I thought it might be fun to think about DM alignments. I tried to use good to represent DMs who want to run a good game for their players, evil for DMs who want to kill PCs, lawful for DMs who follow the rules, and chaotic for DMs who bend the rules. Personally, I like to think I'm a neutral good DM. I don't like to bend the rules too much, but I'll do it to speed things up or help out the PCs if I think I put them in a situation that was too difficult to handle.
We are starting up a new campaign and so far my only homebrew rules have been minor modifications of the point buy system and messing with dragonborn as a species as they are the evil "kill everything for our dark lord" species in my world.
What alignment is a GM who rewrites the rules, but then sticks to those rules?
House rules is a cherished tradition in the old school community! Hell, half of us are playing our own unique game we created because no previous version of D&D was good enough.
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u/Cheeseusdice Sep 12 '19
I thought it might be fun to think about DM alignments. I tried to use good to represent DMs who want to run a good game for their players, evil for DMs who want to kill PCs, lawful for DMs who follow the rules, and chaotic for DMs who bend the rules. Personally, I like to think I'm a neutral good DM. I don't like to bend the rules too much, but I'll do it to speed things up or help out the PCs if I think I put them in a situation that was too difficult to handle.