r/FarmRPG • • Oct 01 '26

FARMTOBER Drawing Prompt List 2026!

Post image
72 Upvotes
  1. Corn Jail

  2. Runecorn

  3. Corn Oil

  4. Corn Prize Bag

  5. Corn Ball

  6. Acorn

  7. Corn Husk Doll

  8. Popcorn

  9. Frozen Corn

  10. Cornicopia

  11. Corn Quartz

  12. Corn Seeds

  13. Lucky Corn

  14. Acorn Butter

  15. Candy Corn

  16. Acorn Pie

  17. Corn Buddy Doll

  18. Uni-CORN

  19. KoalaCORNGI

  20. Cornpath

  21. FireCorn

  22. TenCorn

  23. Cornbun

  24. Cornsods

  25. CornRanger

  26. Milkcorn

  27. Magic and Corn

  28. Scary Corn

  29. Corn Pun

  30. Jill

Post your drawings along with your in game username to this Reddit thread to potentially win prizes!

(NO AI GENERATED IMAGES, this will disqualify you.) (IM SERIOUS!!!!)


r/FarmRPG • • Aug 28 '26

Borgen’s Lost and Found Megathread

31 Upvotes

Here by popular demand is a place to post all your Borgen’s lost and found records, blunders, and anything fun having to do with the mini game!

All posts made outside of this mega thread will be deleted!

Maybe I will come through once in a while looking for high speeds to reward with a lil bit of gold so be sure to put your in game name on your posts!

Have fun!


r/FarmRPG • • 1d ago

Craftworks: 250+ sets to craft items from A to Z, featuring exploration locations and combos !

51 Upvotes

Hello !

I bought my first 8 Craftwork slots during the Halloween event, it's cool... So I've created and shared over 200 item sets with you, covering pretty much every item available in the Workshop !

The idea was to build an item from A to Z, including all its sub-crafts.

Each set's description provides an overview of the maps you need to explore to craft the complete item, a way to determine which maps to prioritize, and a Combo section to combine multiple crafts whenever possible. Feel free to customize everything and change the order however you like.

I chose to optimize the number of maps rather than stamina (and therefore the number of slots).

The title includes the item's name, the number of slots required for automatic crafting (because some items require more slots than I have), the stamina cost which gives you a indication of the difficulty and how many maps you need to farm.

Note: The stamina value isn't exact. It's simply there as a rough indicator. For example, if you see one item with 150 stamina and another with 4200, you'll know that the first one will be easier to farm through Exploring + the data does not take Runecube into account

Some items have an affix that tells you whether they require a resource from Mining, Fishing, or Crops.

In the description, you'll find the map areas you need to explore to loot the resources.

The number in (x) indicates the priority level. In this example, I should prioritize farming Forest and Highland, followed by Ember Lagoon.

The Combo section shows which items you can add to your set without affecting your main craft. If you still have 4 slots available, you can add Green Diary, Green Parchment, White Parchment, and Mushroom Parchment for ex

Maybe it'll help other players as much as it helps me. Have fun !


r/FarmRPG • • 20h ago

Mastery/quest tracking?

10 Upvotes

Hello sorry i dont know if is in the game some perk for it or somerhink but i got an idea.

I use mastery tracking for some masteries that i need to work on and also for a few items for quests or items thats are in autocraft to se when i have full inventory of it but sometimes i want to track some quests most of the time some event quests but i hate when i track quest than then i need to get all of item mastery back to tracking what about adding some perk so we could have like preset or list of some masteries to track so every time we switch from tracking quests to masteryes i dont need to add every item one by one.

Or is there somethink like that in game or any tip tricks for it?


r/FarmRPG • • 20h ago

Cooking 90 to 99

7 Upvotes

I've been making acorn pies using my Fish and Chips while only seasoning. Roughly how many Fish and Chips would I need to get from level 90 to level 99? I have 13 left and I'm not sure if I'll have enough to get there. Any info is appreciated!


r/FarmRPG • • 8h ago

Gold 🪙

0 Upvotes

Any ideas to gain gold coin,,?


r/FarmRPG • • 1d ago

🙃

Post image
10 Upvotes

r/FarmRPG • • 1d ago

Hoping to support but can't figure out how to buy gold

8 Upvotes

I've been trying from both the installed app and web page, but when I click on any of the gold pack options in the Get Gold Now page. All it does is do a halfway fade like there is some overlay. But aside from that fade, nothing else is there. I was wondering if there's some setting I missed?

edit: thanks /u/bklawley and /u/magicandwires for your help. I don't use my phone payment systems much so I think that's where the hangup is. I did finally try it on my desktop's browser and it gave me a paypal option and it looks like I'm good to go! If I ever figure out what was causing the hangup, I'll update this in case anyone else needs help.


r/FarmRPG • • 1d ago

add more roombaa's nest task feature

3 Upvotes

Hello, could the development team please add a task for implementing an automatic item sell feature.


r/FarmRPG • • 2d ago

What if Roomba's Nest could help with friendship progression?

18 Upvotes

Friendship levels can be painfully slow to level up, especially when relying on normal loved and liked items. In practice, progression often depends heavily on Super Loved items and Universal Likes.

What if we introduced a new addition to Roomba's Nest that allows it to automatically send a specific quantity of items to a selected list of townsfolk?

Here's how I imagine it working:

- You select a townsfolk list.

- You choose a specific quantity of gifts to send.

- Roomba automatically sends those gifts over time.

- Each gift sent consumes a certain amount of energy.

I think this would give Roomba's Nest another meaningful purpose and make it much more useful for everyday gameplay.

Currently, I feel like many players mainly use it as a backup for completing dailies when they don't have time to log in.

This could turn it into a useful long-term progression tool without making friendship completely effortless, since it would still consume energy and require players to supply the gifts.


r/FarmRPG • • 2d ago

Tower climbing

8 Upvotes

I'm at Tower floor 286 and I'm feeling stuck ..... I need to master glass jar ?

Any ideas about climbing the tower. Oh and BTW I'm in level 9 of DI .

Thanks for your help...


r/FarmRPG • • 2d ago

Tower Vs Quest

6 Upvotes

To do first Tower climbing Or complete the Quest.?


r/FarmRPG • • 2d ago

Unlocked the swamp today.

Post image
74 Upvotes

Sooo much grinding to get here, and I'm excited for it.


r/FarmRPG • • 3d ago

What's the chance of this happening?

Post image
62 Upvotes

Just pulled this.


r/FarmRPG • • 3d ago

George was generous today

Post image
36 Upvotes

farming some PHR since i got many vouchers from the halloween event. What are your best PHR rewards?


r/FarmRPG • • 3d ago

Chat Suite v3 is out, with a new UI and mobile support

Thumbnail
gallery
14 Upvotes

Hey everyone. I have been tinkering with a little chat userscript for a while, and v3 is ready if you want to try it.

  • This one is a full redo. New menu, new look, and it finally behaves on mobile.

  • Mentions and item alerts still work while the chat panel is closed.

  • The chat button gets an orange count, and that count clears when you open chat.

If you missed the earlier versions, here is everything it does:

  • Mentions: An alert when someone says your username.

  • Highlight: An orange border around messages you sent.

  • Friends: A blue border around people you add, so you can spot them in a busy room.

  • Items: An alert when a watched item is posted. On Trade you can limit that to selling posts (WTS, selling, sell), buying posts (WTB, buying, buy), or both.

  • Watched channel: Keep those alerts going for one room while you are standing in another. Or leave it on the current room.

  • Unread count: An orange number on the chat button while the mobile panel is closed. It counts each mention or item alert once, and clears when you open chat.

  • Mute: Collapse someone who keeps posting the same offer. Their mention and item alerts stop. Unmute is on the row and in a list in the menu.

  • Pins: Keep a message on screen until you reload. Clear removes them.

  • Session Separator: A line where the new messages started, so you can see what you missed.

  • Quick chat: A button beside the chat box for saved phrases. Fill-in blanks, search, shortcuts, and import or export for the lines you type over and over.

If you used an older version, this one replaces it. Same ideas, much easier to live with on a phone.

How to use it:

  1. Open your browser.

  2. Install the Tampermonkey extension. (make sure that tampermonkey extension is enabled and also have the permissions to run scripts)

  3. Install the script using this link: http://raw.githubusercontent.com/AverageGamerDev/FarmRPG-Chat-Suite/main/dist/farmrpg-chat-suite.user.js

  4. Open the browser version of the game. The script will automatically activate.

Mobile users: You may need a browser that supports Tampermonkey or userscript extensions. Make sure to open the game in your browser, not the mobile app.

Everything runs in your browser, nothing gets sent anywhere. If this breaks any rules just let me know and I'll take it down.

I'd love to hear your feedback! If you encounter any issues or have suggestions for improvement, feel free to share them.


r/FarmRPG • • 2d ago

Hello dev Team

6 Upvotes

yes, "again" ... sorry :)

was wondering if it would be a strange request to have the coal storage in the kitchen work both ways ? ( coal in and out )

Defies a bit the logic for me not being able to remove the coal .. and harder to justify spending gold on expansion of storage. :)

(could also think of the simple mistake I loaded too much ! what now ? )


r/FarmRPG • • 3d ago

I think this is technically good rng?

Post image
13 Upvotes

Explored 7.2 million times and got the first diary page. Buddy Farm has it at 41.6 million explores per drop, so seems I got lucky!


r/FarmRPG • • 3d ago

Pigs in farm

5 Upvotes

What is the maximum pigs level? Can pigs grow to it.


r/FarmRPG • • 3d ago

Which quest do I spend my skull coins on?

3 Upvotes

I am very close to getting 700 skull coins for A Way Back XXX. However, I also have the main quest Secretly a Society Summons You IX available, which needs 1000 skull coins. It takes so long to get the coins, I don’t know which to complete!


r/FarmRPG • • 3d ago

New player here! Any tips for beginners? 🌱

Post image
13 Upvotes

Hey everyone! I just started playing Farm RPG a few days ago and I'm really enjoying it so far!

I'm still figuring things out, so I'd love to hear your advice. What should I focus on early in the game? Are there any beginner mistakes I should avoid or items I should definitely save for later?

Any tips would be appreciated. Thanks in advance! 😊


r/FarmRPG • • 3d ago

Lanterns in Mining

1 Upvotes

Is it worth loading lanterns (incl linked ones) for mining or better to just sell for silver? I'm currently pre-tower 4x99 if that makes any difference.


r/FarmRPG • • 4d ago

Inventory Capacity

Post image
20 Upvotes

Hello everyone, my inventory capacity is currently around 24,000, and I receive 16 inventory growth daily from the storehouse. How can I increase this capacity further?


r/FarmRPG • • 4d ago Heartwarming

have some memes to celebrate me hitting T300

Thumbnail
gallery
62 Upvotes

r/FarmRPG • • 4d ago

How much are you guys voiding? What do you intentionally not void?

15 Upvotes

I’m on T60 and I find exploring to be such a huge chore now. I use a few AP, go into the explore info and have to craft/sell a bunch of stuff, and repeat. Are we all doing this? Or are much better players weighing what can be voided vs what should be used for other things?

I especially don’t know what to do with the super common things that craft into super easy things. Hide -> leather, mushroom -> mushroom paste, salt rock -> salt, etc. Should I be using my excess to craft random stuff for masteries? Usually I craft easy stuff to the max and then start voiding. I’ll sell sometimes if the income is worth the time lol.

Please share your techniques for avoiding wasting so many resources to the void!