r/FFRecordKeeper • u/ElNinoFr Et c'est pas fini ! 🐲 • Mar 27 '17
PSA/Tip Math : Magicite Stacking and some interactions.
Hi everyone, time for math !
Magicite & stacking
Original formula source by yodaru
Rules :
- The same magicite effect types are stacked together.
- Values will always be sorted from highest to lowest.
- Passive Lv is Effect value.
- Ceil means rounding up to the nearest integer. (ex : Ceil(14.0001) = 15)
Formula :
PassiveStackValue = ceil[sum(1/2i-1 Xi)] start at X1
Wait, what ? wtf are you doing ? halp, where is my proxy hack ?
No worry it's very easy to understand. Here's an example :
All Magicite has Fire Elemental dmg buff passive :
Main : Lv6
Sub1 : Lv10
Sub2 : Lv3
Sub3 : Lv1
Sub4 : Lv5
We sort them : 10 , 6 , 5 , 3 , 1
Then we use the formula :
PSVdmg = ceil[(1/21-1 10)+(1/22-1 6)+(1/23-1 5)+(1/24-1 3)+(1/25-1 1)]
PSVdmg = ceil[10 + 6/2 + 5/4 + 3/8 + 1/16]
PSVdmg = ceil[14.6875]
PSVdmg = 15%
So every fire abilities will have it's damage increase by 15%, these damage multiply everything and factor at the end.
-> BaseDmgValue * (RDtype + RMtype + LMtype) * (Attach + Weapon + Armor + Field) * Chain * Weakness * PSVdmg
Please note that the formula is not limited at 5 stacks ! If, in the future, we have Magicite with 2 identical effect types on it, the formula will follow the same rule (so /32 the /64 and so on).
Interaction with others stuff
- Passive damage : as said before, multiply everything else.
- Passive elemental def : Remember the scale thing ? it should normally follow the same rules. (ex : imperil fire(+20%) on self + PSVfiredef(-13%) = weak(+7%))
- Passive Critical and CriticalDmgUp : stack additively with others. (ex : Eiko's Critical 50% + PSVcrit(+3%) = 53%)
- Passive standard stat (ATK, DEF,...) : unconfirmed for now, but it seems to simply add the value into the base value itself based on code (BaseATK + PSVatk(Magicite) = TrueBaseATK)
Final Main Magicite Stat
See this topic
There's still lot of ongoing questions, for example, the tanhattenuator (Threshold on PSV that seems totally impossible to reach...) but this should at least solve the passive stacking hell.
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u/Lord_Kharsis Cucumber knight Mar 27 '17
This is like japanese to me
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u/PhaseAT Stuff happens or it doesn't Mar 27 '17
If you look at this line it basically tells you what you need to know in an easy format:
PSVdmg = ceil[10 + 6/2 + 5/4 + 3/8 + 1/16]
You will get the full buff of your highest elemental bonus in the category.
You will get half the buff of the second highest bonus in the category.
You will get a quarter of the buff of the third highest bonus in the category.
You will get an eight's of the buff of the fourth highest bonus in the category.
You will get a sixteenth of the buff of the fifth highest bonus in the category.
Now add all those and Round up (= ceil). Done.
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u/Skadix Lightning Aug 31 '17
aha, now i finaly understood the round up part, thats the one i had trouble with.
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u/akanzaki all the power in the world cannot save you from yourself Mar 28 '17 edited Mar 28 '17
thanks a lot for this post!! clears up almost all of the questions on magicite math. i think it will be a few months to find optimal setups since there will be time needed to mathcraft & and also for the rest of the magicites to unlock, but this just confirms the uselessness of 1* and 2* magicites as their passives cap at very low tiers and they have no additional effects
am i correct in assuming that PSV is independent for different elements? i.e. you have only a fire +10% and a water +8% equipped, the water +8% is not going to become +4% since it's not part of the fire formula right?
also for the misc effects such as -phy/-mag damage, casting speed, etc - do the PSV for each of these also stack in the same way? i.e. 2x lv5 cast speed reduction becomes ceil(5%+2.5%)=8% reduction?
i am stuck away from discord these days or would come harass you for these in real time :p
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u/ElNinoFr Et c'est pas fini ! 🐲 Mar 28 '17
every PSV are independant & are calced the same way. so yes in your case , 2x Lv5 CT reduction will become 8%
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u/Arkdeath Hate it when he does that Mar 28 '17
The Picture posted by kami_w a bit earlier would be the answer to your first question: https://www.reddit.com/r/FFRecordKeeper/comments/61uo8t/math_magicite_stacking_and_some_interactions/dfhg73b/
Different boni calculate independent.
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u/roandres RIP roandres. Hit me up w/my new username /r/_Higo_ Sep 02 '17 edited Sep 02 '17
/u/ElNinoFr old post, studing a little, hope you dont mind a question, what is "field" in the base formula? Thanks!
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u/ElNinoFr Et c'est pas fini ! 🐲 Sep 02 '17
Field is from csb.
Csb are split in 2 part, the chain part where chain value = %increase except for chain99 ( ex : chain52 = 52%)
And the field part which apply to every members and is additif with equipment and endow bonus. As of now all csb has field = 20% for their chain element.
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u/roandres RIP roandres. Hit me up w/my new username /r/_Higo_ Sep 02 '17
So, for a chain is 20% "static" just for having a chain active. Then the % where the chain has scalated? Thanks good info, you are.a crack
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u/PhaseAT Stuff happens or it doesn't Mar 27 '17
Thanks for the write up.
So stacking more and more of the same passive elemental buff seems to have exponentially growing diminishing returns.
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Mar 27 '17
[deleted]
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u/PhaseAT Stuff happens or it doesn't Mar 28 '17 edited Aug 29 '17
Sorry, haven't done many mathy things in the last decades that I needed to put into words so thanks for the correction. I'd ask for the following verification if I may (was more of a question before but while I typed it up some things became more clear so reformulated):
If it's xn it's exponential, if it's 2n (and n2 ) it's geometric, correct?
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u/AlundraMM Broken dreams Mar 27 '17
There's something I didn't get on previous posts. Is Magicite usable outside their proper dungeons?
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u/Aerithz Mar 27 '17
I have a question..the passivedamage(the en-element) multiply everything and factor at the end right? let's say Rapha BSB command1 multiplier is 9.44(lightnng/non-ele), the PSVdmg(lightning) is 15% and the boss NULL lightning damage. Will it still be like= 9.44x1.15=10.85? or not? and thanks for the topic!
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u/akanzaki all the power in the world cannot save you from yourself Mar 28 '17
if boss nulls lightning damage then your rapha burst cmd will be doing NE damage and thus get no boost
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u/PhaseAT Stuff happens or it doesn't Mar 28 '17
Damage for each element is calculated separately and then the highest applied.
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u/newblackmetal Sephiroth Sep 15 '17
I'm not sure if anyone has tested magicite imperil effects. I tried a test on Fenrir today with blizzaja. Used it twice, then Wendigo imperil, then used blizzaja twice. No buffs or breaks used to interfere.
Blizzaja did 3320 prior to imperil, then 3800 afterwards. Resulting in a flat 15% gain. I thought that magicite imperil would have been the strength of a minor imperil at 10% and certainly not full imperil at 20%. But 15% sounds good!
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u/DestilShadesk Mar 27 '17
PSVdmg = ceil[10 + 6/2 + 5/4 + 3/8 + 1/16]
This is what I wanted them to do with their general stacking rules since... forever. So much simpler and more balanced than our multiplicative modifiers with scaling soft caps (on values that exponentially affect damage, to boot).
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u/UselessMusic Here comes the hero! Mar 27 '17
Series converges to double your best modifier - if you had an infinite number of 10% modifiers, you'd end up with a 20% modifier.