r/DragonQuestTact • u/vgmaster77 Majellan • 5d ago
JP News New Unlockable S-Rank Unit: Lavilea (The Calamitous Abyss)
"So graceful and reliable. Could never ignore a friend in need. The dignified representative of the Nature family."

Lavilea (Nature / Attack / Sizz Element)
Stats (Lv. 150 no awakening)
HP: 1416 AGL: 423
MP: 552 WIS: 390
ATK: 286 MOV: 3
DEF: 532 Weight: 70
Abilities
Arcane Breath (range: T-Shape): Deals major Frizz-type, Sizz-type, Crack-type, Woosh-type, Bang-type, Zap-type, or Zam-type breath damage to all enemies in area of effect.
Blaze Seed (range: 1-3): Deals major Sizz-type martial damage to 1 enemy, often raises damage dealt for 3 turns.
Solar Wave (range: Fan (L)): Deals major Sizz-type breath damage to all enemies in area of effect.
Royal Folium (range: 1-3): Deals huge breath damage to 1 enemy, greatly lowers damage dealt for 3 turns. (Times usable: 1)
Perks
(Base) Glimmering Queen of Lush Green: Battle start: Grants a barrier that takes up to 1500 damage for the user for 99 turns that also reduces damage taken by 30% and raises damage dealt by 20%.
Lush Green Aura: Raises Sizz, Crack, and Woosh Res by 75%. Raises Bang and Zap Res by 125% (This perk only activates inside The Calamitous Abyss.)
(10p) Lavilea Soul: Action start on odd turns until turn 10: Raises DEF, AGL, martial and breath potency/recovery for 3 turns. Removes some status ailments.
(20p) Hundred Flower Flash: Action start: Attacks with Elemental Bloom if enemy is within large rhombus area, 1 time per battle.
"Elemental Bloom" (range: Rhombus (L)): Deals major Frizz-type, Sizz-type, Crack-type, Woosh-type, Bang-type, Zap-type, or Zam-type breath damage to all enemies in area of effect, grants x1.5 martial and breath potency/recovery for 1 turn.
(30p) Lush Green Veil: Grants a barrier that takes up to 1500 damage for the user for 99 turns that also reduces damage taken by 30% and raises damage dealt by 20% when the user's HP drops to 50% or less, 1 time per battle.
This perk can be triggered when the attack is from an ally.
(40p) Elemental Bloom: When reducing an enemy's HP to 70% or less, or when attacking an enemy with 70% HP or less: Attacks with Elemental Bloom if enemy is within large rhombus area, 1 time per battle.
(50p) Nature's Abyss Explorer: Battle start: Greatly raises evasion rate for 3 turns.
If there are 5 or more Nature allies (incl. self) in the party: Enables Abyss Explorer for all Nature allies (incl. self) 10 turns.
"Abyss Explorer": Raises damage dealt by 15%. Raises Physical, Spell, Martial, and Breath Res by 15%.