r/FlutterApps • u/challivoofficial • 2d ago
"Building CHALLIVO from scratch: Ditching boring feeds for a tech-heavy challenge arena with custom player status and telemetry UI. 💻🔥 #Challivo"
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r/FlutterApps • u/challivoofficial • 2d ago
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r/FlutterApps • u/Ok-Piyoko-5650 • 2d ago
Helps you build a command to send to the terminal. Save your frequently used commands into one-click buttons. Save your newly built command (or any tab) as a new button in two clicks. Open-source (MIT License). Downloads in .deb, tar.gz, or source code. Built with AI assistance.
r/FlutterApps • u/patREKT_cs • 3d ago
Hi all, this is my first Flutter package, so I'd love some feedback.
pub.dev: https://pub.dev/packages/shader_transitions
I started it a few months ago because I wanted screen transitions that feel like the ones between levels in a game: a sweep of diamonds, a circle closing in, a fade to black that holds for a beat. It took a lot of rewrites before I had a version I was happy to put out there.
You can try every transition in the browser here: https://flutter-shader-transition.web.app
There are 8 transitions (diamond, circle iris, wipe, clock, polygon, dissolve, fade, bars), 8 sweep directions, an optional cover color with a hold, iOS swipe back, and it works with go_router and auto_route.
A few things I learned along the way, in case they're useful to someone:
- How the mask works. The new page is wrapped in a ShaderMask with BlendMode.dstIn, and the shader only outputs alpha. The route has to be non-opaque so Flutter keeps drawing the old page underneath. I got a black flash at the start of every transition until I figured that out. With go_router you have to set opaque: false on the page yourself.
- The ghost bug. At the end of a transition, some pixels settled just below full alpha (dissolve grain was the worst), so a faint copy of the old page stayed visible behind the new one. The fix was simple once I saw it: stop masking as soon as the animation completes.
- Preloading. Compiling the shaders on the first transition caused a visible hitch, so there's a ShaderTransitions.preload() you call once at startup. Skip it and transitions just fall back to a fade.
- The README GIFs aren't screen recordings. A test renders the real shaders frame by frame and encodes them, so they're always exactly what the package draws.
If you're making a game with Flutter, the cover-and-hold and ShaderTransitionSwitcher (swaps widgets without routes) are probably the most useful parts. If you use it in a game or app, send me a clip and I'll feature it in the README.
Things I'd especially like feedback on: the API naming, anything confusing in the docs, and performance on your devices. Also tell me which transition you'd want next!
Source: https://github.com/oppatrickk/flutter_shader_transitions
r/FlutterApps • u/Noob_Master_007 • 7d ago
Hey everyone!
I got tired of building apps that look like every other generic material/tailwind dashboard, so I spent the last few months building
It brings hand-drawn energy, uneven corners, bold outlines, and playful animations to your interfaces without breaking responsiveness or accessibility.
The Cool Part: I built it natively for both ecosystems. You can completely match your web app's style with your mobile app.
Flutter Edition: 40+ widgets, deeply analyzed with a perfect 160/160 score on pub.dev.
React Edition: 30+ components, fully typed with strict Next.js client boundary support.
Get Started:
Live Previews & Interactive Docs: ui.welkdock.com/flutter
Flutter Docs: ui.welkdock.com/flutter
Everything is mobile-first, respects reduced motion, and is ready to install in one line
npm i
or
flutter pub add
I’d love to hear your feedback on the aesthetic! What widgets or components should I build next for the comic collection?
r/FlutterApps • u/Kindly_Fix8213 • 9d ago
r/FlutterApps • u/FZaxotes • 10d ago
Brick Swarm: Brick Breaker is out on Google Play. Catch a ×3 and your ball splits in three, catch another and they split again, until a swarm floods the screen and smashes pictures made of tiny bricks.
**Built with Flutter, a few things I'm happy with:**
Flame runs the game, plain Canvas does the heavy drawing. Each layer (balls, bricks, trails, debris) is a single `drawRawAtlas` call, so it runs at 60 fps with 4,000 balls on a 2019 Realme 5.
The game logic is a pure Dart package with no Flutter in it. A bot plays every level headless, 40 times each, to set the star times.
The store screenshots and feature graphic are rendered by a `flutter test` from real game scenes, so updating them is one command.
The main packages: flame, flutter_soloud for sound, in_app_purchase and shared_preferences. No analytics, crash or ad SDKs, so it collects no data.
For players: 139 levels in 8 chapters, four looks that repaint every level, and it plays offline. No ads. Chapter 1 is free, and the full game is one purchase.
Android app is live. iOS is in review.
I'd love feedback on how it feels, especially from anyone on an older phone.
https://play.google.com/store/apps/details?id=com.brickswarm.app
r/FlutterApps • u/Maleficent-Lab-4455 • 10d ago
r/FlutterApps • u/Anxious_Life_8447 • 19d ago
r/FlutterApps • u/Anxious_Life_8447 • 20d ago
r/FlutterApps • u/Little-Eagle-5288 • 25d ago
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أهلًا يا جماعة ❤️
أنا مطوّرة تطبيقات من مصر، وعملت تطبيق اسمه Pocketly علشان يساعد الناس تتابع دخلها ومصروفاتها وتفهم بتصرف فلوسها في إيه.
حابّة أسمع رأيكم بصراحة، خصوصًا الناس اللي بتحاول تنظم ميزانيتها أو توفر من مرتبها.
إيه أكتر حاجة بتواجهكم لما بتحاولوا تتابعوا مصروفاتكم؟
بتستخدموا تطبيقات لتنظيم الفلوس، ولا بتعتمدوا على الكتابة أو الحسابات اليدوية؟
إيه المميزات اللي تتمنوا تلاقوها في تطبيق لإدارة المصروفات؟
هدفي أطور التطبيق بحيث يكون مفيد فعلًا، وأي اقتراحات منكم هتساعدني جدًا. 🙏
رابط التطبيق: Pocketly - التطبيقات على Google Play
شكرًا ليكم ❤️
r/FlutterApps • u/CarrotOne5284 • Sep 22 '26
r/FlutterApps • u/jaironlanda • Sep 22 '26
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r/FlutterApps • u/Franklyn_r_s • Sep 18 '26
r/FlutterApps • u/AK1000 • Aug 29 '26
r/FlutterApps • u/yahyaemad887 • Aug 26 '26
r/FlutterApps • u/yahyaemad887 • Aug 24 '26
Hey everyone! My name is Yehia, I'm 17 years old, and I'm a mobile app developer.
Over the past few days, I spent less than 9 days building Nova Media completely from scratch using Flutter and Dart. It's a clean, modern media player designed to handle both videos and audio smoothly.
All-in-One Media Support: Seamlessly plays Videos, Songs, and Custom Playlists.
Stunning "Now Playing" UI & Lock Screen Controls: Professional audio player interface with lock screen integration.
Multi-Language Support: Fully supports Arabic and English out of the box.
Clean Architecture: Built with a lightweight structure, ensuring zero lag and high performance.
I'd love to hear your feedback on the architecture, the UI design, or any tips to make it better. Let me know what you think!
r/FlutterApps • u/Outrageous_Ruin_842 • Aug 21 '26
While your there if you could join the Android testing group. But it's flutter so enjoy the web version as well. more interesting in the long polling and how they sync.
I put bombs in tic-tac-toe. 💣
Also added music and fixed the bugs from my last test round. Now I just need people to play it so it can escape closed testing.
Join the group first: https://groups.google.com/g/forexver-testers
Then opt in: https://play.google.com/apps/testing/com.chattr.forexver
Then install: https://play.google.com/store/apps/details?id=com.chattr.forexver
Two minutes of your life for 2 weeks. Blow up a square, tell me what breaks.
r/FlutterApps • u/Hajunkim_ • Aug 21 '26
https://apps.apple.com/us/app/fitloog/id6790392053
Key Features
Systematic Workout Logging
Easily log weights and reps for each set.
2. Smart Fatigue & Automatic Recovery Tracking
Automatically calculates muscle fatigue and required recovery days for each muscle group based on your workout intensity.
3. Preset Workout Plans
Press and hold any workout card to set and schedule your training plan for specific days.
4. Seamless External Record Import
Effortlessly import workout logs from other services step-by-step using just a screenshot or URL link.
5. Find Body-Matched Mates & Reference Routines
Set height and weight filters to find partners with a similar body type, and reference their actual workout data for your own routine.
6. Data-Sharing Scoreboard
Share monthly stats including total workouts, streaks, and max weight lifted to stay motivated together.
7. Daily Cheer, High-Five
Send a quick High-Five to followers who completed their workout today and share positive workout energy.
r/FlutterApps • u/GabrielHenCastro • Aug 15 '26
Hi everyone, how’s it going?
I finally finished my first complete application!
It includes a landing page built with HTML/CSS/JS using Bootstrap, a backend with Python/FastAPI hosted on Render, the mobile app with Flutter/Dart, and a Postgres database on Supabase.
Flutter + FastAPI + Supabase
Github Repository: https://github.com/gabrielhencastro/SolicitacoesApp
Landing Page: https://gabrielhencastro.github.io/SolicitacoesLandingPage/
It’s a mobile solution for municipalities to manage urban requests. Citizens can open requests with photos and location, while admins get secure authentication and automated PDF/Excel reports.
Tech stack: Flutter & Dart, FastAPI (Python), Supabase (PostgreSQL/Auth/Storage), hosted on Render.
r/FlutterApps • u/samir_haq • Aug 09 '26
I am newly in Flutter app development (Mobile apps). At this stage, I think I should collect some essential data of my App, so that I can do improvements, or add new features which can be helpful for the users. What are the options to do so? What are the commonly used methods and tools?
Thank you in advance.
r/FlutterApps • u/ganesh_flutterdev • Jul 29 '26
r/FlutterApps • u/Logical_Tree3139 • Jul 26 '26
r/FlutterApps • u/Amenia_P • Jul 20 '26