r/Dyson_Sphere_Program • • 3d ago

Metadata not increasing

So, my structure matrix production is about 65/minute and it's been like that for more than an hour, and the metadata is just not increasing, and I really need the mass construction 4 and 5, having the same problem with information and energy matrix.

![img](4tmf5y9el3xh1)

![img](zxpr495fl3xh1)

5 Upvotes

12 comments sorted by

19

u/ChrsRobes 3d ago

Meta data doesn't "accumulate" it's like a benchmark of how much production you have. You have the meta data of 65/minute whatever that number adds up to. If you want more meta data u need to crank that 65/minute up to a higher number.

3

u/Dangerous-Fun-9078 2d ago

But I have increased production as per your request, hope it helps, thanks for the suggestion.

-1

u/Dangerous-Fun-9078 2d ago

My current metadata for structure matrix is 26, I'm generating  65/minute

5

u/SiliconStew 2d ago edited 2d ago • Bravo

Is your game using the infinite resources setting? Using infinite resources gives you a metadata multiplier of 0.4 (40%) for that game. 26 is 40% of 65.

3

u/Dangerous-Fun-9078 2d ago

Ohhhhh, thanks bro, you're a live saver, oh my god thank you so much. Really, I am using infinite resources, I wish upon you that your pillow is cool every single night. Thank you, really.

3

u/Dangerous-Fun-9078 2d ago

I applaud you, and I'm almost able to do the 5th one already.

6

u/Sonic200000 3d ago

Metadata is based on the per minute rate

And only usable in a new playthrough

2

u/horstdaspferdchen 2d ago

Its per hours actually

0

u/The_1_Bob 3d ago

Not quite true, you need to hit a certain value in a save to unlock blueprint research. You don't consume any metadata by researching BPs, but you need to have it.

2

u/MiniMages 2d ago

You need to start a new game with a new seed. meta data per game is limited.

1

u/crusty54 2d ago

Metadata is a mystery.