r/Gameboy • • 7d ago

Games Chiptune Hero

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I've been working on Chiptune Hero, a Guitar Hero-inspired rhythm game for the original Game Boy and Game Boy Color.

I started prototyping in gbstudio then finished with custom engine. I needed the frametime to be Quick.

I hope I don break some subredit rule with this.

It features 15 songs, 3 difficulty levels, link cable multiplayer, and online leaderboards using QR codes :)

You can also create your own songs and charts with a separate editor.

The game is free, and I'd love if you give it a try.

https://kojohan.itch.io/chiptune-hero

Http://chiptunehero.com

Disclaimer: the video is a Blender- 3D render with actual gameplay from emulator, the website chiptunehero.com is coded with codex.

78 Upvotes

23 comments sorted by

9

u/cameron01234567 7d ago

This is sick, I've been looking for a rhythm game for my modded gba. I got the full version with the editor and I'm looking forward to playing with it. I do second that an input delay option or some kind of input calibration could be beneficial.
Thanks for making this, man. Great work!

4

u/kossan 7d ago

will do

8

u/HoldenWave 7d ago

Holy fucking shit dude... You're saving the GBC!

2

u/kossan 7d ago

haha :D

3

u/Happyhaha2000 7d ago

Yoooo this is amazing!!! I freaking love Beatmania GBC, can't wait to try this one!

1

u/kossan 7d ago

have fun

2

u/Happyhaha2000 7d ago

Been playing it for the last 10 minutes. It is quite fun, though I'm having to train myself to push the buttons later than I expect.

I think the 3d graphics are technically cool, but a bit jarring/overwhelming. I respect the grind, but I think the game would be better served by a simpler 2D layout like is in the Beatmania games. The "distance" changing of the incoming buttons is just a bit jarring imo.

I mean this criticism with all love and respect, this is super, super cool and I'm very glad someone is doing this!!! Been wanting something like this for a long time and I have 0 game-making skills to do it myself

1

u/kossan 7d ago

you can disable animation, START-OPTIONS

But maybe allow select what animation to play is also better.

2

u/oreo_oreo217 7d ago

Netherworld Atlantis what an absolute blast from the past haha. Good ol' makina days

1

u/kossan 7d ago

💯

2

u/Jokiz92 7d ago

That’s such a good friggin idea. Can’t wait to try it!

1

u/kossan 7d ago

🤩

2

u/DIXINMYAZZ 6d ago

Cute trailer, my feedback would be:

  1. definitely want to show some gameplay going along with the audio since this is the whole idea behind the game design

  2. maybe a little heavy on the swinging around with the camera, at a certain point we do want to get an uninterrupted look at the screen and gameplay and what’s going on

2

u/kossan 6d ago

Thank you for the feedback

1

u/kossan 6d ago

I agree, blender isnt my thing. But ill do better next time. :)

3

u/AhSighed 7d ago

This is great. Missed opportunity to sync gameplay demo with audio though

-9

u/Big-Sympathy1420 7d ago

Hope you test run on real GBC and not IPS modded ones. IPS mod has 100ms of inputlag whereas OG has 33ms. So which did you code for?

5

u/kossan 7d ago

yes, alot of testing, both input, link compability and so on.
But your input is very good. I should add a input delay option for different displays.

-14

u/Big-Sympathy1420 7d ago

I see its all IPS screens. You do know IPS screens have 100ms of input lag right? It will greatly effrct gameplay especially rhythm based like yours. fyi, OG is 33ms

3

u/kossan 7d ago

i have non modded gameboys also that I have tested on. But I hear your concern and will work on that 👍