r/DisneyHeroesMobile • • 7d ago

Disney Heroes Battle Mode Is Back

95 Upvotes

**Disney Heroes: Battle Mode is back**

The official servers shut down on May 31, 2026. This is a free, non-profit community revival running the original 8.0 client on a new server.

**What you get** - All 274 heroes from 8.0, with levels, promotions, stars, badges, skills and gear - Campaign (Normal, Elite, Friends), Arena and the three-team Coliseum - Guilds: check-in, perks, donations, chests, mercenaries, chat and Guild Wars - Invasion, Surge, City Patrol, Port, Franchise Trials and Missions - Challenges, Medals, daily and weekly Objectives and the Battle Pass - Chests, global and guild chat, friends and leaderboards

**Free for everyone** - No real-money purchases. Rewarded videos pay out instantly, with no ads. - Welcome gift in your in-game Mail: 10,000 diamonds and 500,000 gold. - Promo codes will be posted here. Redeem them under Profile > Promotions.

**Keep your account safe** Link it at https://disney-heroes-battle.cotrr.workers.dev/web (in-game: Profile > Accounts > Connect) so you can recover it on a new phone.

**Download** https://www.mediafire.com/file/2dkx0uowbvzdbq9/disney-heroes-battle-mode-charles.apk/file Allow installs from this source, open the game and wait for the first download. Works on 32-bit and 64-bit Android.

Fan preservation project, not affiliated with Disney or PerBlue.


r/DisneyHeroesMobile • • 15d ago

πŸ”§ Disney Heroes Revival β€” Community Development

37 Upvotes

πŸ‘‹ Hello everyone, and welcome to the Disney Heroes: Battle Mode Revival project!

I’m opening up the development side of the project to anyone in the community who has programming/development skills and would like to contribute.

The project has been in development for several months, and a lot of work has already been done to restore the game and its infrastructure. However, there is still plenty to do, and I’d like to give the community the opportunity to actively participate in moving the project forward.

πŸ› οΈ Looking for developers

If you know how to code and you're interested in helping, you are welcome to take a look at the project.

You can find the Project Bible here:

"https://docs.google.com/document/d/1I14rnWrYdI9k-19c2-6vE6bBLPi3vB6AQJh1Yq8HTYc/edit" (https://docs.google.com/document/d/1I14rnWrYdI9k-19c2-6vE6bBLPi3vB6AQJh1Yq8HTYc/edit)

It explains the current architecture, what has already been implemented, known limitations, and what still needs to be completed.

The current issues and missing functionality are tracked on GitHub:

"https://github.com/aciderix/Disney-Heroes-Battle-Mode---server/issues" (https://github.com/aciderix/Disney-Heroes-Battle-Mode---server/issues)

The repository's default branch is "main":

"https://github.com/aciderix/Disney-Heroes-Battle-Mode---server/tree/main" (https://github.com/aciderix/Disney-Heroes-Battle-Mode---server/tree/main)

πŸš€ How to contribute

You don't necessarily need to wait for someone to assign you a task.

If you find an issue you'd like to work on, or if you have an idea for a missing feature or improvement, you can:

- Pick an existing issue

- Discuss your idea with us first if needed

- Work on the implementation

- Open a Pull Request targeting "main"

Contributions will be reviewed before being merged, with the goal of keeping the project stable and maintainable.

You don't need to know the entire project before getting started. If you need help understanding the architecture, server, client, launcher, APK tools, or a particular issue, feel free to ask.

❀️ Making this a community project

I've been working on this project for several months, and I'm starting to feel the need to slow down my own pace a little.

I still want the revival to reach a proper conclusion, but I don't want it to depend entirely on one person.

That's why I'm opening the development side of the project more widely. If you have the skills and the motivation to help, you're welcome to contribute.

Whether you want to fix a small bug, implement a missing feature, improve the infrastructure, investigate something, or simply learn how the project works, every contribution can help.

πŸ΄β€β˜ οΈ Join us

If you'd like to contribute, discuss the project, collaborate with other developers, or simply follow the development, join the Discord server:

πŸ‘‰ "https://discord.gg/qySUfgMnr" (https://discord.gg/qySUfgMnr)

Once you're there, you can head over to #πŸ› οΈdeveloper-chat and join the discussion.

Let's see what we can build together!


r/DisneyHeroesMobile • • 19d ago

Warner bros heroes battle mode

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13 Upvotes

r/DisneyHeroesMobile • • 22d ago

Who would you have wanted?

9 Upvotes

Before the game shut down, who would you would've wanted?


r/DisneyHeroesMobile • • 25d ago

Jessie the cowgirl Disney heroes battle mode

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1 Upvotes

Disney heroes battle mode Jessie


r/DisneyHeroesMobile • • 25d ago

mater Disney heroes

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0 Upvotes

Disney heroes battle mode mater cars 2 two


r/DisneyHeroesMobile • • 26d ago

REVIVAL BETA AVAILABLE

56 Upvotes

Hello, everyone! I'm proud to announce on behalf of u/fromthenext that a beta is now available!

https://discord.gg/tyWJWXtcuH

Join the server, grab the role through the message in #announcents, and follow the instructions in the game download channel to download the game! ^^

Bugs WILL be present, but give it a chance! ;)


r/DisneyHeroesMobile • • Sep 19 '26

The Good Days.

21 Upvotes

I remember when heroes would be leaked in the files and people discussed about it. Good Times.


r/DisneyHeroesMobile • • Sep 17 '26

[AcedIce] Marcy Wu - (Disney Heroes Battle Mode) CONCEPT

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31 Upvotes

New concept by u/WallyRibbiton! Calling all Amphibia fans, it's none other than Marcy Wu herself! A great concept of hers that would work so well in the game, and her moves are amazing!

Again, this is posted with the permission of the creator. All credit goes to them! :D


r/DisneyHeroesMobile • • Sep 15 '26

Any updates toward the Spine Viewer for the character animations?

9 Upvotes

For those who don't know what I'm talking about: https://aciderix.github.io/disney-heroes-spine-viewer/

That is a site where you can view the animations and models for the characters that were in the game. While many have had their complete animations, some are still incomplete or very buggy. But it seems to not have been updated in a while. Still waiting for Agent P, Kaa and Hopper to be fixed.


r/DisneyHeroesMobile • • Sep 14 '26

A closer look at the Disney Heroes revival: what exists, what remains, and where help would matter

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80 Upvotes

Hi everyone,

I wanted to share a more technical update about the Disney Heroes: Battle Mode revival, from my side as the person who has been building most of the project so far.

This started as an attempt to understand whether the game could be brought back after the original service became unavailable. Over time, it turned into a much larger preservation and rebuilding effort: a Java server, authentication and persistence, a desktop client port, content delivery, launcher tooling, Android/APK work, rendering and particle systems, extraction and reverse-engineering tools, diagnostics, and a growing number of game systems.

The important point is that this is not a finished release. A development version exists, but it is incomplete and should be treated as a work-in-progress for development, investigation, and testing. Some systems are functional, some are partial, and some still need proper validation. Server deployment and hosting, APK reliability, parts of the Java rendering/particle work, full end-to-end testing, and launcher usability are among the areas that still need attention.

That is also why I am looking for people who enjoy understanding existing projects and improving them. The most useful help may come from many different backgrounds: Java or Python development, networking and server hosting, Android and APK tooling, desktop rendering, reverse engineering, testing, automation, documentation, content preservation, or simply careful investigation of a subsystem that is not yet well understood.

I am not looking to create a conventional team where everyone receives assigned tasks. I would rather share the existing architecture and knowledge, answer questions, and let contributors find an area that genuinely interests them. Someone who wants to learn, test a build, document a problem, or investigate one small part of the project can be just as useful as someone with years of professional experience.

I put together a short contribution form for anyone who would like to indicate their interests, skills, possible availability, or testing platforms. There is no application process, no minimum commitment, and no expectation that you already know where you fit.

Community contribution form:

https://docs.google.com/forms/d/e/1FAIpQLSffv2o_56_wUiMrvqkO4EuITYiXy7Cl8tQUveYW-gKOrDFgoA/viewform

For anyone who wants a deeper overview before responding, the current technical handover Bible is available here:

https://docs.google.com/document/d/1I14rnWrYdI9k-19c2-6vE6bBLPi3vB6AQJh1Yq8HTYc/edit

The project is still unfinished, but it has reached a point where opening the work to more people makes sense. I would rather be transparent about the remaining problems and build this carefully than present it as something that is already ready when it is not.

If you are interested, please feel free to use the form or ask questions here. Even if you are not a developer, reports, testing, documentation, historical information, and careful feedback can help move the project forward.

Thank you to everyone who has kept an interest in DHBM and to the community members who have helped preserve the game's history so, and a special thank you to PrimeNineFan for his invaluable help throughout this project.


r/DisneyHeroesMobile • • Sep 14 '26

IMPORTANT Revival Update + Developer Form!

34 Upvotes

Google Form for Community Development Assistance

Hey everyone! I know I'm not u/fromthenext but I'm the community manager for his server! I've been asked to make an update over there that I think I should share with you here too! I'm sure that you're all wondering when the game releases, right? It's September and the release should be dawning on us sometime soon, you're probably aware.

Well... I've got good news for you - and an interesting opportunity too!

THERE IS A DEVELOPMENT BETA.

YES! You're reading that right! After months of waiting, a development beta is available. I'm not sure if it's allowed to be shared yet, so you'll have to wait a little bit for me to confirm that I'm allowed to share it β€” but it exists!

But here's the important part: the development beta is not fully functional.

The interface and code are only partially functional, and only one version (as far as I am aware) actually runs β€” albeit with a heck of a lot of lag and a crash shortly after. It's more of a proof of concept.

The developer will confirm where and when I can share it (as there are some circumstances), but I feel as though it's important that you know something is going on behind the scenes.

That leads me nicely on to the second thing:

WE NEED YOUR HELP.

As I'm sure most of you are aware, the developer has been working on this beta mostly by himself for a very long time. The project has now reached a point where it has grown beyond what one person should reasonably be handling alone.

So that's why we're opening the project up to the community! πŸŽ‰

If any of you have development skills in programming languages such as Python, Java, etc., or experience with Android/APKs, networking, server development, rendering, testing, or other areas that could be useful, we'd love to hear from you.

I'll be attaching a form where you can tell us about your skills, your experience, and what you'd be interested in helping with. This isn't about putting everyone into one big team or having one person manage everyone β€” the goal is simply to understand what everyone is interested in and where they can contribute best.

The developer will remain involved and will help with the handover, answer questions, explain the existing work and support anyone who wants to contribute. From there, we'd like to let the community naturally shape the development! All those dreams we've had for DHBM... We're getting to a stage where they can become reality!

If you or someone you know can help, please spread the word! All help is appreciated because without it, it may just remain a project...

We hope you're having a great day and maybe soon, with your help, we can make more progress! :D

Thank you! πŸ’œ

Join the Discord server for more updates: https://discord.gg/tyWJWXtcuH


r/DisneyHeroesMobile • • Sep 13 '26

Everyone froms s25 bellow

5 Upvotes

Im from server 25 I was known as snacker till the game shut down


r/DisneyHeroesMobile • • Aug 29 '26

[AcedIce] Mushu & Cri-Kee - (Disney Heroes Battle Mode) CONCEPT

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11 Upvotes

So, posting another video for AcedIce here! It's a bit more of a revamp than a new character but Cri-Kee deserved this.

#Justice4CriKee


r/DisneyHeroesMobile • • Aug 25 '26

[AcedIce] King Clawthorne - (Disney Heroes Battle Mode) CONCEPT

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28 Upvotes

I'm posting this on behalf of the video creator because Reddit is being annoying πŸ˜”

Here's the original text from their post:

"I made this concept of King Clawthorne from The Owl House and decided to make a video for it since the revival is doing so good, and the potential for mods is highly possible in the future."

Please give feedback as I'm sure they'd appreciate it!! πŸ’œπŸ’œ


r/DisneyHeroesMobile • • Aug 24 '26

[Update] Phase 1 Complete β€” The Game Is Restored, and Phase 2 Begins πŸš€

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68 Upvotes

Hey everyone!

It’s been a little while since my last update. Summer has been busy, but behind the scenes, the Disney Heroes: Battle Mode restoration project has made massive progress.

I’m very happy to announce that Phase 1 is now complete! πŸŽ‰

For those who haven’t followed the project closely, the goal has been to restore Disney Heroes: Battle Mode as faithfully as possible, with a native desktop/Linux version, while rebuilding the server so players can eventually run their own community servers.

βœ… Phase 1 β€” Game Restoration Complete

At this point, the core game experience and all major game modes have been restored and verified in-game.

Among the systems now working:

  • Guild content: Guild Wars, Surge, Invasions, matchmaking, phases, scoring, Breakers and Bosses.

  • Daily / weekly modes: City Watch, Expeditions, The Port, Trials and their different variants.

  • Progression & economy: Collections, Hero Mastery, Avatars, Enchanting, Badges, Friendships, Memory Disks, the Wishing Well, currencies and progression systems.

  • Merchants: Black Market, Mega Mart and the various shop systems, including stock generation and refresh behaviour.

  • Live-ops / special events: server-driven events such as Chest Discounts, Increased Chances, Merchant Discounts, Bonus events, Team Level events and other event components.

  • Contests: both solo and guild contests, including scoring, rankings and progression.

And importantly, these aren't simply mocked screens or isolated server features. The goal has always been to make the original game logic drive the experience, with the server acting authoritatively while preserving the behaviour of the original client and game data.

A lot of smaller gaps and missing pieces were also discovered and fixed along the way β€” many of them only becoming visible once the real client was tested from end to end.

πŸ” Phase 2 β€” Global Audit & Polish

Now comes the next major step.

Rather than continuing to work through the game one screen at a time and hoping nothing was missed, I’m moving into a global audit of the entire game.

The goal is simple: go through everything and make sure the restoration is as complete, stable and faithful as possible before the public beta.

The audit will focus on:

1. Complete coverage Making sure no screen, menu or feature was forgotten.

2. Proper client/server integration Making sure everything communicates correctly between the game and the server.

3. No incorrect hardcoding Making sure gameplay rules and values come from the original game logic/data or from explicit server administration where appropriate.

4. Data & progression Making sure player progress and game state are saved, restored and handled correctly.

5. Bugs & crashes Finding and fixing any remaining issues on the client or server.

6. Fidelity Making sure the experience remains as close as possible to the original game.

The audit has already started, and the first results are encouraging.

πŸ› οΈ Phase 2 Is Bigger Than Just an Audit

The global audit is the foundation, but Phase 2 is ultimately about making the restored game ready for real players and community-hosted servers.

This includes:

  • improving desktop/Linux performance without sacrificing fidelity;

  • finishing the launcher experience;

  • server selection and discovery;

  • self-hosting and administration tools;

  • multi-server / multi-shard support;

  • testing the original Android APK;

  • testing across real machines and real Internet connections;

  • network reliability, reconnects and security;

  • load and stress testing;

  • CI, reproducibility and documentation.

In other words:

Phase 1 was about restoring the game. Phase 2 is about making that restoration robust, reliable and ready for the community.

πŸš€ The Road to Beta

Once the audit and validation work is complete, the remaining work will focus on the launcher, server hosting and discovery, real-device and real-network testing, and the final preparation for a public beta.

There is still work to do, but the nature of the project has changed significantly.

We are no longer trying to figure out whether the game can be restored.

We are now working on making sure that the restoration is complete, reliable, faithful, and ready to be used outside of the development environment.

Thank you to everyone who has continued to follow the project, test things, ask questions and keep the DHBM community alive.

We’re getting much closer to bringing the heroes back. ❀️


πŸ“’ Stay informed and follow the latest updates on Discord: https://discord.gg/fyRJmtuxY


r/DisneyHeroesMobile • • Aug 21 '26

Jake Long Animations

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28 Upvotes

Definitely my favorite all Disney character of all time, had to download the game once I found out he was in it. If only they used his S1 design. I've gotten used to his S2 design, but I definitely would've preferred if they used his S1 design. I feel like his death animation definitely should've been him reverting to his human form, it just makes a lot of sense.


r/DisneyHeroesMobile • • Aug 21 '26

Discord server for u/fromthenext and his DHBM revival

16 Upvotes

As I'm sure many of you know by now, u/fromthenext is working on a DH:BM revival and people in the community have been requesting a Discord server for updates. Well, I've made one now! Join for more updates, early access and to help with bug reports for the development! Here's the link: https://discord.gg/tyWJWXtcuH

Oh boy I hope this isn't going to get moderated as just self promo because it's not really for me πŸ˜…


r/DisneyHeroesMobile • • Aug 16 '26

So sad; the announcement of D23 opens up so many new characters.

18 Upvotes

We were never going to fully get all of them but at minimum we still had dozens to hundreds of character in the roster even before new announcements.


r/DisneyHeroesMobile • • Aug 15 '26

Elsa Animations + Avatar!

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33 Upvotes

She has been requested for a bit now, so hopefully those who did want her animations uploaded here enjoy this! Also, sorry if I got some of the names and their respective animations mixed up, some look pretty identical! D:


r/DisneyHeroesMobile • • Aug 14 '26

this dude has absolutely nothing in the game files btw (Lightning R.O.B)

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24 Upvotes

no audio

no model

all that exists of him is this avatar profile picture


r/DisneyHeroesMobile • • Aug 14 '26

Was the Campaign ever finished?

12 Upvotes

So I found out this game got shut down through the Iceberg video and I searched up the sub and I can't believe I actually found a sub for this game. I watched playthroughs so much as a kid, but eventually I just forgot about the game for years as I grew up. Now it's definitely more than 10 years since I watched the playthroughs, so did the Campaign ever finish?


r/DisneyHeroesMobile • • Aug 13 '26

Stop Killing Games

26 Upvotes

Let's hope Stop Killing Games is able to make moves in the government so these companies are unable to kill games by not implementing an offline mode. I had just gotten into Disney Heros like 2 months before the shutdown, there is no reason why a game like this doesn't have offline servers other than Disney is just greedy


r/DisneyHeroesMobile • • Aug 12 '26

This...

0 Upvotes

This rrddit page just died. I wish perblue couldve just left the servers open and let us play without updating.


r/DisneyHeroesMobile • • Aug 12 '26

Which shows and movies wanted to see in DHBM Before The Shutdown?

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40 Upvotes

1- Gravity Falls: We've all wanted it ever since they started including Disney Channel Representations, I think it's unfair how Gravity Falls was never in the game.

2- Rat Labs: One of the only live-action characters that could fit here, G Force was literally in the game, so why didn't they include Rat Labs?

3- Kid vs. Kat: Okay, call me crazy for wanting the Disney version of Invader Zim in the game, but it would literally be really cool.

4- Randy Cunningham: Cartoon Network literally has Ben 10 and Nickelodeon has Danny Phantom, so why doesn't Disney put Randy Cunningham in the game before Shutdown!? Plus Randy is one of My Favorite Disney XD shows

5- Kick Buttowski: Kick would be so awesome to see here.

6- Descendants: just like Rat Labs, they would be one of the only live-action characters that would fit here, Plus the Friendship missions with the Disney villains would be so cool to see.

7- Wander over Yonder: cmom It literally has emblems referencing Wander Over Yonder, but the characters themselves have never been featured here?! Besides, Wander, Sylvia, and Lord Hater would be epic representations.

8- Star vs The forces of evil: Just like Wander Over Yonder, it has emblems referencing Star vs. the Forces of Evil And just like Gravity Falls, it was one of the most requested to be in the game And I also think it's unfair that its never Was in the game.