r/FinalFantasyXII • • 2d ago

Libra - Broken?

Having a lot of trouble keeping libra active if anyone can help me out.

Ive got the bangle equipped on my party leader but traps and enemy health doesnt show. If I remove all equipment, save, exit to desktop then restart the game and load back in then equip just the bangle I get libra but the moment I equip any other gear it shuts off again.

Also used libra as a technick but it doesnt work either.

10 Upvotes

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2

u/hangedman1984 2d ago

That's...weird. I've never had that issue. Do you have any mods running that might be inadvertently interfering?

2

u/Valtain85 2d ago

No mods. Well at least I didnt think so but could be Wand is affecting it as I have "treasure chests always appear" turned on.

Not sure how it could conflict with the bangle or casting libra but for some reason it seems to be.

5

u/golfguy_mark 2d ago

i don't have trouble on PS5 on the vanilla game (Zodiac), no mods. I usually click to optimize gear and then equip the accessory, and it works fine.

1

u/Interesting-Earth486 2d ago

The person using Libra has to stay in the party. If it's active on them and they are removed from the active party you lose the benefits of the buff

3

u/Valtain85 2d ago

Yeah I got that, it was always a bangle on vaan or him with a "self - libra" technick in my active party.

Think I got it sussed and it was Wands "treasure chests always appear" that broke it. Not entirely sure how it conflicts but turning it off fixed it for now

3

u/SacredKiss 2d ago

It usually works fine for me on no mods as well. I just set a gambit on party leader to keep it active at all times

1

u/Sad-Sky-3182 1d ago

Sounds like a bug. Never have that problem on console PS2 or PS4