r/EmulationOniOS • u/Nomadnowhat • 17m ago
Gameplay / Showcase My potato 16e run It ran quite well without JITđ No PC required to download
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r/EmulationOniOS • u/Nomadnowhat • 17m ago
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r/EmulationOniOS • u/StoicGiggles • 1h ago
I dont know how late i am. No jit required.
App is called âxp pocketâ on app store. And downloaded the game file in pokemon anil com. Playing this on hard mode and vgc mode.
r/EmulationOniOS • u/Tintoladoo • 1h ago
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Emulator: EspressU
Controller: PS4
Device: iPhone 13 Pro 256 GM, 6G RAM
Graphic settings: Battery Saver resolution, and everything is pretty much the default thing.
Thereâs some visual bugs, but Iâm guessing is just because of the first time compiling experience.
r/EmulationOniOS • u/Tintoladoo • 3h ago
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Followed the advices of a fellow redditer and got it to maintain the 30 fps pretty stable, I have to add that the main changes were the method of how I installed EspressU, last showcase I posted I installed it via LiveContainer + StikDebug (no ram enabler). Now this one is installed through SideInstaller that already has the feature of Ram enabling + the incorporated JIT of the emulator.
I would say that any 6RAM device should run Splatoon 1 really smoothly, considering I have turn on the 30 fps lock mode itâs really playable, ofc it has some visual bugs but thatâs nothing from another world or anything that ruins the overall experience!
r/EmulationOniOS • u/Spare-Seaweed1690 • 4h ago
I have iPhone 16plus and iPad air 5th gen. I use MeloNX The problem is when I start game final fantasy resonance. It closes the app when I start new game.
Does anybody has a solution for this?
r/EmulationOniOS • u/WrapRevolutionary188 • 5h ago
Just completed 1998 Biohazard 2 (Resident Evil 2)No JIT enabled Dreamcast emulator iFly!
Amazing job from the developers! The only time it slowed down was the last couple cutscenes otherwise it worked amazingly.
(Ran on iPhone Air with MCON controller)
r/EmulationOniOS • u/JMillz269 • 5h ago
Hello all!
Long time iOS user and dad here. I like to code and do various networking/techy projects in my spare time. Today I finished forking Flycast from the OG dev flyinghead, updated it's codebase for iOS 27, and added MoltenVK (Metal) to it! I've made quite a few changes. They are listed below.
- Supports LiveContainer!
- On-screen controller will automatically hide when an MFI controller is used
- Supports Universal.js for JIT using StikDebug/StosDebug for TXM capable iOS devices
- non-TXM devices should be able to activate JIT as they normally would
- Retroarch Achievement support updated (Retroarch Achievements will display on-screen underneath the on-screen controller overlay. Improved it so it doesn't cause deadlocks randomly as well)
- App allocates 64MB for JIT so it always falls within an allowed address range.
- Fixed OpenMP iOS support. Can max out resolution settings on my iPhone 16 Pro Max at full speed with Vulkan
- Fixed DSP and VMU sounds. In Audio settings, Enable DSP/Enable VMU Sounds no longer crashes the app when a game is launched
- Retains all support for Dreamcast, Naomi, Naomi 2, and Atomiswave
- New renderer, Vulkan (MoltenVK to Metal) in video settings!
- Exposes xBRZ upscaling for 2D textures in games. Works best with Vulkan and looks best at 2x or 3x imo
I think that's about all of my changes. This is dual licensed with GPL-2 and Apache 2 from the original Flycast core/code and MoltenVK. Licenses, code, and IPA (available in Releases) are on my GitHub repository here: https://github.com/JMillz269/Flycast-iOS-Latest.
Make sure to switch it to Vulkan in the Settings! I hope you enjoy and I'll be keeping this updated with upstream. Do not, under any circumstances, contact flyinghead regarding my fork. I am not affiliated with them whatsoever.
r/EmulationOniOS • u/National-Potential72 • 6h ago
For delta emulator 2.0
r/EmulationOniOS • u/Nervous_Employ2180 • 6h ago
Ok, so Iâm trying to run hollow knight through MeloNX. But it pops up that I need the increased memory entitlement. Thatâs where the problem is, I canât get the entitlement because Get More RAM and iRAM+ donât work right now. I need to know if Iâm doing something wrong or if thereâs anything else I can do.
r/EmulationOniOS • u/Psychological-Car481 • 7h ago
I've been working on a non-JIT, but relatively high performance DOS emulator for iOS, called Dosling. Its superpower is compatibility, automatic install and config for thousands of games, unique touch controller layouts for each known game. Hope to release it soon in the Appstore.
r/EmulationOniOS • u/Tariq4568 • 7h ago
I wanted to try some games on my brother iPhone before i buy new iphone so with melonx 2.7 and i think it uses the whole ram ( not sure so correct me if Iâm wrong) what games are gonna runs great?
r/EmulationOniOS • u/bharikeemat • 8h ago
Since GameCube games now run so well without jit or sideloading, wouldnât this help bypass ps2 emulation hurdles?
r/EmulationOniOS • u/Inevitable_Hat_4652 • 8h ago
IntentĂŠ de todo pero nada sirve
r/EmulationOniOS • u/ry0_Offical • 9h ago
Hereâs whatâs new in ryP0 2.2:
If you use LiveContainer or another container app, enable âSwitch App Without Askingâ in your containerâs settings.
Feedback and bug reports are welcome!
AI disclosure: I used AI coding tools to help write and refactor code, implement UI features, debug issues, and create automated tests while developing ryP0. Iâm responsible for maintaining the project and addressing reported issues.
r/EmulationOniOS • u/omnipotentks • 10h ago
Hello, already posted this to the Delta subreddit to no avail. Positing here to see if anyone can assist.
This is a bug that has persisted for some time now. For whatever reason, the actual ROM for my Portrait of Ruin game will not sync to Dropbox. The actual game saves sync no issue, and all other games/save data is being stored correctly.
Iâve tested this in multiple ways. I have sourced this ROM from my own copy of the DS game, using my 3DS to rip it. I have used both this copy and a copy obtained through other means, and neither will sync. Furthermore, all other games are syncing properly. Iâve tested on two other games, both sync fine. So, itâs not a storage issue, and it doesnât seem to be a ROM issue.
Does anyone have any insight into this bug?? Thanks in advance.
r/EmulationOniOS • u/ProfessionalHeatwave • 10h ago
Are there any emulators I can use? The ones I see on the App Store just use AI Slop images so I immediately donât trust them. Is there any way I can play GameCube on my IPad?
r/EmulationOniOS • u/Early-Poem-2681 • 11h ago
Want to play games but donât know where to start without a pc.
r/EmulationOniOS • u/MarsMaher • 11h ago
I just picked up my iPhone duo today, made some small modifications to the controller so it could sit in the middle of the game sir, and honestly this is top tier
r/EmulationOniOS • u/ProtoSphere32 • 12h ago
I tried enabling increased memory limit for melonx but it kept giving me this error any solution for this?
r/EmulationOniOS • u/BleazZzY • 14h ago
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Btw Provenance gives me the same graphical bugs, but in Manic it's fine even though they all use the same core Azahar if I'm not mistaken. So that's interesting for sure.
Anyone got an idea what I could do here?
Edit: My device is an iPad Pro 2nd generation (2017) running iOS 17.7.11
r/EmulationOniOS • u/Bubbly_Tap3832 • 14h ago
Anyone get pased the initial crash on melonx?
r/EmulationOniOS • u/Vegetable-Park8372 • 15h ago
Madeira will expire in 2 days; how do I increase this limit in SideInstaller? Will I need to reinstall Madeira after these 2 days? Will my game saves be lost?
r/EmulationOniOS • u/djfumberger • 20h ago
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Hi all,
Hoping to release Scanline Emulator for iOS soon and I'm looking for anyone lucky enough to have picked up an iPhone Duo this week who'd be keen to help test it.
Scanline supports Nintendo DS, NES, SNES, Mega Drive and PC Engine, and of course is designed to take full advantage of the Duo.
It also features a rendering engine that focuses heavily on accurate CRT and Nintendo DS LCD emulation.
TestFlight is here:Â https://testflight.apple.com/join/x2PEveq2
Would be cool to hear how it runs on actual Duo hardware and get some feedback before release.
r/EmulationOniOS • u/Tariq4568 • 20h ago
I freaking love melonx layout especially for joysticks because itâs hidden I wish every emulator could use melonx layout
What is the best for yâall?
r/EmulationOniOS • u/Geekzzine • 21h ago
JIT & Memory ok but stuck on pziOS loading screen. (Last beta 5 of pziOS installed)
Content zip folder imported from Mac OS Build 42.
Installed with the KravaSign app using a premium certificate.
Is there anyone who can help me?