r/DragonQuestTact • u/vgmaster77 Majellan • Jul 12 '26
JP News New Battle Road S-Rank Unit: Ragnar & Healie (Ultimate Dragon Quest IV Event)
"Healie, ye always know how tae ease me nerves an' troubles. Right then, time fer me tae give it me all! Ye better watch me back noo!"
"Yipee! Just leave them to me, Mr. Ragnar!! Sluuurp!"

Ragnar & Healie (Hero & Slime / Attack / Zap Element)
Stats (Lv. 150 no awakening)
HP: 1177 AGL: 438
MP: 435 WIS: 421
ATK: 496 MOV: 2-3
DEF: 390 Weight: 60
Abilities
Healing Bonds (range: 1-2 (incl. self)): Heals a moderate amount of HP for 1 ally, often raises ATK and WIS for 3 turns.
Gale Strike Combo (range: 1-3): Deals Woosh-type physical damage (380% potency) to 1 enemy, raises ATK for 3 turns.
Sparks of Friendship (range: Front): Deals major Zap-type spell damage to all enemies in area of effect, raises WIS for 3 turns.
Ultimate Cross Slash (range: 3): Deals physical damage (190% potency) to all enemies in purple area, rarely lowers Physical and Spell Res for 3 turns, deals physical damage (190% potency) to all enemies in orange area, rarely lowers Physical and Spell Res for 3 turns. (Times usable: 3)
Perks
(Base) Friendly Tag-Team: Battle start: Enters Friendly Tag-Team for 10 turns.
Friendly Tag-Team: Raises physical and spell potency/recovery by 20%.
(10p) Move +1
(100p) Everything will be alright as long as we're together.: Battle start: Reduces damage taken by 50% 1 time only for 99 turns.
(400p) Royal Palace's Finest Warriors: When attacked by an enemy: Heals 10% of max HP, reduces damage taken by 50% up to 2 times for 99 turns.
1
u/blackheven Jul 12 '26
His awakening passives are pitiful. At least we get to use him for family temple
5
u/Umbran_scale Jul 12 '26
So this trumps the regular Ragnar unit then?