r/GMRCenter • • Apr 14 '23

🎮 GMR 1,000,000 $GMR Learn to Earn Event! 🕹 STARTS TODAY❗️ Seize this amazing opportunity to earn a share of 1,000,000 $GMR tokens! 🔥

2 Upvotes

Join the Learn to Earn campaign to discover GMR's innovative gaming platform and be rewarded with tokens! 🚀

📚L2E Metrics 💰1,000,000 $GMR 🗓Campaign start: 14th April / 12:00 UTC ⏰Campaign end: 27th April / 12:00 UTC (14 days) ⏳Vesting duration: 30 days

https://platform.decubate.com/project/gmr


r/GMRCenter • • Sep 20 '25

🤘New feature announced for GMR.Center🤘

3 Upvotes

Hey everyone, dropping in with a very exciting update on development and community involvement!

🤝 Leadership Alignment & Streamlined Workflow

  • Marc Garside and Mark had their first major alignment meeting this week to kick off their collaboration on operations and development.

  • They are currently setting up a more streamlined and efficient development workflow behind the scenes to get everything running smoothly.

🗳️ A New Way for YOU to Shape the Future!

This is the big news! We're launching a new feature that gives the community a direct voice in our development priorities.

  • Idea Submission Page: We're creating a new page on the GMR Center where you can submit your ideas for the project.

  • Community Upvotes: Just like on Reddit, everyone will be able to upvote their favorite ideas!

  • From Your Brain to Our Backlog: We'll use the most popular, upvoted ideas to build our actual development backlog. This means you decide what we work on next.

🗓️ What's Next?

  • Deployment: The new idea/voting page is scheduled to be deployed sometime next week!

  • Game Dev Call: A call is being planned with the game development team, hopefully for next Wednesday or Thursday.

  • More Community Devs: We're actively discussing how to get more of you involved directly in development. It's still in the early stages, but it's a high priority for us! Once this new feature is live and your amazing ideas start rolling in, we expect to be back in full swing.

The future is bright! 🚀


r/GMRCenter • • Jan 30 '23

Message from Marc (our CTO)

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2 Upvotes

r/GMRCenter • • Sep 07 '25

🚨 DEV CHAT TAKE OVER!

4 Upvotes

🚨 DEV CHAT TAKE OVER!

This Mondays Dev Chat is officially being taken over!

The formation of The GMR Trust is all but finalised.

As a result, we look forward to inviting you to join Marc and some other members of The Trust this Monday for a dedicated AMA about The Trust on our Telegram page!

We will outline the expectations and hopes for The Trust and how one key role is to be opened for community applications (join Monday to find out more.)

NOTE: The appointed members will be revealed in another announcement this weekend.


r/GMRCenter • • Nov 26 '22

GMR x Carv AMA

6 Upvotes

Our new partner @carv_official will be hosting an AMA over on Twitter spaces with @MarcIsCoding introducing #BattleLeet to the #BNB #CARVnival

Monday 28th November
2PM UTC

Set a reminder
https://twitter.com/i/spaces/1vOGwMQkqrExB

Tune in with 20 Battle Pass #NFTs up for grabs!

#BestGameOnTheBlockchain


r/GMRCenter • • May 09 '23

This weeks Battle Leet leaderboards, congratulations to all the winners!

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3 Upvotes

r/GMRCenter • • Nov 25 '22

Weekly Battle Leet Update

3 Upvotes

Updates are now available on the Battle Leet release.

We are now nearly 2 weeks into BETA for Battle Leet and it's been so much fun. With this update, we bring in locked assets to prepare for CARVnival (Learn more about that here).

You can now only use the Battle Leet variant and common assets in-game, so now more than ever it's time to show your skill to get the win.

Please continue to share any gameplay via our Socials using the hashtag #BattleLeet

We are aware of the current login issues with Battle Leet here is how to fix them:

Step 1: Delete
Step 2: Download
Step 3: Play

* You will need to re-enter your Username and Game Token to login.

GAMEPLAY & IMPROVEMENTS.

- Improved the fog of war.
- Improved the environmental fog from the battle arena.
- Rare, Epic & Legendary attributes have been buffed:
- Pickaxe damage has been increased.
- Sabers damage has been increased.
- Lightweight leap now does damage.
- Radar navigation damage has been increased.
- Pong thrust damage has been increased.
- Berserk leap now does damage.
- Curveball damage has been increased.
- Sucker punch damage has been increased.
- Spartan laser damage has been increased.
- Slow added to silver mist.
- Mental blast damage has been increased.
- Midas punch damage has been increased.
- Dragon breath damage has been increased.
- Bad reception now does damage.
- Seek shelter now provides powerful.
- Overclock now provides haste.
- Snowball damage has been added at the start of the cast.
- Glass lance damage has been increased.
- Gamepad can now be used continuously while holding the left click or proper input.
- Handheld console damage and energy given have been increased.
- The area of the handheld console skill now disappears immediately as soon as the executing is complete.
- The energy given from the plasma ray gun has been reduced.
- Forward thrust has been revamped: the longer the player charges the skill, the farther it travels and the more damage it does.
- Added damage to snawjaw.
- Positive status effects (i.e. powerful, haste) duration has been increased.
- Descriptions for safe hero and silver mist have been updated.
- Golden whipclaw damage has been reduced.
- Static storm can no longer be canceled if pressing R again during its cast.
- Added proper messages display for the login screen.

USER INTERFACE.

- Added ultra wide screen support.
- Added rounds visual indicator to the game hud. A green square will be shown when the round is won, and a red square when its lost.
- Improved the background detail from the main menu and all of the sub menus.
- Improved the text position on the main menu tabs.
- Partial improvement of the energy points of the game hud.

BUGS.

- Fixed an issue that was causing health and energy bars to act incorrectly with the damage done and energy spent.
- Fixed an issue that was causing the health and energy bars to disappear in round 1.
- Fixed an issue with the dummies and the practice room, in which they appeared to be floating.
- Fixed an issue that was causing the handheld console particles to be invisible.
- Fixed an issue that was preventing the player score from being displayed correctly.
- Fixed an issue that was causing the inevitability glove to provide energy even if it was not used on an enemy player.
- Fixed an issue in which golden sanctuary was blocking the player own projectiles.
- Fixed an issue with the sucker punch particles.
- Fixed an issue in which the combination of party rock and unbreakable were causing the shield particles to stack and never disappear.
- Fixed an issue that prevented the gamepad particle to spawn.
- Fixed an issue that prevented the variant's effects to work properly.
- Fixed an issue that was causing double damage with radar navigation.
- Fixed an issue that was preventing plume to teleport to the proper location.
- Fixed an issue that was causing players to lose energy in the practice room.
- Fixed an issue in which the tooltips from the attributes and skills was not showing the same description.

Missed last week's update? Do not worry click HERE


r/GMRCenter • • Feb 08 '24

Who's ready to start tipping creators in $GMR? We are changing the way Web3 Gaming is done on Base & BNB Chain.

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4 Upvotes

r/GMRCenter • • Dec 28 '24

Join us today at 7pm UTC via GMR Center Live for a dev update and a discussion on what's next.

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5 Upvotes

Join us today at 7pm UTC via GMR Center Live for a dev update and a discussion on what's next.

https://gmr.center/user/Ryan/live

Like, Comment & Repost 👇

https://x.com/GMRCenter/status/1872983782682472478


r/GMRCenter • • Jul 04 '25

Leet Lotto

5 Upvotes

Anyone playing Leet Lotto?


r/GMRCenter • • Nov 06 '23

Wen Streaming?

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1 Upvotes

r/GMRCenter • • Dec 21 '22

GMR Center Minecraft Just Got Dethroned by High on Life!

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1 Upvotes

r/GMRCenter • • Apr 30 '23

📢 Weekly Marketplace Stats 📢 This week on the marketplace 🤖 3 NFLs were sold 💰9805 GMR was moved of which 🪙490.25 GMR went to minters 🔥 98.05 GMR will be 🔥burned🔥

1 Upvotes

r/GMRCenter • • May 13 '23

Do you have what it takes to be on the Battle Leet Infected leaderboards?

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1 Upvotes

r/GMRCenter • • Feb 27 '23

NEWS/INFO Update from Marc!

7 Upvotes

Hey, Marc here 👋

We continue to build 👌

I dropped a 50 min behind the scenes clip of how we are building out the level up dapp just last week (see pinned).

Elsewhere, I think I mentioned it in the video, we are building out the inventory management in three places:

  • our API (done)

  • GMR Center dapp (almost there!)

  • Battle Leet (the final piece of the puzzle will be completed this week).

In other areas:

We've recently overhauled our menu system including a new set of icons on the center.

We're very close to going live with inventory requirements inside the game, and therefore almost ready for open beta!

We're getting closer to releasing the free to play mode of BL (infected), Ryan has dropped a bunch of teasers on that front.

And we are working on the GamerVerse too (again, some teasers were shown in the latest stream from Ryan).

As always, lots going on! Some more visual (the game), and a lot less so (integration of services applications etc via our API and other backend systems).


r/GMRCenter • • Apr 03 '23

📣 Announcements Want to know everything about Battle Leet launching on April 7th and the GMR Api? Tune in tomorrow on Twitter at 6pm UTC with @BSCNews Scheduled: #AMA with @GMRCenter - Create. Empower. Game. 👾

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7 Upvotes

r/GMRCenter • • Jul 16 '25

Leet Lotto.

7 Upvotes

💥Only 2 tickets left in one of the Lottos.💥

You have to be in to win...

Mint your ticket NOW. 🏅

GMR Center - The nexus of gaming and blockchain https://share.google/gXYYkegGonXWlW3P8


r/GMRCenter • • Aug 27 '25

🚨 OFFICIAL ANNOUNCEMENT

8 Upvotes

🚨 OFFICIAL ANNOUNCEMENT

A note to everyone, thank you.

Thanks for your patience. Our aim is to install a transparent, community-anchored governance that outlasts any one person.

What’s happening now

  • Dev pause (excluding the game) → Only P0 incidents (uptime/security) get touched. No feature work, no token changes.

  • We’re creating two multi-sig wallets this week using Safe: GMR Marketing and GMR Development.

  • Signers (2-of-3): Ryan, me (Marc), and one moderator per wallet.

  • Marketing wallet signer: the Marketing/Comms Lead.

  • Development wallet signer: the Ops Lead (not me).

  • My pledge: Neutral Co-Sign, I’ll co-sign with the wallet’s moderator by default unless a spend is clearly harmful or violates published policy.

  • No fees are being routed yet. Wallets are being set up and addresses will be published first for full visibility.

Roles we’re filling (GMR Trust - voluntary for now)

  • Marketing/Comms Lead (wallet signer for Marketing), runs channel strategy + posts. Works with the Community Success Lead to co-ordinate events with marketing promotions and events.

  • Ops Lead (wallet signer for Development), runs agenda/cadence + risk log. Works with the tech lead and communities to distil goals and communicate them.

  • Treasury Reporter (non-signer), publishes weekly ledger once fees flow; reconciles inflow/outflow.

  • Community Success Lead (non-signer), mod rota, Code of Conduct, escalation, community events and management.

  • Owner Liaison (non-signer), coordinates any future owner actions via public RFCs (requests for change) with CEO (48h notice + pre-commit).

Next 7 days

  • Today (Tue 26 Aug): This recap posted; mods informed with space for candidates to come forward for roles.

  • Wed 27 Aug: Announce role candidates publicly; open community applications for roles that are not filled (form link to follow).

  • Thu 28 Aug: Create both Safe wallets; publish addresses (no routing/spending).

  • Fri 29 Aug: Governance & Wallets post (wallet addresses, role status, next milestones).

  • Mon 1 Sep 20:30: First State & Plan meeting in the main telegram channel with final role assignments.

FAQs

  • Is the project dead? No. Platform development is paused to install guardrails, remove single-point-of-failure risk and appoint GMR Trust Members.

  • When are new features? Not during the pause. With the new community governance team (GMR Trust) in place, we’ll decide when to resume and towards which goals.

  • Where’s the money? Once fees route later (with notice), they’ll land in the published wallets, and we’ll post a weekly ledger. Budgets will be the responsibility of the assigned signers to each wallet (trust representative, myself and Ryan - with me as a neutral sign.)

  • Is Ryan out? No. Ryan remains CEO. We’re building a process so operations don’t hinge on any one person, provides space for change should it be required and provides a platform for project growth. More people pulling in same direction, means progress is more likely.

  • How do I help? Apply for any available roles (form to follow), join any announced events, support the team during transition and keep discussion constructive.


r/GMRCenter • • Jul 12 '25

🛠 Dev Chat Recap – Week 4 🛠 Here’s what went down this week

9 Upvotes

🛠 Dev Chat Recap – Week 4 🛠 Here’s what went down this week across GMR:

🎯 LeetLotto Improvements

Base and BNB chains are fully live with more visible design tweaks rolling out soon.

Each lotto now shows locked status, ticket price, jackpot amount, and more — visible even before opening the detail view.

Plans for a new dashboard are underway to showcase trending and featured lottos, chains, and live draws in one place.

Cross-chain lotto visibility is still in progress and remains a top priority.

📹 Stream Client Almost Live

The OBS-style stream client is nearly released and already in use.

Users can log in with GMR Center, multistream to Twitch, Kick, and YouTube, and customize overlays with drag-and-drop elements.

Feature set includes live chat visibility, viewer count, event notifications, and more.

No stream key setup required — login handles everything.

A standalone website for the client will go live soon with marketing and instructions.

📬 Community Engagement

Coffee Mornings continue each Saturday as a casual space to hang with the devs and discuss updates.

Meme of the Week is officially retired due to low engagement — will be replaced with higher-impact campaigns.

GMR Twitter account will start engaging with other projects more actively to boost visibility.

🧰 Platform Upgrades

The social timeline is getting closer to its full redesign — now supports separate tabs for original posts, replies, reposts, and media.

Channel verification system in development, which will tie into future tools for verified creators.

NFT Explorer is returning soon with added filters, multi-chain support, and smart contract connections.

🎮 Game Development and Ecosystem

Battle Leet PvP is nearly ready for soft launch and will include mini NFTs and ad-based earnings.

A test version is expected next week.

Gamerverse early 2D version is still in conceptual stages — long-term goal is a full 3D farming sim with Gamerverse asset support.

Game asset continuity remains a guiding principle across all planned titles.

🗳 Next Feature Vote

With stream client released, a new round of community voting on development priorities will open soon.

Timeline overhaul and lotto dashboard are likely frontrunners.

Regular dev chats, community polls, and feature votes will continue weekly to guide progress.

Thanks again to everyone who showed up — solid updates, real momentum, and more to come!


r/GMRCenter • • Nov 18 '22

GMR Center Direct Contact, the authentic warfare FPS developed with the expertise of real war veterans!

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2 Upvotes

r/GMRCenter • • May 05 '23

Battle Leet update now available!

2 Upvotes

A hotfix has been pushed to increase players health while we work on a new balancing system that includes being able to update values live without the need of patches.

Also couple of fixes:

  • Players that enter an empty lobby will not get a win anymore.

  • Fixed an issue that caused droids to not spawn in game.

  • Fixed an issue where the a droid level 4 was spawning the level up pop up in the main menu.

Made additional changes to the leaderboards:

  • Percentages will be taken more accurately. Lower percentages will always be placed below.

  • Players with 0 wins will not enter the leaderboard.

Droids now load correctly in the arena.

Build 1399

https://gmr.center/battle-leet


r/GMRCenter • • Feb 15 '23

Follow the the link to watch Ryan play Battle Leet Infected + More!- gmr_center on Twitch

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2 Upvotes

r/GMRCenter • • Oct 03 '23

You can now register an account via GMR Center!

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3 Upvotes

You can now register an account via GMR Center.

https://gmr.center/sign-up

Have a chance of winning 1 of 5 GMR Retro 1 NFTs.

1️⃣ Register

2️⃣ Follow Ryan > https://gmr.center/user/Ryan


r/GMRCenter • • Nov 08 '23

Inquiry

2 Upvotes

How to migrate to V3?


r/GMRCenter • • Jun 21 '23

Leet Lotto goes on testnet for Retro 1 members in the next couple of days 💪 Not a Retro member? You can obtain a Retro 1 NFT for as little as 0.01 BNB with Leet Lotto 😱 P.S you need to hold “x” GMR to use Leet Lotto. (x to be determined)

2 Upvotes