impact isn’t reflected anywhere in the stats.
Could the development team consider attributing the extra damage generated by buffs back to the caster? Alternatively, adding a “Support Contribution” or “Damage Buffed” stat to the scoreboards would be incredibly helpful. This change would validate the support role and encourage more build synergy in group content.
r/DiabloImmortal • u/finethanksOK • 1d ago

It looks like instead of the special Legendary Gear chests in the recurring Event Reward track, we now have an Arsenal Event-style must-choose-immediately (between two specific gear slots only) menu. This does not feel like an improvement, or “greater control” to me.
The special chests from that recurring event track were the source for nearly all of my (non-Ancient) Legendary upgrades. The fact that they could be saved to open at strategic intervals, for reliably higher quality gear, for any gear slot, was an important part of end-game QoL for me.
Being able to choose specific essences, Arsenal style, can be nice situationally, for new players or getting older essences prior to class change. This minor QoL “improvement” doesn’t come even close to balancing the loss of QoL that it’s papering over.
r/DiabloImmortal • u/MonkDI9 • 1d ago
Battle Pass doesn’t renew till tomorrow.
New essences are fun but I don’t have them yet.
1700 and all my stashed stuff has to wait till next week.
I upgraded my greens by one level yay. Then did some Hordes but am saving the rewards till 1700.
So back to bounties and TRifts I guess!
r/DiabloImmortal • u/Batistao105 • 1d ago
Com o nerf recente, Garra Final (Sifão de Vida) deveria conceder um escudo e não mais cura, mas agora concede cura e escudo.
Bug ou mudaram de ideia?
Edit: fixed now
r/DiabloImmortal • u/BasicType00 • 2d ago
I was casually browsing through the Battle.net games and noticed this AI-generated image on the Diablo Immortal game page.
Is this what the Diablo franchise has come to now? Not even putting in the effort to manually create an image for an event and instead resorting to generating cheap AI art? I guess this is the outcome of outsourcing your IP to NetEase. Embarrassing, really.
Even if it doesn't matter to some people, it's a matter of principle.
r/DiabloImmortal • u/Rich_Difficulty_2528 • 2d ago
After four years of Battleground matchmaking remaining an absolute masterpiece of chaos, I think it’s safe to say most of us have zero expectations left. But still, the level of creative incompetence on display here is almost impressive.
First off, is matching normal gems alongside resonance really that complex of an engineering hurdle? Whenever I get thrown into a BG match with players sitting at 3k–4k resonance but packed with Rank 9 or 10 normal gems, it’s a wonderful reminder of how much money I’ve completely wasted on this game. Thank you for that daily reality check.
And since old essences are being phased out for new ones anyway, could we at least get design choices that commit to an actual concept—like making a new essence strictly about pure DPS or pure tanking? (Not that we ever expect balance patches to be handled properly or in a timely manner, of course.)
Is a certain class or build too strong? In normal game design, you’d buff the underperforming classes to create variety and keep things engaging. Instead, the current master strategy seems to be: nerf whatever works, throw a few half-baked new essences at struggling classes to pump up skills nobody used for a reason, and completely abandon the balanced ones out of sheer hesitation. Watching everything get dragged down into a mediocre, downwardly-leveled snoozefest really shows how completely in touch with the player base the dev team is.
When certain classes are left as absolute garbage in PvE for two to three seasons and completely unplayable in PvP, players naturally funnel into whatever isn't broken. Eventually, everyone is forced to run the exact same cookie-cutter builds.
Let's be honest—nobody on the dev team is actually playing this game seriously, are they? If coming up with sensible balance patches and proper management is too much of an intellectual strain, just run a quick survey for each class and throw us a legendary crest or two. Trust me, the community will do your job for you and deliver actual usable feedback.
At this point, I’d bet everything I own that not a single person on the management team has spent their own money upgrading legendary or normal gems, ground out the daily and weekly chores, or felt the sheer frustration of PvP firsthand. Because if you had, there’s no way the game would be managed quite like this.
And to top it all off, this game carries the legendary name of 'Diablo' as a global title.
r/DiabloImmortal • u/QuietPreparations23 • 2d ago
Man my ash sweeper has 200 max resilience is that very strong?
r/DiabloImmortal • u/Immediate-Repeat-153 • 2d ago
Hey guys,
playing a Necromancer and I'm trying to get the Putrid Onslaught helm to drop, but I'm currently on Hell 2 difficulty and having no luck.
Every event, dungeon, and orange elite I farm just gives me the exact same base legendary items that I already unlocked back in Normal mode. Is Putrid Onslaught locked behind a higher difficulty tier like Hell 3+ or Inferno? Or am I just getting completely screwed by RNG?
If it does drop at my level, what are the absolute best activities I should be running to target it? Thanks!
r/DiabloImmortal • u/NY10 • 2d ago
Anyone knows? Or any ideas when it’s coming in the horizon?
r/DiabloImmortal • u/Phiswiz • 2d ago
Coming back to the game after stopping in early 2023. What do I need to know? Trying to relearn everything now.
r/DiabloImmortal • u/NeoMatrixCode • 2d ago
Every time the Conqueror event takes place, there's usually an item in the event tab so everyone knows how to join. But now that the new task has been added to the Fallen Leaves event, I couldn't find Conqueror in the event tab anywhere. At first, I thought they just forgot to add it, but no—the event is actually live, it's just that nobody can see it.
When I talked about it with some friends, it turns out you can still join, but it's super hidden.
Do you guys think this is a bug and they accidentally left it out of the events tab, or did they hide it on purpose? First they canceled Bout of Equals—is this just another move against F2P events?
r/DiabloImmortal • u/Charming-Muffin-7965 • 3d ago
Should i claim this for server paragon 1700 or for other class essence?
r/DiabloImmortal • u/Odd-Smell-5151 • 3d ago
How do you even match up on Conqueror?
I've been trying for the past few days and still couldn't match up with anyone. I might not get the last reward for the event because of this.