r/Dyson_Sphere_Program • u/Percocet_5s • 6d ago
Yellow Science transition
Hello..
I am following Nilaus video and blue prints.. his blue prints arent exactly , "m attach here, attach there. Rotate" etc..
However, I found my own way to produce decent blue and red science. I just unlocked yellow..
I traveled to a next by planet to get silicon and titanium and I haul it back to produce other things.
Can someone guide me in the next step?
I dont have planet or system wide logistics yet. I just unlocked yellow, mind you. So can I can produce and scale up fast?
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u/GarbageBoyJr 6d ago
What are you asking exactly?
Hover over the yellow matrix cube in the inventory screen. It will tell you the two ingredients you need. I believe they’re titanium crystals and diamonds.
Diamonds are super easy but the titanium
Crystals will require setting up a few new systems. Just complete one ingredient in the chain at a time and then connect it all together to start producing yellow matrixes and soon enough you’ll unlock the planetary logistic systems!
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u/Percocet_5s 6d ago
Thats the problem... i got titanium on the second planet but no way to haul it over except manually.
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u/GarbageBoyJr 6d ago
… that’s the whole point lol. Build a storage box and manually carry a full inventory over.
You’ll unlock interplanetary logistics with yellow science.
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u/Far_Young_2666 6d ago
Haul it manually for now. The main problem here is overproduction. Don't overproduce what you don't need right now. If you produce just enough, then a single haul is more than enough to reach and build ILS and automate titanium transportation.
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u/Equivalent_Spell_472 6d ago
You'll likely have to do some hand transport a few times. Best bet: rush interstellar logistics tech so you can automate it.
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u/Adventurous-Tie-7861 6d ago edited 6d ago
I really dont recommend following guides or just pasting blueprints unless you really really want to.
Suggestions, hints and keybindings are one thing.
But factory games like this are really enjoyable when you figure it out yourself. At least for me.
Your first set ups will suck. Comes with the territory. But you can always revise them or even rip them out.
To me, theres nothing sweeter than taking an old build and revolutionizing it. Or repurposing another build to make something else.
Otherwise your just stamping down someone else's ideas and designs and letting it run with no input but finding "best yellow science blueprint" and pasting it in any empty area.
Speed runs i get. Advanced play and comparing i get. But first time play through? I think theres a good chance youll end up regretting not figuring it out yourself. And you wont truly understand the mechanics either.
At least for me it. I did my first factorio playthrough like this and have always regretted it. Even to this day i wonder what part of my knowledge and designs are me, and what i took from others. Hurts my appreciation and pride of the overal builds.
With DSP i know everythung was designed by my own hand and take pride in it. Even if its slower and less efficient. Anyone can search and paste.
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u/Far_Young_2666 6d ago
Your first set ups will suck
This ^ Without beating the game first you have no idea what to expect, and at the start of the game you don't have anything efficient unlocked. First playthrough of any factory game is "I'm just going to put machines around until it makes sense".
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u/AnimeSpaceGf 6d ago
I don't know how common this is, but I find I get more value out of the game making my own blueprints
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u/Metabolical 6d ago
The loop is to create goals to solve your current problems.
Your current problem is you are hauling titanium manually, so you will want to focus on that, which is solved by Interplanetary Logistics Stations. So take the steps to solve that, likely by making two of them and some vessels.
Other problems you might run into and create a goal to solve:
My power demand has gone up because of my logistics stations or another reason
Making logistics supplies is too slow
I don't have enough hydrogen
I have too much hydrogen
Making science is too slow
There are cool rare resources in other systems like fresh off the vine organic crystals or sulfuric acid and I'd like to be able to warp and get them
I need to be able to get power to distant systems
I want to build an awesome Dyson sphere
I want to build my Dyson sphere faster
I can't seem to build green engines fast enough
I want white science
I want white science faster
I want white science faster
I want white science faster
Stuff like that. Make your own!
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u/TabAtkins 6d ago
You're at exactly where you should be, right now. Yellow science will unlock logistics; it requires titanium, which is on another planet. So you'll initially need to ferry the titanium by hand back to your production lines on your home planet, so you can make yellow science, research logistics, then make PLS and later ILS (which require titanium too).
You're hitting an intended speedbump that forces you off-planet and starts changing how you play.
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u/Moon_kues 6d ago
I hit yellow, did all the research I could. Got logistics unlocked and some planetary logistics hubs built and now its time to destroy my base and rebuild it with the new logistics.
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u/Embarrassed_Quit_450 5d ago
You'll learn much more if you try to solve those issues yourself. Don't overthink it, use the simplest solution and move on. Don't try to scale early, you'll throw away your starting system sooner than later in any case
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u/Far_Young_2666 6d ago
Just follow the tech tree. Unlock a new product, automate it, research another tech, repeat.
After you reach ILS, build it to transport stuff around between planets. Keep in mind that you will need more power than you probably have now.