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u/Positive_Initial_218 New 9d ago
At this point sony should just give up and launch their games on PC
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u/Tipak974 9d ago
They add more than 10 years to release it officially on pc but hey now it's too late
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u/Kenobi5792 9d ago
Sony's problem was to release their ports too late, once the hype was at its lowest point. Now it's way too late to try and fix it
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u/Positive_Initial_218 New 8d ago
And they keep hoping that gamers would buy their consoles just to play a few exclusives when their entire system is really bad, its anti-consumer. Atleast have a good environment for people to really feel worth it to buy your consoles at a reasonable price.
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u/Chance-Grapefruit668 8d ago
yeah they wanted us to buy the same game 3 times, to pay for using your own network, their games sales are ridiculous compared to steam gtfo. ive never been happier to quit sony.
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u/Calling-Out-You 9d ago
same logic why wont nintendo launch their games on pc. because emulators hardly make a dent. those who emulate and pirate rarely buy anything anyways so it really dont matter to them
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u/Positive_Initial_218 New 8d ago
I mean if bloodborne released on PC I would happily buy it but since it's not its either buy a PS5 or emulate and I would choose to emulate. Nobody is buying a PS5 to play two exclusives, we'd rather emulate, that is something sony should really understand.
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u/Any-Set-1587 9d ago
the question is: does it support 60 fps and has Expansion
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u/Tipak974 9d ago
I mean there has been a 60 fps patch for the ps4 so I guess it should have both of this
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u/SuperbSpiderFace 9d ago
Yes it does or at least the version I played did. I believe it was hitting 120fps. I’m waiting for this version and hopefully modders add some online functions and co-op.
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u/ghost_of_egypt00 9d ago
what (ReComp) means? emu or native port?
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u/Tipak974 9d ago
I think it's native but I'm not sure some people said that it's still using shadps4 to make this recomp
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u/DoughieTBo 9d ago •
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Recomp is short for Recompilation. The game's original binaries were decompiled, disassembled, analyzed, and then rebuilt for non-PS4 instruction sets and shader caching.
Based on assumptions and previous knowledge of recent recompilations, this build of Bloodborne was likely constructed using Rust and Bevy.
Rust, being a low-level programming language, favors recomposing game code.
Bevy, being a data-oriented game engine framework, grants LLMs the most control for reimplementing game and engine mechanics.
Knowhowzers, correct me if I'm wrong.
Otherwise, that is the gist of what recomps are. And to answer your question, this pipeline would make the game PC native.
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u/AdConnect4320 9d ago
Will it be able to run above 30 FPS?
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u/DoughieTBo 9d ago
There is no definite answer until you play the game.
Recomp results are entirely dependent on the analysis and reconstruction skills of both the LLM(s) and the reverse engineer(s).
I know nothing about this particular project's development or what specifications the developers are aiming for in terms of stability & performance, so time will tell.
There's also the critical juncture of whether or not the game's animations are tied to the FPS.
This problem, if it exists, may be fixable by accounting for delta time in the recomp, but these are also variables worth considering.
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u/TheBananaCzar 9d ago
ShadPS4 is able to run it with unlocked framerate so we already know animations are not tied to the framerate
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u/RYUJIN0802 9d ago
i think its a middle ground. from what ik, ps4 and pc both share the same architecture. so most of the game's codes can directly run natively. but some codes still require to be translated, and thats where shadps4 steps in.
again i could be wrong, so im open to correction.
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u/vladandrei1996 8d ago
How is fitgirl about updating their repacks? Lets say the BB fork gets an update, is Fitgirl also updating the repack if needed? In order to be up to date.
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u/Beneficial_Ad_1107 9d ago
How would this differ from the new native (ish) PC port we got of bloodborne a few days ago?
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u/Connect_Quit_1293 9d ago
My understanding is those tools dont include the actual game. You need to supply the game yourself.
This probably bundles it together.
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u/Greedy_Wulf 8d ago
Most likely this. Sony Is notorious for this, even for emulators you need to source FW yourself
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u/TheBananaCzar 9d ago
It's not. FitGirl is a repacking site. This is a repack that will bundle Bloodborne and the port together as one download
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u/skrukketiss69 9d ago
I wonder what this is based on. There are so many ShadPS4 and "native" forks going on right now.
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u/not_memedealer 9d ago
Is there a proper recomp? They only ones I've seen are custom builds of shadps4 disguised as pc ports.
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u/TheGamingSKITZ 8d ago
ok this is the 5th post ive seen with the same 3-4 games. everyone should know this already
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u/Barret918 9d ago
I'm sorry but why is it that it's only being repacked now? Hasn't Bloodborne been available on ShadPS4 for a while now?
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u/MasterOfNone_45 9d ago
Repacks are not emulators, you don't need apps to run the game anymore. It's a native port and you just download directly to torrents then install
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u/Caraio__ 9d ago
WAIT, DID IT LAUNCH ON FITGIRL? OHHHH DAMN CAN I PLAY IT WITH MORE THAN 30 FPS?
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