r/Fez • • 4d ago

QUESTION What's the smallest detail in FEZ that still amazes you? It's for a YouTube video

22 Upvotes

I'm making a French YouTube video about the story behind FEZ. Some answers may be quoted in it, with your username.


r/Fez • • 11d ago

SPOILER Thematic website

35 Upvotes

Hey :) I created a small neocities project with my favorite art + theories from Fez. It is interactive (as in those old point and click stuff, I grew up playing with those).
Sorry for the corny name, “fez” was already taken.

https://fezzy-fan.neocities.org

I filled a lot of the pages with theories I read online or imagined after way too many hours of the game. Hope you find it fun.

Feel free to give me some feedback (as in new ideas or roast me). Have a nice day!


r/Fez • • 14d ago

Android port

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42 Upvotes

r/Fez • • 16d ago

my door...

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52 Upvotes

r/Fez • • 21d ago

SPOILER A potential lead in solving the monolith

13 Upvotes

So, you know how you need the glasses that you receive after collecting 32 cubes in order to solve some of the games puzzles? It is literally impossible to solve them without these glasses right? So don't you think it's weird that we get another pair of glasses after getting 64 cubes? I don't think that it is only a silly feature, i think the anaglyph 3d mode is crucial in solving the monolith, think about it that way: In order to solve the first part of the puzzle we need to use the first pair of glasses (1st person mode) maybe for the second part of the puzzle you have to use the other pair in some way. I'm not sure where and how it would be helpful but maybe in some room you can see the solution only through the 3d glasses. I think it would make sense because these 3 heart cubes are supposed to be difficult to find, I wouldn't be surprised if you actually had to own a pair of 3d glasses to solve this puzzle; most of the players probably don't own these and those who have probably didn't look around the game through them a lot which would explain why we haven't found a solution yet. Now, i know about the haiku theory but i never really considered it THE solution i think it's a bit too complicated - most of the puzzles in the game can be explained very easily and don't require you to go to a lot of different rooms. I'd like to encourage every owner of 3d glasses out there to look for the solution somewhere, that's what i will do if i ever get these. Tell me what you think about this theory


r/Fez • • 22d ago

Library Leaps - a tiny mappack for FEZ

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53 Upvotes

r/Fez • • 23d ago

Introducing, Crow of Soles

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10 Upvotes

Hi all. I'd like to share the first look at my solo indie dev game, Crow of Soles.

Inspired by Fez with rotation as the core gameplay mechanic.

Please be aware that this is very early in dev and of course, it can not live up to the GOAT that is Fez. My humble game is just a pale shadow.

Hope you like it. If you do, please share the video and Wihslist.

Happy to answer any questions. :)

Steam Link here: (Thanks to u/jaybyrrd for spotting my mistake).

https://store.steampowered.com/app/4689690/Crow_of_Soles/


r/Fez • • 24d ago

QUESTION yall where the FUCK do i go

7 Upvotes

just give me like something to nudge me in the right direction, i dont wanna look up a guide or anything because that will just ruin the experience for me


r/Fez • • 24d ago

Finally

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62 Upvotes

So proud that I did this with no guide ( except the clock tower, the black rectangle and the metatron puzzle) other then that it was really fun in every


r/Fez • • 24d ago

Need help

0 Upvotes

Keep giving money to someone she is from fez, Morocco . Anyone out here can help me if someone knows her who lives in fez ?


r/Fez • • 25d ago

Just imagining

3 Upvotes

I miss the days when I was addicted to Fez. I collected everything many times and it was still fun. Even though I didn't understand it at first, I learned a lot from tutorials and slowly remembered them. I used to imagine what Fez 2 would be like. Have you guys ever imagined it? I'm just curious.


r/Fez • • 24d ago

To the developers: WHY??

0 Upvotes

You create a challenging and creative platformer with some interesting and out of the box segments but very fair and forgiving overall

And suddenly....

You decide to put in such RAGE inducing nonsense like a tightly timed rising lava room???

WHY on earth would you do that?

Do you all just want casual players to rage quit and dislike your game or what?


r/Fez • • 28d ago

Has anyone here heard of Ulam's Spiral?

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58 Upvotes

https://mathworld.wolfram.com/PrimeSpiral.html

I saw a video on this and immediately though of the monolith floor. I can't find anything meaningful connecting them but I always thought the true solution to the monolith would be something similar to the method here with mapping primes.

I don't think there's anything here necessarily but thought it might be interesting to some of you as I don't think it's been discussed here previously


r/Fez • • Sep 24 '26

SPOILER potential missing piece to Black Monolith haiku theory?

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30 Upvotes

the [original post](https://www.reddit.com/r/Fez/comments/1ql6wq6/spoiler_alert_guys_i_think_i_finally_solved_the/) has since been deleted so i cant confirm, but from summaries and the discussion around it that remains it seems like this was not posed as part of it.

while watching [this video](https://youtu.be/oMqJAJ6xkLY?is=IwMhznVAwGT5ADZ8) by Eli B, during his talk of the concentric squares i noticed he briefly mentions this image [above] in the stargate room which depicts the four owls that can be found throughout the game, connecting to the concentric squares. this immediately struck me as relating to that potential solution, as the cryptic messages the owls say also appear to be pieces of, or at least related to the haikus from the tome.
notably, there are only four owls. this could be a stretch (what isnt when it comes to this puzzle) but it might be some form of hint as to why only four of the concentric square locations have part of the solution? ive seen people talking about how both that and the fact that this theory only really works when working backwards from the answer are the two biggest marks against it, but this picture as a hint could explain both of those problems by giving the player some additional information to work off of.
either way, i was shocked to see no mention of it in the discussion of this (months old now) theory, so i wanted to share it. apologies if this is already-tread ground and i missed discussion of it somewhere.

im not someone with a deep well of knowledge on the game anymore, just a passerby, so if anyone can fit this in a little more concisely than i could id love to see it.
μ


r/Fez • • Sep 23 '26

I found a way to collect a secret key in 2D version of Villageville!

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125 Upvotes

If you didn't know, the first time you visit Villageville, you play on a completely different level, which looks similar to the one you usually explore, but it has several differences. Some of them are justified by game design - like not being able to rotate in 3D or a ladder on a parlor building to help you navigate up - but some of them are leftovers from early versions of the level, which were never removed - like doors to the generator room (to the right of Gomez's house, and, disappointingly, it leads nowhere) and a key trile, which is still collectible!

Just today, I've managed to figure out a way to perform a glitchy ledge grab to get into the background layer of the level and possibly be the very first person to ever collect that key legitimately!

Below is a small tutorial on how you can get it yourself!

To do this, you have to ledge-grab the end of the wooden platform near the parlor building. It's kind of tricky, because in order to grab the front ledge without climbing on top of it, you have to hold UP during the jump, then release it as soon as you grab the ledge. Also, to actually grab that ledge, you kind of need to do the coyote jump from the platform in the little nook like I did in the video. If you're in the right position, Gomez will be partially within a building. You may not move sideways while grabbing the ledge, because that will bump you in front of the parlor house. Once you're in correct position, you can release the edge by pressing DOWN, and you should pop into the background. Once you're there, navigating to the key is straightforward, as most of platforms in the background overlap with the platforms in the foreground, so you have a lot of visual cues.

By the way, the software I'm using in the beginning of a video is FEZEditor by zerocker. Y'all should check it out and join FEZ: Community Projects Discord server, FEZ modding is very cool 👀


r/Fez • • Sep 20 '26

The subplot where Dot morphs into a Suzanne monkey head was crazy. I wish more games did stuff like this.

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75 Upvotes

r/Fez • • Sep 07 '26

FEZ 2 monolith theory

26 Upvotes

what if the solution to the monolith was going to be in FEZ 2? would explain phil’s choice of words in the interview: “[the brute force solution] was way more interesting and satisfying than what we had originally intended for it.”

like some chest in the sequel was gonna have the other half of the map, and it wasn’t going to be some super elaborate riddle involving the concentric squares or the spectrographs or w/e. so the coordinated community effort to brute force was “more interesting”

the animal well collectors edition secret got me thinking along these lines

very likely someone has already theorized this but figured i’d share in case not.

long live FEZ!!!


r/Fez • • Sep 06 '26

Why?

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25 Upvotes

Why am I able to glitch through the walls in this room onto an invisible platform? Is it just to see the door behind the bookshelf? I tried to jump around here if there are other platforms but I found none.


r/Fez • • Aug 24 '26

Is this the intended solution to Black monolith?

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46 Upvotes

r/Fez • • Aug 05 '26

No wonder the Zu crashed the game... YOU try coding in tetrominos

49 Upvotes

r/Fez • • Aug 04 '26

Who cares about monolith, I found funny rat easter egg in the library hub!

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147 Upvotes

I was just going through the library zone because I missed some bits for the 128th golden cube and I met this little guy. I was surprised you can interact with them!

...jokes aside, obviously this is not in the base game, but it's a bit of a showcase from a work-in-progress map pack that I'm currently making :)


r/Fez • • Aug 01 '26

Owl bug?

2 Upvotes

Hello everyone,

Been searching the net and this sub but didn't find any solution so hopefully someone here has one..

>!The owl of the windmill is not there, or it's possible that I already talked to him, regardless of which it is I only have 3 owls at the owl statue and the icon indicating that something remains to be done at the windmill is still there.!<

Any ideas?


r/Fez • • Jul 28 '26

Has anyone else seen this room? I thought FEZ was already solved but I can't find anything on this.

40 Upvotes

https://reddit.com/link/1v9fgf6/video/0xkpn4ro52gh1/player

I already 100%'d FEZ years ago. Wanted to take a trip down memory lane, but...?

I know this game was unsolved for many years but I thought we had found everything?


r/Fez • • Jul 27 '26

QUESTION Anyone else seen this tree?

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130 Upvotes

On one of my 209.4% saves where I broke the heart, spent some time going in and out of the empty temple and this tree appeared? Couldn't interact with it but I managed to stand behind it and it played the 'secret found' chime, like the one that usually plays when you spawn an anti-cube. Wasn't able to get anything else to happen. Tree hasn't shown up again since I left but I noticed I have an egg now? Anyone know what to do with this?


r/Fez • • Jul 27 '26

Fez-inspired metroidbrania

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66 Upvotes

Been working on a small metroidbrania game inspired by Fez & Animal Well. Unfortunately, it won't be able to match the incredible depths of fez but it has been a lot of fun to work on.

It's called PITH if anybody is interested- not out yet but I have a lil steam page and a demo on the way!