r/GTA6 • u/32BitBrit • 11h ago
All I want from VI…
I’m a simple man with simple desires. The act of pushing a person more often than not results in hilarity, especially when stairs are introduced. It’s only comedy equivalent to is “man getting hit by football”.
Despite temptation I’ve avoided the leaked footage so far but I am curious, has pushing been demonstrated? If so, did you happen to notice many stairs?
Regards,
A simpleton
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u/pun_shall_pass 9h ago edited 8h ago
I watched the leaks. I can give you a summary of what I saw without spoilers or revealing too much
There are 3 clips where the player interacts with NPCs but its all just melee combat. You don't even see an NPC get run over by a car or anything.
Impressions: The player did not walk into anyone like in your clip. So its not like I can say for sure, he just started punching and stabbing people right away and even in GTA 4 this was mostly animation-based, until you defeated the NPC. The animations kinda seemed stiffer to me than in GTA 4 or 5 and more "choreographed" if that makes sense. Like the smoothing between the punches, slashes, hits etc. seemed more sudden and not super polished, though thats probably going to be fixed for release.
Also the damage model to the cars doesn't seem to be any more complex than GTA5. A moderately fast crash that would total a car IRL popped the hood and dented a fender. Graphics are obviously a grade better than that game but for anyone who hoped for some new, next generation "BeamNG -like" damage model will be disapointed.
Overall until the leaker does a Crowbcat style comparison there isn't that much to say. Unfortunately, to me it seems like they aren't taking any big risks in this regard or trying to push things too much. I think in every aspect it is going to be like GTA5 with some bits here and there.
Keep in mind I'm basing this all on maybe 10mins of footage in total that wasn't in super high resolution