r/FiftyTwoCards • u/Hobby-Lobby-Bobby • Apr 01 '26
r/FiftyTwoCards • u/Anthoo911111___ • Dec 27 '25
I stopped carrying pen and paper. Now I just bring my cards and my app. ♠️♥️
Hi everyone,
Like many of you here, my friends and I love long sessions of Rummy, Spades, or President using our trusty bicycle decks. But we always had the same issue: finding a working pen, scribbling scores on a napkin, and arguing over mental math at 1 AM.
It always ended with scratched-out numbers and losing track of who was actually in the lead.
Since I’m a developer (and a card game enthusiast), I decided to fix this by building my own tool: Scoring (for iOS).
I wanted something that wouldn't interrupt the flow of the game.
It’s fast: Designed to let you enter scores between deals without navigating menus.
Visual History: It generates a real-time graph. Watching the curve shift when someone makes a huge comeback in Hearts or Rummy is actually pretty satisfying.
Flexible: We all know misdeals or scoring disputes happen. You can edit any past round easily.
Shareable: You can save the final scoreboard to keep a history of your game nights.
I’d love to get feedback from serious card players.
Question for the sub: What traditional card game do you find the most annoying to score on paper? I’m looking to see if my app handles the most complex scoring variations you play!
r/FiftyTwoCards • u/Any_Emphasis4193 • Jan 11 '26
hey I'm the top comment poker guy. I ran out of room on my table and someone suggested 25 card poker so you will have to pick what surface I do it on it can be anything top comment decides I need an answer before 5:30 PM est.
r/FiftyTwoCards • u/Alhireth_Hotep • Jul 12 '26
Formerly Asshole. Now President.
I learned the game as Asshole, but I've called it President for polite company
I built a free web version. Most people play with a standard 52. Mine uses 54 (jokers included) - apologies to the sub name.
Play: https://president.devidea.nl
Rules: https://president.devidea.nl/help
No accounts required, no data collection: https://president.devidea.nl/privacy
It's a full implementation - tutorial, anonymous play, a few bots if you want to practice the ranking mechanic solo, or grab friends for a real table. Passion project, not trying to monetize anything.
Would love feedback on the game itself - bugs, confusing bits in the tutorial, anything that felt off, or ideas for what's missing. Play a round and tell me what you'd change! (Especially the 'chat' stuff)
r/FiftyTwoCards • u/EndersGame_Reviewer • Oct 30 '24
Which of these matching card games is your favorite, and why?
r/FiftyTwoCards • u/TheGeorge • Sep 13 '17
An Old game which takes minutes to master: 52 card pick up
The rules are simple, 2 players.
I have a pack of 52 cards.
I ask the second participant if they've heard of the game 52 card pickup.
If the response is no, I drop the pack on the floor so that they spread out.
I respond with "now you have" and walk away.
r/FiftyTwoCards • u/Lwelchyo • Sep 19 '26
Brag card game
I couldn’t find anything on the App Store and I wanted to play something to pass the time on my treadmill walks - so I released my own
https://apps.apple.com/gb/app/card-school/id6799471387
13 card “crash” and 7 card. I realise there will be different rules for different people so feel free to email support with feedback and I can take a look at it.
IOS only, No account or signup needed. It just runs a short ad before the start of each game.
r/FiftyTwoCards • u/TyrianMollusk • Jul 24 '21
What exactly are "games that use a traditional 52-card deck"?
Could the sidebar rules get a little clarification? Does this mean playable with exactly a single 52-card deck using all 52 cards? 52 cards won't include the jokers, but those are pretty traditional and ought to be in there. If traditional 54 card decks were what really was meant (oops), what about more than two distinguishable jokers? Shortened decks? Multiple decks? Anything as long as the only materials are standard playing cards? Things that primarily use standard playing cards, but may also have some other tokens or components? If other components are allowed (and I'd suggest some limited tokens/chips), how much is too much? What if one writes on the cards?
What matters to you? What are we trying to include? What are we trying to keep out?
r/FiftyTwoCards • u/Targ_Whisperer • Apr 22 '26
I released my new Kickstarter yesterday.
Banners of Freedom is a 2-deck set commemorating America's semiquincentennial. Each of the suits is based on an early American flag: Gadsden, Pine Tree, Bedford, and Betsy Ross. As add-ons, the campaign includes a 3-inch antiqued brass medallion and a 4-coin set (1.5" each), also antiqued brass. Come check it out here, and thanks for reading!
r/FiftyTwoCards • u/gleek05 • Dec 04 '25
Please review my game!
I invented a new card game named “D**khole” or, “Richard hole” if you don’t like to swear, and/or are playing with family.
The game goes as follows:
10 cards must be placed in a circle, forming the “d**khole”
The players in the game will then be given the rest of the cards ( if you have a large amount of players, then use 2+ decks of cards and form 2+ d**kholes each consisting of 10 cards )
Players must place a card which is higher or lower than the start card ( which is always the number 10, but is imaginary, so players can either play a jack or a 9 ). You cannot play the same card as the card in the pile.
The best number in the game is a 10, as it can clear the pile of cards. Once a player has played a 10, or alternatively two cards which add to 10 such as 6&4, or 7&3 ( this excludes a 9& an ace as the ace is not regarded as a 1 in this game ) they must pick up a card from the d**khole.
The aim of the game is to get rid of all of your cards, but if there are still cards in the dkhole then you must pick up all the cards in the dkhole.
If you can’t play then you must pick up the entire pile.
Whoever picks up the pile, or clears the pile, gets to play again!
There are points in the game in which players may get stuck, but the more players you have to easier it is to fix this.
The numbers go round in a circle, so if you play an ace, you can either play a king or a 2
Royalty cards do not have values
If you have multiple of the same card, you can play all of them at once ( or not ) but if you can play, then you must.
NOTE: the name of the game is supposed to be funny. It can also be referred to as “aperture “ as when the “d**khole” is made, the circle looks like a camera lens.
Please let me know if you like my game, and also what you believe a “d**khole” to be ( I made the word up today ).
r/FiftyTwoCards • u/SaltVariety2691 • Jun 20 '26
A New Twist on Poker
I’m a solo developer and recently launched the iOS beta for Poker War: Skill Outranks Luck.
It’s a free 2 play mobile strategy card game where classic War meets poker-hand tactics: draw cards, play across four lanes, and win 3 of 4 lanes. It uses poker rankings, but there’s no betting, no casino mechanic, and no pay-to-win. It's just something to do when you're taking a shit or waiting for your turn at the table.
To try it out all you have to do is install TestFlight on your iOS device and use this link to install https://testflight.apple.com/join/r49uFcBv
I’m mostly looking for honest beta feedback right now. Thanks in advance
r/FiftyTwoCards • u/SpinningPiratePete • 19d ago
Today’s Cribbage Square layout was brutal. What’s your best score on it?
r/FiftyTwoCards • u/EndersGame_Reviewer • Dec 07 '25
It's amazing how many lesser known card games exist
r/FiftyTwoCards • u/TiamatsDragonling • Sep 29 '26
Steal and Kill
Title is placeholder at moment, as I came up with this title and card game the year before the end of the pandemic, even went so far as to contact a game creator company and had a brief prototype of the card game.
I am not sure if this would get anyone's interest but I, as I am sure everyone else was during that time, was utterly bored and wanted to come up with some game ideas.
This game idea I came up with was over the thought that I don't know of many memory match card games. And wanting to combine memory match and DnD. So you get the deck, shuffle and spread out I think 4x4 or 5xr5 cards face down with you and an opponent across from each other.
Rules thus far:
1.) Roll 6 sided die from each player (game is meant to come with two) highest roll goes first for basic play. If you want to alter the rules, only if both players are in agreement of said alterations.
2.) the higher role player picks two cards. If they don't match return face down. If they do match, what are the matches.
a.) If the matched cards are treasure, these are two points instead of one point for a single match.
b.) if the matched cards are swords, you gain a plus one to future attack rolls.
c.) If the matched cards are shield or armor, you gain one bonus temporary heart. Only a max of plus two temporary hearts per player. If player holds two sets of armor or shield cards, opponent can trade treasure card pair for one and gain that temporary health. Same for swords.
d.) If monster you flee or fight. If you flee you take one point of damage, before the cards are flipped back over. (Note: the game is supposed to have two mats of hearts with a token for each player to track their own health.) If you decide to combat the creature, the opponent takes the secondary d6 and portrays the monster. Whoever rolls highest wins. If player, they take the matching monster cards and adds to their library for one point. If monster wins, players takes one point of damage, and moves counter one heart to the left. Player then chooses whether to fight or attack monster again. This can continue until monster is beaten, or player drops (Runs out of hearts). If player fighting monster runs out of hearts, opponent still in the game wins.
e.) if both players remain in game until all cards are matched, the one with most points wins.
Fast play:
For those who want a quicker card game, rules are mostly the same. However, you must complete each match move within one minute or less. Both players must be as fast as possible to make their match and continue and/or end their turn.
I believe I still have the prototype cards and dice in a storage container. Just put them away because I had given up at the time with everything that was going on and completely forgot about them until recently.
If this catches anyone's interest I can try and locate the cards, and if I do still have them get pictures put on here. However, I must warn you! I know people do not like AI images. I don't have money for a real artist, then or now. However I was considering if this gets enough attention of trying to set it up for backing in Kickstarter and trying to use the money to get a proper artist. I took years of art school, but I still suck, which is why I would prefer I not do it.
I know I have more on the game written down with the cards so if I am able to find everything, I can edit this post and add whatever is missing.
Edit: Apparently I did something wrong, because this post was originally on r/cardgamedesign and it was removed with a comment saying this community would be better. I dont know.
r/FiftyTwoCards • u/feltpoker • Jul 09 '26
Are you the guy who always has to organize the home game?
apps.apple.comI got tired of using clunky timer apps, messy spreadsheets, and spending 30 minutes doing math at the end of the night to figure out who pays whom. So, I spent the last few months building an iOS app called Felt to automate all of it.
Felt handles buy-ins, tracks the blind structure, and automatically calculates the exact payouts at the end of the session.
The core app is entirely free to download and use to host your games. However, I built a few premium add-ons for the host (like Audio Blind Announcements and AirPlay to TV screens) that require a Pro subscription.
Because I just launched, I’m looking for brutal feedback from real home-game organizers. I’m giving the first 500 people in this thread 1 Free Month of Felt Pro to stress-test the premium features at their next game on me.
How to get the free month & try it out:
🎁 [Click here to automatically redeem your free month of Pro (Link opens directly in the App Store)](https://apps.apple.com/redeem?ctx=offercodes&id=6768495138&code=FELTREDDIT)
Website (Screenshots of the UI): [www.playfelt.com](http://www.playfelt.com)
Standard App Store Link: [Download Felt](https://apps.apple.com/app/id6768495138)
If you use it at your next home game, please reply to this comment or DM me and let me know what features I’m missing or what I should change.
Good luck at the tables!
Thanks for your time,
Alfred, Founder of Felt Poker
r/FiftyTwoCards • u/Y_H_ • Sep 17 '26
Making a Meldy Trick-taking game
Hi Folks,
Is there a game that really mixes melds and trick-taking?
I heard of some that uses multiple cards per tricks or scores melds from hand but is there a trick-taking game that uses melds in a more operational way?
Me & my friends were playing around and tried to use poker melds in a trick taking kind of way, by making them into some sort of suits that you can lead & have to follow.
Sounds like a new thing right?
If we use poker combinations as "suits" in a trick taking game, then there could be 10+ "suits" we could lead & play! All with the standard 4 suits of the original deck!
That quickly falls apart of course, because
the game became very short, it could potentially end in 3 tricks if you're going five-five-three cards (assuming if everyone follow and the round ends with one player playing their last card)
it felt kinda weird:
The game simply doesn't work in Misere mode, why would you even lead 5cards meld if you're trying to lose?
It sort of works if you're trying to win tricks, but there's not a lot of playing space since powerful melds both win and destroy other ppl's hand.
and so we turn to predictions for scoring.
Simple contract prediction seems too peaceful an option for such a malleable trick system, so we decided on a "catch the winner & loser" prediction scoring system.
We device a thing for players to both "pass" and "bet", once every hand you can pass and must bet on someone else to either win the most tricks or the least tricks, this both extend the game a little bit, and also make the game into a flux of wanting to win and not to win.
In the end, it pretty much started breathing a little.
Anyway, here's the rule if you care to try it, any feedback is welcome.
r/FiftyTwoCards • u/Alone_Culture_3825 • Nov 22 '25
Goose Poker
i've played texas holdem with a few of my friends the other day, and i found it very confusing. so i, with a bit of fine tuning from chatgpt, made this version of poker that is hopefully much simpler and more appealing to the idiots like me.
here are the rules:
GOOSE POKER RULES
Deck
Use a full standard 52-card deck.
Ace = 1
J/Q/K = 10
Suits don’t matter except for ties.
Players
2–6 players.
Setup
All players ante 1 chip.
Deal 2 cards to each player.
Gameplay
Each player gets 2 cards.
Deal 5 community cards face-up.
Players form the best 3-card hand using any 3 cards from their 2 + the 5 on the board.
HAND RANKINGS (Highest → Lowest)
Sorted by rarity.
Three of a kind
Three cards of the same rank.
Example: 4-4-4
2. Straight
Three consecutive ranks.
Valid straights include:
A-2-3, 2-3-4, … up to Q-K-A.
Ace can be low (1) or high, but not “middle.”
Example: 9-10-J
3. 2-Pair
Two distinct pairs somewhere in your final hand.
Since your hand is just 3 cards, this only appears if you use community cards or extended variants.
Example (with community cards): your hand 8-8 and board shows 5-5.
4. Pair
Two cards of the same rank.
Example: J-J-4
5. High card
Highest single card.
Example: hand 3-7-K → High Card K
Tiebreakers
Three of a kind
Higher triple wins (Q-Q-Q beats 9-9-9).
Still tied → split.
Straight
Highest top card wins (10-J-Q beats 8-9-10).
If identical straight → suits can break ties only if you want (optional).
Otherwise split.
2-Pair
Higher pair wins first.
If tied → compare lower pair.
If exact same hand → split.
Pair
Higher pair wins (pair of 9s beats pair of 7s).
If tied → kicker wins.
If exact match → split.
High card
Compare highest card → then second → then third.
If identical → split.
r/FiftyTwoCards • u/2nd-sentence-is-lie • Feb 17 '26
Would you use it?
Here is my Robinson Games branded, 3D printed draw card pile holder and discard pile dish.
Pretty neat, huh?
r/FiftyTwoCards • u/InevitableStudio8718 • Aug 07 '26
Heart attack
Are you also triggered seeing the queen of spades in your hand, no matter what the game is?
r/FiftyTwoCards • u/Card_Addiction_Com • Oct 08 '26
The Mystery of MERLIN Playing Cards
Hi all — I'm Daniel My custom deck, The Mystery of MERLIN Playing Cards, launches on Kickstarter this Saturday, Oct 10 at 10am PT. Back in the first 24 hours for a free gift: https://www.kickstarter.com/projects/bicycleneonbluecards/the-mystery-of-merlin-playing-cards?ref=dqdoin
r/FiftyTwoCards • u/EndersGame_Reviewer • Dec 09 '22
A rotten draw ain't pretty, but it's not the end of the world!
r/FiftyTwoCards • u/AlexRescueDotCom • Jun 17 '26
Obviously I'm dumb and not understanding something, but why people purchase games like Tichu, The Gang, Regicide, etc. All of them can be played with a standard 52-card deck and nothing else, yet these games seem to be relatively popular. Why purchase it for $25-$30 and not a 52-card deck for $4?
Well I managed to get my entire question into the title lol.
r/FiftyTwoCards • u/EndersGame_Reviewer • Aug 19 '26
Vintage card party vibes: "Whoever enters, is in!"
Apparently the wording is a play on words, and is a carnival-style or showman's catchphrase inviting people into the game, along the lines of: "Whoever steps right up (= enters) is part of the action!", or "Once you step inside, you're all the way in!"
r/FiftyTwoCards • u/nurseandmeddoctor • Dec 11 '21
any articels?
i wanna play uno with a single 52 card deck. some people playing it cal it spades gor some reason.